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In common-interest stochastic games all players receive an identical payoff. Players participating in such games must learn to coordinate with each other in order to receive the highest-possible value. A number of reinforcement learning…

Artificial Intelligence · Computer Science 2011-06-28 R. I. Brafman , M. Tennenholtz

This paper introduces a novel transfer learning framework for deep multi-agent reinforcement learning. The approach automatically combines goal-conditioned policies with temporal contrastive learning to discover meaningful sub-goals. The…

Artificial Intelligence · Computer Science 2024-06-04 Weihao Zeng , Joseph Campbell , Simon Stepputtis , Katia Sycara

The problem of balancing conflicting needs is fundamental to intelligence. Standard reinforcement learning algorithms maximize a scalar reward, which requires combining different objective-specific rewards into a single number.…

Machine Learning · Computer Science 2022-04-15 Zack Dulberg , Rachit Dubey , Isabel M. Berwian , Jonathan D. Cohen

Many potential applications of reinforcement learning in the real world involve interacting with other agents whose numbers vary over time. We propose new neural policy architectures for these multi-agent problems. In contrast to other…

Machine Learning · Computer Science 2019-06-03 Matthew A. Wright , Roberto Horowitz

Goals express agents' intentions and allow them to organize their behavior based on low-dimensional abstractions of high-dimensional world states. How can agents develop such goals autonomously? This paper proposes a detailed conceptual and…

Machine Learning · Computer Science 2014-10-22 Matthias Rolf , Minoru Asada

Reinforcement Learning can be applied to various tasks, and environments. Many of these environments have a similar shared structure, which can be exploited to improve RL performance on other tasks. Transfer learning can be used to take…

Machine Learning · Computer Science 2023-08-02 Ashrya Agrawal , Priyanshi Shah , Sourabh Prakash

Reinforcement learning algorithms have performed well in playing challenging board and video games. More and more studies focus on improving the generalisation ability of reinforcement learning algorithms. The General Video Game AI Learning…

Artificial Intelligence · Computer Science 2022-04-01 Chengpeng Hu , Ziqi Wang , Tianye Shu , Hao Tong , Julian Togelius , Xin Yao , Jialin Liu

We propose a reinforcement learning (RL) framework for multi-objective decision-making, where the agent seeks to optimize a vector of rewards rather than a single scalar value. The objective is to ensure that the time-averaged reward vector…

Systems and Control · Electrical Eng. & Systems 2025-11-18 Rahul Misra , Manuela L. Bujorianu , Rafał Wisniewski

Many applications of reinforcement learning can be formalized as goal-conditioned environments, where, in each episode, there is a "goal" that affects the rewards obtained during that episode but does not affect the dynamics. Various…

Machine Learning · Computer Science 2023-03-09 Alexander Levine , Soheil Feizi

We investigate learning of the online local update rules for neural activations (bodies) and weights (synapses) from scratch. We represent the states of each weight and activation by small vectors, and parameterize their updates using…

Machine Learning · Computer Science 2020-03-09 Karol Gregor

Deep reinforcement learning provides a promising approach for text-based games in studying natural language communication between humans and artificial agents. However, the generalization still remains a big challenge as the agents depend…

Computation and Language · Computer Science 2021-09-22 Yunqiu Xu , Meng Fang , Ling Chen , Yali Du , Chengqi Zhang

Open-ended learning benefits immensely from the use of symbolic methods for goal representation as they offer ways to structure knowledge for efficient and transferable learning. However, the existing Hierarchical Reinforcement Learning…

Machine Learning · Computer Science 2024-12-20 Mehdi Zadem , Sergio Mover , Sao Mai Nguyen

Many continuous control tasks have easily formulated objectives, yet using them directly as a reward in reinforcement learning (RL) leads to suboptimal policies. Therefore, many classical control tasks guide RL training using complex…

Machine Learning · Computer Science 2019-05-21 Aleksandra Faust , Anthony Francis , Dar Mehta

Deep reinforcement learning for high dimensional, hierarchical control tasks usually requires the use of complex neural networks as functional approximators, which can lead to inefficiency, instability and even divergence in the training…

Machine Learning · Computer Science 2019-11-26 Yuguang Yang

Can we use reinforcement learning to learn general-purpose policies that can perform a wide range of different tasks, resulting in flexible and reusable skills? Contextual policies provide this capability in principle, but the…

Machine Learning · Computer Science 2021-04-26 Soroush Nasiriany , Vitchyr H. Pong , Ashvin Nair , Alexander Khazatsky , Glen Berseth , Sergey Levine

This paper is dedicated to the application of reinforcement learning combined with neural networks to the general formulation of user scheduling problem. Our simulator resembles real world problems by means of stochastic changes in…

Artificial Intelligence · Computer Science 2020-11-10 Filipp Skomorokhov , George Ovchinnikov

A commonly used technique for managing AI complexity in real-time strategy (RTS) games is to use action and/or state abstractions. High-level abstractions can often lead to good strategic decision making, but tactical decision quality may…

Artificial Intelligence · Computer Science 2017-09-12 Nicolas A. Barriga , Marius Stanescu , Michael Buro

The utilization of broad datasets has proven to be crucial for generalization for a wide range of fields. However, how to effectively make use of diverse multi-task data for novel downstream tasks still remains a grand challenge in…

Robotics · Computer Science 2023-04-19 Kuan Fang , Patrick Yin , Ashvin Nair , Homer Walke , Gengchen Yan , Sergey Levine

To understand the goals and goal representations of AI systems, we carefully study a pretrained reinforcement learning policy that solves mazes by navigating to a range of target squares. We find this network pursues multiple…

Artificial Intelligence · Computer Science 2023-10-13 Ulisse Mini , Peli Grietzer , Mrinank Sharma , Austin Meek , Monte MacDiarmid , Alexander Matt Turner

Reward machines (RMs) inform reinforcement learning agents about the reward structure of the environment. This is particularly advantageous for complex non-Markovian tasks because agents with access to RMs can learn more efficiently from…

Artificial Intelligence · Computer Science 2025-11-03 Kristina Levina , Nikolaos Pappas , Athanasios Karapantelakis , Aneta Vulgarakis Feljan , Jendrik Seipp
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