Related papers: A game theoretical approach for QoS provisioning i…
For the current 5G era, the deployment of small cells in residential and commercial areas plays an imperious preamble in improving network coverage and the quality of service (QoS). Major technical problems associated with the mass…
We consider a cellular system with multiple Femtocells operating in a Macrocell. They are sharing a set of communication channels. Each Femtocell has multiple users requiring certain minimum rate guarantees. Each channel has a peak power…
There is an increase in usage of smaller cells or femtocells to improve performance and coverage of next-generation heterogeneous wireless networks (HetNets). However, the interference caused by femtocells to neighboring cells is a limiting…
A game-theoretic model is proposed to study the cross-layer problem of joint power and rate control with quality of service (QoS) constraints in multiple-access networks. In the proposed game, each user seeks to choose its transmit power…
In this paper, the problem of distributed resource allocation is studied for an Internet of Things (IoT) system, composed of a heterogeneous group of nodes compromising both machine-type devices (MTDs) and human-type devices (HTDs). The…
This paper considers the noncooperative maximization of mutual information in the Gaussian interference channel in a fully distributed fashion via game theory. This problem has been studied in a number of papers during the past decade for…
This work deals with the power allocation problem in a multipoint-to-multipoint network, which is heterogenous in the sense that each transmit and receiver pair can arbitrarily choose whether to selfishly maximize its own rate or energy…
The area of networking games has had a growing impact on wireless networks. This reflects the recognition in the important scaling advantages that the service providers can benefit from by increasing the autonomy of mobiles in decision…
Massive machine-type communication (mMTC) is a new focus of services in fifth generation (5G) communication networks. The associated stringent delay requirement of end-to-end (E2E) service deliveries poses technical challenges. In this…
A game-theoretic model is proposed to study the cross-layer problem of joint power and rate control with quality of service (QoS) constraints in multiple-access networks. In the proposed game, each user seeks to choose its transmit power…
This work proposes a distributed power allocation scheme for maximizing energy efficiency in the uplink of orthogonal frequency-division multiple access (OFDMA)-based heterogeneous networks (HetNets). The user equipment (UEs) in the network…
Today's wireless networks are increasingly crowded with an explosion of wireless users, who have greater and more diverse quality of service (QoS) demands than ever before. However, the amount of spectrum that can be used to satisfy these…
An overview of game-theoretic approaches to energy-efficient resource allocation in wireless networks is presented. Focusing on multiple-access networks, it is demonstrated that game theory can be used as an effective tool to study resource…
In this paper, we propose a novel class of Nash problems for Cognitive Radio (CR) networks composed of multiple primary users (PUs) and secondary users (SUs) wherein each SU (player) competes against the others to maximize his own…
In this paper, we consider a heterogenous network (HetNet), where low-power indoor femtocells are deployed in the coverage area of the existing macro base station (MBS). This paper proposes a novel coordinated random beamforming and user…
Mobile edge computing (MEC) has emerged for reducing energy consumption and latency by allowing mobile users to offload computationally intensive tasks to the MEC server. Due to the spectrum reuse in small cell network, the inter-cell…
Many economic transactions, including those of online markets, have a time lag between the start and end times of transactions. Customers need to wait for completion of their transaction (order fulfillment) and hence are also interested in…
This paper investigates Nash equilibrium (NE) seeking problems for noncooperative games over multi-players networks with finite bandwidth communication. A distributed quantized algorithm is presented, which consists of local gradient play,…
Device-to-Device (D2D) communication is one of the enabling technologies for 5G networks that support proximity-based service (ProSe) for wireless network communications. This paper proposes a power control algorithm based on the Nash…
Motivated by applications in job scheduling, queuing networks, and load balancing in cyber-physical systems, we develop and analyze a game-theoretic framework to balance the load among servers in static and dynamic settings. In these…