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The rapid growth of data volume and the accompanying congestion problems over the wireless networks have been critical issues to content providers. A novel technique, termed as coded cache, is proposed to relieve the burden. Through…

Networking and Internet Architecture · Computer Science 2015-04-08 Wei Huang , Sinong Wang , Lianghui Ding , Feng Yang , Wenjun Zhang

A great increase in wireless access rates might be attainable by using the large amount of spectrum available in the millimeter wave (mmWave, 30 - 300 GHz) band. However, due to higher propagation losses inherent in these frequencies, to…

Information Theory · Computer Science 2017-05-02 Jinfeng Du , Reinaldo A. Valenzuela

In this paper, wireless video transmission over full-duplex channels under total bandwidth and minimum required quality constraints is studied. In order to provide the desired performance levels to the end-users in real-time video…

Information Theory · Computer Science 2017-07-27 Chuang Ye , M. Cenk Gursoy , Senem Velipasalar

Video streaming is in high demand by mobile users, as recent studies indicate. In cellular networks, however, the unreliable wireless channel leads to two major problems. Poor channel states degrade video quality and interrupt the playback…

Networking and Internet Architecture · Computer Science 2015-04-22 Martin Dräxler , Johannes Blobel , Philipp Dreimann , Stefan Valentin , Holger Karl

Caching and multicasting at base stations are two promising approaches to support massive content delivery over wireless networks. However, existing analysis and designs do not fully explore and exploit the potential advantages of the two…

Information Theory · Computer Science 2016-02-19 Ying Cui , Dongdong Jiang , Yueping Wu

With the emergence of naked-eye 3D mobile devices, mobile 3D video services are becoming increasingly important for video service providers, such as Youtube and Netflix, while multi-view 3D videos have the potential to inspire a variety of…

Multimedia · Computer Science 2015-10-19 Chi-Heng Lin , De-Nian Yang , Ji-Tang Lee , Wanjiun Liao

We consider the problem of streaming live content to a cluster of co-located wireless devices that have both an expensive unicast base-station-to-device (B2D) interface, as well as an inexpensive broadcast device-to-device (D2D) interface,…

Computer Science and Game Theory · Computer Science 2016-05-03 Jian Li , Rajarshi Bhattacharyya , Suman Paul , Srinivas Shakkottai , Vijay Subramanian

This paper investigates quantization of channel state information (CSI) and bit allocation across wireless links in a multi-source, single-relay cooperative cellular network. Our goal is to minimize the loss in performance, measured as the…

Information Theory · Computer Science 2016-11-17 Ehsan Karamad , Behrouz Khoshnevis , Raviraj Adve

The resource allocation problem of optimal assignment of the clients to the available access points in 60 GHz millimeterWave wireless access networks is investigated. The problem is posed as a multiassignment optimisation problem. The…

Networking and Internet Architecture · Computer Science 2013-04-09 George Athanasiou , Pradeep Chathuranga Weeraddana , Carlo Fischione

Multicast device-to-device (D2D) transmission is important for applications like local file transfer in commercial networks and is also a required feature in public safety networks. In this paper we propose a tractable baseline multicast…

Information Theory · Computer Science 2016-11-18 Xingqin Lin , Rapeepat Ratasuk , Amitava Ghosh , Jeffrey G. Andrews

In conventional wireless systems, unless a contiguous frequency band with width at least equal to the required bandwidth is obtained, multimedia communication can not be effected with the desired Quality of Service. We propose here a novel…

Networking and Internet Architecture · Computer Science 2016-03-15 Ansuman Bhattacharya , Rabindranath Ghosh , Koushik Sinha , Debasish Datta , Bhabani P. Sinha

Using instantaneous aggregate arrival rate as an admission control parameter will contribute to either bandwidth under-utilization or over-utilization. Being bursty in nature and variable in rate, video flows might encode any rate between a…

Networking and Internet Architecture · Computer Science 2020-08-25 Safeen Qadir , Alexander A. Kist

Multimedia traffic is predicted to account for 82% of the total data traffic by the year 2020. With the increasing popularity of video streaming applications like YouTube, Netflix, Amazon Prime Video, popular video content is often required…

Networking and Internet Architecture · Computer Science 2018-07-31 Sadaf ul Zuhra , Prasanna Chaporkar , Abhay Karandikar

An interactive session of video-on-demand (VOD) streaming procedure deserves smooth data transportation for the viewer, irrespective of their geographic location. To access the required video, bandwidth management during the video objects…

Networking and Internet Architecture · Computer Science 2017-06-22 Soumen Kanrar , Niranjan Kumar Mandal

The increasing demands of various high data rate wireless applications have been seen in the recent years and it will continue in the future. To fulfill these demands, the limited existing wireless resources should be utilized properly or…

Networking and Internet Architecture · Computer Science 2014-12-16 Mostafa Zaman Chowdhury

In this paper we have proposed a dynamic buffer allocation algorithm for the prefix, based on the popularity of the videos. More cache blocks are allocated for most popular videos and a few cache blocks are allocated for less popular…

Multimedia · Computer Science 2010-02-08 T. R. GopalaKrishnan nair , P. Jayarekha

We consider the problem of distributed admission control without knowledge of the capacity region in single-hop wireless networks, for flows that require a pre-specified bandwidth from the network. We present an optimization framework that…

Networking and Internet Architecture · Computer Science 2013-01-16 Juan Jose Jaramillo , Lei Ying

Performance characterization is a fundamental issue in wireless networks for real time routing, wireless network simulation, and etc. There are four basic wireless operations that are required to be modeled, i.e., unicast, anycast,…

Networking and Internet Architecture · Computer Science 2015-06-04 Zhiwei Zhao , Wei Dong , Jie Yu , Tao Gu , Jiajun Bu

Long Term Evolution-Advanced (LTE-A) and the evolved Multimedia Broadcast Multicast System (eMBMS) are the most promising technologies for the delivery of highly bandwidth demanding applications. In this paper we propose a green resource…

Networking and Internet Architecture · Computer Science 2015-01-15 Lorenzo Carlà , Francesco Chiti , Romano Fantacci , Andrea Tassi

Unicast IPTV services that can support live TV, video-on-demand (VoD), video conferencing, and online gaming applications over broadband wireless cellular networks have been becoming popular in recent years. However, video streaming…

Networking and Internet Architecture · Computer Science 2017-05-09 Mingfu Li
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