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Effective reef monitoring requires the quantification of coral growth via accurate volumetric and surface area estimates, which is a challenging task due to the complex morphology of corals. We propose a novel, lightweight, and scalable…

Computer Vision and Pattern Recognition · Computer Science 2026-01-23 Diego Eustachio Farchione , Ramzi Idoughi , Peter Wonka

Real-time multi-view point cloud reconstruction is a core problem in 3D vision and immersive perception, with wide applications in VR, AR, robotic navigation, digital twins, and computer interaction. Despite advances in multi-camera systems…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Chentian Sun

We introduce TransformerFusion, a transformer-based 3D scene reconstruction approach. From an input monocular RGB video, the video frames are processed by a transformer network that fuses the observations into a volumetric feature grid…

Computer Vision and Pattern Recognition · Computer Science 2021-07-07 Aljaž Božič , Pablo Palafox , Justus Thies , Angela Dai , Matthias Nießner

Real-time 3D scene reconstruction from RGB-D sensor data, as well as the exploration of such data in VR/AR settings, has seen tremendous progress in recent years. The combination of both these components into telepresence systems, however,…

Human-Computer Interaction · Computer Science 2019-04-15 Patrick Stotko , Stefan Krumpen , Matthias B. Hullin , Michael Weinmann , Reinhard Klein

Monocular SLAM has received a lot of attention due to its simple RGB inputs and the lifting of complex sensor constraints. However, existing monocular SLAM systems are designed for bounded scenes, restricting the applicability of SLAM…

Computer Vision and Pattern Recognition · Computer Science 2024-03-11 Heng Zhou , Zhetao Guo , Shuhong Liu , Lechen Zhang , Qihao Wang , Yuxiang Ren , Mingrui Li

Despite impressive results achieved by many on-land visual mapping algorithms in the recent decades, transferring these methods from land to the deep sea remains a challenge due to harsh environmental conditions. Images captured by…

Computer Vision and Pattern Recognition · Computer Science 2024-07-08 Mengkun She , Yifan Song , David Nakath , Kevin Köser

Recent advancements in neural rendering, particularly 2D Gaussian Splatting (2DGS), have shown promising results for jointly reconstructing fine appearance and geometry by leveraging 2D Gaussian surfels. However, current methods face…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Yunzhou Song , Heguang Lin , Jiahui Lei , Lingjie Liu , Kostas Daniilidis

Given the recent advances in depth prediction from Convolutional Neural Networks (CNNs), this paper investigates how predicted depth maps from a deep neural network can be deployed for accurate and dense monocular reconstruction. We propose…

Computer Vision and Pattern Recognition · Computer Science 2017-04-13 Keisuke Tateno , Federico Tombari , Iro Laina , Nassir Navab

Being able to grasp objects is a fundamental component of most robotic manipulation systems. In this paper, we present a new approach to simultaneously reconstruct a mesh and a dense grasp quality map of an object from a depth image. At the…

Robotics · Computer Science 2022-12-21 Nikhil Chavan-Dafle , Sergiy Popovych , Shubham Agrawal , Daniel D. Lee , Volkan Isler

We introduce NeuV-SLAM, a novel dense simultaneous localization and mapping pipeline based on neural multiresolution voxels, characterized by ultra-fast convergence and incremental expansion capabilities. This pipeline utilizes RGBD images…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Wenzhi Guo , Bing Wang , Lijun Chen

Industrial 3D face assets creation typically reconstructs topology-consistent face meshes from multi-view images for downstream production. However, high-quality reconstruction usually requires manual processing or specific capture…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Yating Wang , Ran Yi , Xiaoning Lei , Ke Fan , Jinkun Hao , Lizhuang Ma

Burst super-resolution (BurstSR) aims at reconstructing a high-resolution (HR) image from a sequence of low-resolution (LR) and noisy images, which is conducive to enhancing the imaging effects of smartphones with limited sensors. The main…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Renlong Wu , Zhilu Zhang , Shuohao Zhang , Hongzhi Zhang , Wangmeng Zuo

This paper addresses the limitations of neural rendering-based multi-view surface reconstruction methods, which require an additional mesh extraction step that is inconvenient and would produce poor-quality surfaces with mesh aliasing,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Qitong Zhang , Jieqing Feng

Real-time, high-quality, 3D scanning of large-scale scenes is key to mixed reality and robotic applications. However, scalability brings challenges of drift in pose estimation, introducing significant errors in the accumulated model.…

Graphics · Computer Science 2017-02-09 Angela Dai , Matthias Nießner , Michael Zollhöfer , Shahram Izadi , Christian Theobalt

We present a framework, DISORF, to enable online 3D reconstruction and visualization of scenes captured by resource-constrained mobile robots and edge devices. To address the limited computing capabilities of edge devices and potentially…

Robotics · Computer Science 2024-08-05 Chunlin Li , Hanrui Fan , Xiaorui Huang , Ruofan Liang , Sankeerth Durvasula , Nandita Vijaykumar

Achieving truly practical dynamic 3D reconstruction requires online operation, global pose and map consistency, detailed appearance modeling, and the flexibility to handle both RGB and RGB-D inputs. However, existing SLAM methods typically…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Shi Chen , Erik Sandström , Sandro Lombardi , Siyuan Li , Martin R. Oswald

Diffusion model shows remarkable potential on sparse-view computed tomography (SVCT) reconstruction. However, when a network is trained on a limited sample space, its generalization capability may be constrained, which degrades performance…

Image and Video Processing · Electrical Eng. & Systems 2025-11-11 Zekun Zhou , Tan Liu , Bing Yu , Yanru Gong , Liu Shi , Qiegen Liu

Indoor SLAM often suffers from issues such as scene drifting, double walls, and blind spots, particularly in confined spaces with objects close to the sensors (e.g. LiDAR and cameras) in reconstruction tasks. Real-time visualization of…

Human-Computer Interaction · Computer Science 2026-02-13 Hanbeom Chang , Jongseong Brad Choi , Chul Min Yeum

The representation of geometry in real-time 3D perception systems continues to be a critical research issue. Dense maps capture complete surface shape and can be augmented with semantic labels, but their high dimensionality makes them…

Computer Vision and Pattern Recognition · Computer Science 2019-04-16 Michael Bloesch , Jan Czarnowski , Ronald Clark , Stefan Leutenegger , Andrew J. Davison

With the recent advances in hardware and rendering techniques, 3D models have emerged everywhere in our life. Yet creating 3D shapes is arduous and requires significant professional knowledge. Meanwhile, Deep learning has enabled…

Computer Vision and Pattern Recognition · Computer Science 2023-03-07 Zhiqin Chen