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Related papers: Co-Creative Level Design via Machine Learning

200 papers

Generative AI is increasing the productivity of software and hardware development across many application domains. In this work, we utilize the power of Large Language Models (LLMs) to develop a co-pilot agent for assisting gem5 users with…

Hardware Architecture · Computer Science 2025-10-23 Zuoming Fu , Alex Manley , Mohammad Alian

The rapid development of large language models (LLMs) has significantly transformed the field of artificial intelligence, demonstrating remarkable capabilities in natural language processing and moving towards multi-modal functionality.…

The integration of machine learning (ML) into spatial design holds immense potential for optimizing space utilization, enhancing functionality, and streamlining design processes. ML can automate tasks, predict performance outcomes, and…

Human-Computer Interaction · Computer Science 2025-07-03 Yuxuan Yang

Existing LLM-based EDA agents are often isolated task-specific systems. This leads to repeated engineering effort and limited reuse of successful design and debugging strategies. We present LEGO, a unified skill-based platform for front-end…

Artificial Intelligence · Computer Science 2026-05-19 Jincheng Lou , Ruohan Xu , Jiecheng Ma , Runzhe Tao , Xinyu Qu , Yibo Lin

This paper analyzes Large Language Models (LLMs) with regard to their programming exercise generation capabilities. Through a survey study, we defined the state of the art, extracted their strengths and weaknesses and finally proposed an…

Artificial Intelligence · Computer Science 2024-05-31 Eduard Frankford , Ingo Höhn , Clemens Sauerwein , Ruth Breu

In the pursuit of efficient automated content creation, procedural generation, leveraging modifiable parameters and rule-based systems, emerges as a promising approach. Nonetheless, it could be a demanding endeavor, given its intricate…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Chunyi Sun , Junlin Han , Weijian Deng , Xinlong Wang , Zishan Qin , Stephen Gould

Recently, we have witnessed the rapid development of large language models, which have demonstrated excellent capabilities in the downstream task of code generation. However, despite their potential, LLM-based code generation still faces…

Software Engineering · Computer Science 2025-01-22 Haolin Jin , Huaming Chen , Qinghua Lu , Liming Zhu

Game Description Language (GDL) provides a standardized way to express diverse games in a machine-readable format, enabling automated game simulation, and evaluation. While previous research has explored game description generation using…

Artificial Intelligence · Computer Science 2025-01-23 Tsunehiko Tanaka , Edgar Simo-Serra

Open-endedness, primarily studied in the context of artificial life, is the ability of systems to generate potentially unbounded ontologies of increasing novelty and complexity. Engineering generative systems displaying at least some degree…

Neural and Evolutionary Computing · Computer Science 2020-08-31 Aaron Dharna , Julian Togelius , L. B. Soros

AI models excel at creating content, but typically render it with static, predefined interfaces. Specifically, the output of LLMs is often a markdown "wall of text". Generative UI is a long standing promise, where the model generates not…

With the recent advancement in large language models (LLMs), there is a growing interest in combining LLMs with multimodal learning. Previous surveys of multimodal large language models (MLLMs) mainly focus on multimodal understanding. This…

Recent Multi-Modal Large Language Models (MLLMs) have demonstrated strong capabilities in learning joint representations from text and images. However, their spatial reasoning remains limited. We introduce 3DFroMLLM, a novel framework that…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Noor Ahmed , Cameron Braunstein , Steffen Eger , Eddy Ilg

Scientific idea generation has been extensively studied in creativity theory and computational creativity research, providing valuable frameworks for understanding and implementing creative processes. However, recent work using Large…

Artificial Intelligence · Computer Science 2025-02-18 Tianyang Gu , Jingjin Wang , Zhihao Zhang , HaoHong Li

We applied Generative Adversarial Networks (GANs) to learn a model of DOOM levels from human-designed content. Initially, we analysed the levels and extracted several topological features. Then, for each level, we extracted a set of images…

Machine Learning · Computer Science 2026-04-16 Edoardo Giacomello , Pier Luca Lanzi , Daniele Loiacono

Recent research has highlighted the significance of natural language in enhancing the controllability of generative models. While various efforts have been made to leverage natural language for content generation, research on deep…

Artificial Intelligence · Computer Science 2025-07-25 In-Chang Baek , Sung-Hyun Kim , Seo-Young Lee , Dong-Hyeon Kim , Kyung-Joong Kim

In feedback generation for logical errors in programming assignments, large language model (LLM)-based methods have shown great promise. These methods ask the LLM to generate feedback given the problem statement and a student's (buggy)…

Computation and Language · Computer Science 2024-05-10 Hasnain Heickal , Andrew Lan

It is likely that AI systems driven by pre-trained language models (PLMs) will increasingly be used to assist humans in high-stakes interactions with other agents, such as negotiation or conflict resolution. Consistent with the goals of…

Computation and Language · Computer Science 2023-03-24 Alan Chan , Maxime Riché , Jesse Clifton

The term Procedural Content Generation (PCG) refers to the (semi-)automatic generation of game content by algorithmic means, and its methods are becoming increasingly popular in game-oriented research and industry. A special class of these…

Artificial Intelligence · Computer Science 2023-02-17 Vanessa Volz , Boris Naujoks , Pascal Kerschke , Tea Tusar

It has been established in recent work that Large Language Models (LLMs) can be prompted to "self-play" conversational games that probe certain capabilities (general instruction following, strategic goal orientation, language understanding…

Computation and Language · Computer Science 2024-06-03 Anne Beyer , Kranti Chalamalasetti , Sherzod Hakimov , Brielen Madureira , Philipp Sadler , David Schlangen

This position paper explores pluriperspectivism as a core element of human creative experience and its relevance to humanrobot cocreativity We propose a layered fivedimensional model to guide the design of cocreative behaviors and the…

Human-Computer Interaction · Computer Science 2025-07-11 Marianne Bossema , Rob Saunders , Aske Plaat , Somaya Ben Allouch