Related papers: Dihedral Rigidity and Deformation
Triangular meshes are the most popular representations of 3D objects, but many mesh surfaces contain topological singularities that represent a challenge for displaying or further processing them properly. One such singularity is the…
Standard PolyCube-based hexahedral (hex) meshing methods aim to deform the input domain into an axis-aligned PolyCube volume with integer corners; if this deformation is bijective, then applying the inverse map to the voxelized PolyCube…
The problem of solution transfer between meshes arises frequently in computational physics, e.g. in Lagrangian methods where remeshing occurs. The interpolation process must be conservative, i.e. it must conserve physical properties, such…
A common representation of a three dimensional object in computer applications, such as graphics and design, is in the form of a triangular mesh. In many instances, individual or groups of triangles in such representation need to satisfy…
It is shown that any smooth closed orientable manifold of dimension $2k + 1$, $k \geq 2$, admits a smooth polynomially convex embedding into $\mathbb C^{3k}$. This improves by $1$ the previously known lower bound of $3k+1$ on the possible…
Twisted ribbons subjected to a tension exhibit a remarkably rich morphology, from smooth and wrinkled helicoids, to cylindrical or faceted patterns. These shapes are intimately related to the instability of the natural, helicoidal symmetry…
A framework (a straight-line embedding of a graph into a normed space allowing edges to cross) is globally rigid if any other framework with the same edge lengths with respect to the chosen norm is an isometric copy. We investigate global…
For real projective spaces, (a) the Euclidean immersion dimension, (b) the existence of axial maps, and (c) the topological complexity are known to be three facets of the same problem. But when it comes to embedding dimension, the classical…
We recall the theory of linear discrete Riemann surfaces and show how to use it in order to interpret a surface embedded in R^3 as a discrete Riemann surface and compute its basis of holomorphic forms on it. We present numerical examples,…
Graph embeddings deal with injective maps from a given simple, undirected graph $G=(V,E)$ into a metric space, such as $\mathbb{R}^n$ with the Euclidean metric. This concept is widely studied in computer science, see \cite{ge1}, but also…
3D shape representations that accommodate learning-based 3D reconstruction are an open problem in machine learning and computer graphics. Previous work on neural 3D reconstruction demonstrated benefits, but also limitations, of point cloud,…
We establish the most general form of the discrete elasticity of a 2D triangular lattice embedded in three dimensions, taking into account up to next-nearest neighbour interactions. Besides crystalline system, this is relevant to biological…
In this article we give a sufficient condition for a morphism $\varphi$ from a smooth variety $X$ to projective space, finite onto a smooth image, to be deformed to an embedding. This result puts some theorems on deformation of morphisms of…
Designing flat sheets that can be made to deform into 3D shapes is an area of intense research with applications in micromachines, soft robotics, and medical implants. Thus far, such sheets were designed to adopt a single target shape.…
A \emph{fractal} is an object exhibiting complexity at arbitrarily small scales. In order to study and characterise fractals, one is often interested in quantifying how they fill up space on small scales. This gives rise to various notions…
We show that given three hermitian matrices, what one could call a fuzzy representation of a membrane, there is a well defined procedure to define a set of oriented Riemann surfaces embedded in $R^3$ using an index function defined for…
In this paper, we propose a novel penetration metric, called deformable penetration depth PDd, to define a measure of inter-penetration between two linearly deforming tetrahedra using the object norm. First of all, we show that a distance…
We propose a novel 3D shape correspondence method based on the iterative alignment of so-called smooth shells. Smooth shells define a series of coarse-to-fine shape approximations designed to work well with multiscale algorithms. The main…
Each elliptic curve can be embedded uniquely in the projective plane, up to projective equivalence. The hessian curve of the embedding is generically a new elliptic curve, whose isomorphism type depends only on that of the initial elliptic…
Let F be a closed orientable surface. We give an explicit formula for the number mod 2 of quadruple points occurring in any generic regular homotopy between any two regularly homotopic embeddings e,e':F -> R^3. The formula is in terms of…