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We consider programmable matter that consists of computationally limited devices (called particles) that are able to self-organize in order to achieve some collective goal without the need for central control or external intervention. We…

Emerging Technologies · Computer Science 2017-08-08 Joshua J. Daymude , Robert Gmyr , Andrea W. Richa , Christian Scheideler , Thim Strothmann

Motivated by targeted drug delivery, we investigate the gathering of particles in the full tilt model of externally controlled motion planning: A set of particles is located at the tiles of a polyomino with all particles reacting uniformly…

Computational Geometry · Computer Science 2026-03-04 Sándor P. Fekete , Jonas Friemel , Peter Kramer , Jan-Marc Reinhardt , Christian Rieck , Christian Scheffer

This paper investigates efficient techniques to collect and concentrate an under-actuated particle swarm despite obstacles. Concentrating a swarm of particles is of critical importance in health-care for targeted drug delivery, where…

Robotics · Computer Science 2017-01-03 Arun V. Mahadev , Dominik Krupke , Jan-Marc Reinhardt , Sándor P. Fekete , Aaron T. Becker

Many signal processing problems can be solved by maximizing the fitness of a segmented model over all possible partitions of the data interval. This letter describes a simple but powerful algorithm that searches the exponentially large…

We envision programmable matter as a system of nano-scale agents (called particles) with very limited computational capabilities that move and compute collectively to achieve a desired goal. We use the geometric amoebot model as our…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-08-15 Joshua J. Daymude , Robert Gmyr , Kristian Hinnenthal , Irina Kostitsyna , Christian Scheideler , Andréa W. Richa

Several mobile agents, modelled as deterministic automata, navigate in an infinite line in synchronous rounds. All agents start in the same round. In each round, an agent can move to one of the two neighboring nodes, or stay idle. Agents…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-07-08 Younan Gao , Andrzej Pelc

The classical multi-agent rendezvous problem asks for a deterministic algorithm by which $n$ points scattered in a plane can move about at constant speed and merge at a single point, assuming each point can use only the locations of the…

Multiagent Systems · Computer Science 2013-06-24 Peter Hegarty , Anders Martinsson , Dmitry Zhelezov

In this paper, we consider the partial gathering problem of mobile agents in asynchronous unidirectional rings equipped with whiteboards on nodes. The partial gathering problem is a new generalization of the total gathering problem. The…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-09-11 Masahiro Shibata , Shinji Kawai , Fukuhito Ooshita , Hirotsugu Kakugawa , Toshimitsu Masuzawa

We present an algorithm that produces a plan for relocating obstacles in order to grasp a target in clutter by a robotic manipulator without collisions. We consider configurations where objects are densely populated in a constrained and…

Robotics · Computer Science 2019-02-20 Jinhwi Lee , Younggil Cho , Changjoo Nam , Jonghyeon Park , Changhwan Kim

Active matter deals with systems whose particles consume energy at the individual level in order to move. To unravel features such as the emergence of collective structures several models have been suggested, such as the on-lattice model of…

Let $G$ be a finite group generated by $k$ elements. The well-known product replacement algorithm provides an effective method for sampling generating sets of $G$. We study a refinement of this algorithm that is designed to output…

Group Theory · Mathematics 2025-12-23 Michał Marcinkowski , Piotr Mizerka

We study the large-population convergence of a consensus-based algorithm for the saddle point problem proposed by ArXiv: 2212.12334, establishing the uniform-in-time propagation of chaos using a coupling method. Our work shows that the…

Probability · Mathematics 2026-02-17 Erhan Bayraktar , Zhiyan Ding , Ibrahim Ekren , Hongyi Zhou

The present paper is concerned with a recursive algorithm as a preprocessing step to find the convex hull of $n$ random points uniformly distributed in the plane. For such a set of points, it is shown that eliminating all but $O(\log n)$ of…

Data Structures and Algorithms · Computer Science 2024-03-19 Mohammad Heydari , Ashkan Khalifeh

Given $n$ points in a circular region $C$ in the plane, we study the problems of moving the $n$ points to its boundary to form a regular $n$-gon such that the maximum (min-max) or the sum (min-sum) of the Euclidean distances traveled by the…

Computational Geometry · Computer Science 2011-07-07 Danny Z. Chen , Xuehou Tan , Haitao Wang , Gangshan Wu

We investigate algorithmic control of a large swarm of mobile particles (such as robots, sensors, or building material) that move in a 2D workspace using a global input signal (such as gravity or a magnetic field). We show that a maze of…

Emerging Technologies · Computer Science 2017-12-05 Aaron T. Becker , Erik D. Demaine , Sándor P. Fekete , Jarrett Lonsforda , Rose Morris-Wright

In this paper, we solve the local gathering problem of a swarm of $n$ indistinguishable, point-shaped robots on a two dimensional grid in asymptotically optimal time $\mathcal{O}(n)$ in the fully synchronous $\mathcal{FSYNC}$ time model.…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-02-11 Andreas Cord-Landwehr , Matthias Fischer , Daniel Jung , Friedhelm Meyer auf der Heide

This paper deals with the problem of simulating dense dispersed systems composed by large numbers of particles undergoing ballistic aggregation. The most classical approaches for dealing with such problems are represented by the so-called…

Computational Physics · Physics 2024-09-25 Pierre Degond , Giacomo Dimarco , Marina Ferreira , Sophie Hecht

We consider the general problem of geometric task allocation, wherein a large, decentralised swarm of simple mobile agents must detect the locations of tasks in the plane and position themselves nearby. The tasks are represented by an a…

Multiagent Systems · Computer Science 2022-10-17 Michael Amir , Yigal Koifman , Yakov Bloch , Ariel Barel , Alfred M. Bruckstein

We introduce a simple dynamical rule in which each particle locates a particle that is farthest from it and moves towards it. Repeated application of this algorithm results in the formation of unusual dynamical patterns: during the process…

Dynamical Systems · Mathematics 2019-09-24 Kulveer Singh , Yitzhak Rabin

The Gathering problem for a swarm of robots asks for a distributed algorithm that brings such entities to a common place, not known in advance. We consider the well-known OBLOT model with robots constrained to move along the edges of a…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-09-09 Serafino Cicerone , Alessia Di Fonso , Gabriele Di Stefano , Alfredo Navarra
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