English
Related papers

Related papers: 3D Holoscopic Imaging for Cultural Heritage Digita…

200 papers

Current HDR acquisition techniques are based on either (i) fusing multibracketed, low dynamic range (LDR) images, (ii) modifying existing hardware and capturing different exposures simultaneously with multiple sensors, or (iii)…

Computer Vision and Pattern Recognition · Computer Science 2018-06-14 Ana Serrano , Felix Heide , Diego Gutierrez , Gordon Wetzstein , Belen Masia

Three dimensional images having continuous horizontal parallax were developed by wavelength enconding of view followed by a natural decoding process of projection onto a diffractive screen. It allows for the direct criation of "holoimages"…

Optics · Physics 2007-05-23 J. J. Lunazzi

Full 3D estimation of human pose from a single image remains a challenging task despite many recent advances. In this paper, we explore the hypothesis that strong prior information about scene geometry can be used to improve pose estimation…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Zhe Wang , Liyan Chen , Shaurya Rathore , Daeyun Shin , Charless Fowlkes

In-line holographic microscopy provides an unparalleled wealth of information about the properties of colloidal dispersions. Analyzing one colloidal particle's hologram with the Lorenz-Mie theory of light scattering yields the particle's…

Soft Condensed Matter · Physics 2020-02-25 Lauren E. Altman , David G. Grier

Thin leaves, fine stems, self-occlusion, non-rigid and slowly changing structures make plants difficult for three-dimensional (3D) scanning and reconstruction -- two critical steps in automated visual phenotyping. Many current solutions…

Computer Vision and Pattern Recognition · Computer Science 2017-02-28 Chuong V Nguyen , Jurgen Fripp , David R Lovell , Robert Furbank , Peter Kuffner , Helen Daily , Xavier Sirault

Galactic archeology based on star counts is instrumental to reconstruct the past mass assembly of Local Group galaxies. The development of new observing techniques and data-reduction, coupled with the use of sensitive large field of view…

3D reconstruction is a technique used in computer vision which has a wide range of applications in areas like object recognition, city modelling, virtual reality, physical simulations, video games and special effects. Previously, to perform…

Computer Vision and Pattern Recognition · Computer Science 2017-10-06 Saed Khawaldeh , Tajwar Abrar Aleef , Usama Pervaiz , Vu Hoang Minh , Yeman Brhane Hagos

Accurate camera models are essential for photogrammetry applications such as 3D mapping and object localization, particularly for long distances. Various stereo-camera based 3D localization methods are available but are limited to few…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Ami Pandat , Punna Rajasekhar , G. Aravamuthan , Gopika Vinod , Rohit Shukla

In this paper, we propose three novel and important methods for the registration of histological images for 3D reconstruction. First, possible intensity variations and nonstandardness in images are corrected by an intensity standardization…

Computer Vision and Pattern Recognition · Computer Science 2009-07-21 Ulas Bagci , Li Bai

With the growing success of text or image guided 3D generators, users demand more control over the generation process, appearance stylization being one of them. Given a reference image, this requires adapting the appearance of a generated…

Computer Vision and Pattern Recognition · Computer Science 2025-05-01 Ipek Oztas , Duygu Ceylan , Aysegul Dundar

Stereoscopic cinema has seen a surge of activity in recent years, and for the first time all of the major Hollywood studios released 3-D movies in 2009. This is happening alongside the adoption of 3-D technology for sports broadcasting, and…

Computer Vision and Pattern Recognition · Computer Science 2015-06-22 Frédéric Devernay , Paul Beardsley

VR/AR technology is a key enabler for new ways of immersively experiencing cultural heritage artifacts based on their virtual counterparts obtained from a digitization process. In this paper, we focus on enriching VR-based object inspection…

Human-Computer Interaction · Computer Science 2021-02-11 Stefan Krumpen , Reinhard Klein , Michael Weinmann

Novel display technologies aim at providing the users with increasingly immersive experiences. In this regard, it is a long-sought dream to generate three-dimensional (3D) scenes with high resolution and continuous depth, which can be…

Various datasets have been proposed for simultaneous localization and mapping (SLAM) and related problems. Existing datasets often include small environments, have incomplete ground truth, or lack important sensor data, such as depth and…

Computer Vision and Pattern Recognition · Computer Science 2023-01-04 Janne Mustaniemi , Juho Kannala , Esa Rahtu , Li Liu , Janne Heikkilä

Computer-generated holograms with their animated, three-dimensional appearance have long appealed to our imagination as the path towards truly immersive displays with bi-directional natural parallax. Impressive progress in updateable 3-D…

3D reconstruction plays an increasingly important role in modern photogrammetric systems. Conventional satellite or aerial-based remote sensing (RS) platforms can provide the necessary data sources for the 3D reconstruction of large-scale…

Computer Vision and Pattern Recognition · Computer Science 2023-05-19 San Jiang , Yaxin Li , Duojie Weng , Kan You , Wu Chen

Cultural heritage, a testament to human history and civilization, has gained increasing recognition for its significance in preservation and dissemination. The integration of immersive technologies has transformed how cultural heritage is…

Computers and Society · Computer Science 2025-02-18 Hanbing Wang , Junyan Du , Yue Li , Lie Zhang , Xiang Li

A robust, resource-efficient, distributed, and minimally parameterized 3D map matching and merging algorithm is proposed. The suggested algorithm utilizes tomographic features from 2D projections of horizontal cross-sections of…

Robotics · Computer Science 2024-07-01 Halil Utku Unlu , Anthony Tzes , Prashanth Krishnamurthy , Farshad Khorrami

3D reconstruction of deformable (or non-rigid) scenes from a set of monocular 2D image observations is a long-standing and actively researched area of computer vision and graphics. It is an ill-posed inverse problem, since -- without…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Edith Tretschk , Navami Kairanda , Mallikarjun B R , Rishabh Dabral , Adam Kortylewski , Bernhard Egger , Marc Habermann , Pascal Fua , Christian Theobalt , Vladislav Golyanik

Methods of three-dimensional deconvolution with a point-spread function as frequently employed in optical microscopy to reconstruct true three-dimensional distribution of objects are extended to holographic reconstructions. Two such schemes…

Optics · Physics 2017-08-09 Tatiana Latychevskaia , Fabian Gehri , Hans-Werner Fink
‹ Prev 1 4 5 6 7 8 10 Next ›