Related papers: Dual Selection Games
We prove that in any Hausdorff space, the Rothberger game is equivalent to the $k$-Rothberger game, i.e. the game in which player II chooses $k$ open sets in each move. This result follows from a more general theorem in which we show these…
In this paper we study connections between topological games such as Rothberger, Menger and compact-open, and relate these games to properties involving covers by G_{\delta} subsets. The results include: (1) If Two has a winning strategy in…
We give operational meaning to wave-particle duality in terms of discrimination games. Duality arises as a constraint on the probability of winning these games. The games are played with the aid of an n-port interferometer, and involve 3…
Combinatorial Game Theory is a branch of mathematics and theoretical computer science that studies sequential 2-player games with perfect information. Normal play is the convention where a player who cannot move loses. Here, we generalize…
Probabilistic concurrent/distributed strategies have so far not been investigated thoroughly in the context of imperfect information, where the Player has only partial knowledge of the moves made by the Opponent. In a situation where the…
We study a combinatorial game derived from a problem in the German National Mathematics Competition. In this game, two players take turns removing numbers from a finite set of natural numbers, aiming to satisfy a certain divisibility…
In this paper we study the selection principle of closed discrete selection, first researched by Tkachuk in [13] and strengthened by Clontz, Holshouser in [3], in set-open topologies on the space of continuous real-valued functions.…
A combinatorial game is a two-player game without hidden information or chance elements. The main object of combinatorial game theory is to obtain the outcome, which player has a winning strategy, of a given combinatorial game. Positions of…
We present a unified approach, based on dominating families in binary relations, for the study of topological properties defined in terms of selection principles and the games associated to them.
We extend the open games framework for compositional game theory to encompass also mixed strategies, making essential use of the discrete probability distribution monad. We show that the resulting games form a symmetric monoidal category,…
We initiate the study of simple games from the point of view of combinatorial topology. The starting premise is that the losing coalitions of a simple game can be identified with a simplicial complex. Various topological constructions and…
Consider concurrent, infinite duration, two-player win/lose games played on graphs. If the winning condition satisfies some simple requirement, the existence of Player 1 winning (finite-memory) strategies is equivalent to the existence of…
In this paper we connect selection principles on a topological space to corresponding selection principles on one of its hyperspaces. We unify techniques and generalize theorems from the known results about selection principles for common…
A computation in the continuation monad returns a final result given a continuation, ie. it is a function with type $(X \to R) \to R$. If we instead return the intermediate result at $X$ then our computation is called a selection function.…
We study two-player games with alternating moves played on infinite trees. Our main focus is on the case where the trees are full (regular) and the winning set is open (with respect to the product topology on the tree). Gale and Stewart…
We study a game where one player selects a random function, and the other has to guess that function, and show that with high probability the second player can correctly guess most of the random function. We apply this analysis to…
Repeated games have provided an explanation how mutual cooperation can be achieved even if defection is more favorable in a one-shot game in prisoner's dilemma situation. Recently found zero-determinant strategies have substantially been…
This paper gives a critical account of the minority game literature. The minority game is a simple congestion game: players need to choose between two options, and those who have selected the option chosen by the minority win. The learning…
Minority game is a model of heterogeneous players who think inductively. In this game, each player chooses one out of two alternatives every turn and those who end up in the minority side wins. It is instructive to extend the minority game…
For a topological space $X$ and a point $x \in X$, consider the following game -- related to the property of $X$ being countably tight at $x$. In each inning $n\in\omega$, the first player chooses a set $A_n$ that clusters at $x$, and then…