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To investigate the detection of students' behavioral engagement (On-Task vs. Off-Task), we propose a two-phase approach in this study. In Phase 1, contextual logs (URLs) are utilized to assess active usage of the content platform. If there…

Computers and Society · Computer Science 2019-01-21 Eda Okur , Nese Alyuz , Sinem Aslan , Utku Genc , Cagri Tanriover , Asli Arslan Esme

Federated Learning is a training framework that enables multiple participants to collaboratively train a shared model while preserving data privacy and minimizing communication overhead. The heterogeneity of devices and networking resources…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-06-08 Rahul Mishra , Hari Prabhat Gupta , Garvit Banga

New technologies, such as MOOCs, provide innovative methods to tackle new challenges in teaching and learning, such as globalization and changing contemporary culture and to remove the limits of conventional classrooms. However, they also…

Computers and Society · Computer Science 2016-10-25 S. H. Song , Marco Antonelli , Tony Fung , Brandon D. Armstrong , Amy Chong , Albert Lo , Bertram E. Shi

We study the problem of predicting student knowledge acquisition in online courses from clickstream behavior. Motivated by the proliferation of eLearning lecture delivery, we specifically focus on student in-video activity in lectures…

Machine Learning · Computer Science 2021-11-17 Yun-Wei Chu , Elizabeth Tenorio , Laura Cruz , Kerrie Douglas , Andrew S. Lan , Christopher G. Brinton

Curiosity is the strong desire to learn or know more about something or someone. Since learning is often a social endeavor, social dynamics in collaborative learning may inevitably influence curiosity. There is a scarcity of research,…

Human-Computer Interaction · Computer Science 2017-10-24 Tanmay Sinha , Zhen Bai , Justine Cassell

The purpose of this research is to study the possibility of identifying students, statistically, by analyzing their behavior in different consecutive activities. In this project, there are three different sorts of activities: animated…

Social and Information Networks · Computer Science 2019-04-05 Abdulelah Abuabat , Peter Brusilovsky

Clustering in education, particularly in large-scale online environments like MOOCs, is essential for understanding and adapting to diverse student needs. However, the effectiveness of clustering depends on its interpretability, which…

Human-Computer Interaction · Computer Science 2024-07-18 Isadora Salles , Paola Mejia-Domenzain , Vinitra Swamy , Julian Blackwell , Tanja Käser

We present Breakout, a group interaction platform for online courses that enables the creation and measurement of face-to-face peer learning groups in online settings. Breakout is designed to help students easily engage in synchronous,…

Human-Computer Interaction · Computer Science 2016-07-07 Dan Calacci , Oren Lederman , David Shrier , Alex 'Sandy' Pentland

Social learning, i.e., students learning from each other through social interactions, has the potential to significantly scale up instruction in online education. In many cases, such as in massive open online courses (MOOCs), social…

Social and Information Networks · Computer Science 2018-06-25 Andrew S. Lan , Jonathan C. Spencer , Ziqi Chen , Christopher G. Brinton , Mung Chiang

This paper explores integrating microlearning strategies into university curricula, particularly in computer science education, to counteract the decline in class attendance and engagement in US universities after COVID. As students…

Students' interactions with online tools can provide us with insights into their study and work habits. Prior research has shown that these habits, even as simple as the number of actions or the time spent on online platforms can…

Computers and Society · Computer Science 2019-05-06 Niki Gitinabard , Sarah Heckman , Tiffany Barnes , Collin F. Lynch

Questions of participant understanding of the nature of an activity have been addressed in anthropology and sociolinguistics with the concepts of frames and framing. For example, a student may frame a learning activity as an opportunity for…

Physics Education · Physics 2007-12-04 Rachel E. Scherr , David Hammer

Digital learning environments generate a precise record of the actions learners take as they interact with learning materials and complete exercises towards comprehension. With this high quantity of sequential data comes the potential to…

Computers and Society · Computer Science 2016-08-18 Steven Tang , Joshua C. Peterson , Zachary A. Pardos

Measuring online behavioural student engagement often relies on simple count indicators or retrospective, predictive methods, which present challenges for real-time application. To address these limitations, we reconceptualise an existing…

Computers and Society · Computer Science 2025-07-17 Laura J. Johnston , Jim E. Griffin , Ioanna Manolopoulou , Takoua Jendoubi

Massive Open Online Courses (MOOCs) have gained tremendous popularity in the last few years. Thanks to MOOCs, millions of learners from all over the world have taken thousands of high-quality courses for free. Putting together an excellent…

Artificial Intelligence · Computer Science 2016-01-27 Simon Fauvel , Han Yu

The past few years has seen the rapid growth of data min- ing approaches for the analysis of data obtained from Mas- sive Open Online Courses (MOOCs). The objectives of this study are to develop approaches to predict the scores a stu- dent…

Computers and Society · Computer Science 2016-05-10 Zhiyun Ren , Huzefa Rangwala , Aditya Johri

As platforms increasingly rely on learning algorithms, collectives may form and seek ways to influence these platforms to align with their own interests. This can be achieved by coordinated submission of altered data. To evaluate the…

Machine Learning · Statistics 2025-05-27 Etienne Gauthier , Francis Bach , Michael I. Jordan

Analysis of log data generated by online educational systems is an essential task to better the educational systems and increase our understanding of how students learn. In this study we investigate previously unseen data from Clio Online,…

Computers and Society · Computer Science 2019-08-26 Stephan Lorenzen , Niklas Hjuler , Stephen Alstrup

Online learning is convenient for many learners; it gives them the possibility of learning without being restricted by attending a particular classroom at a specific time. While this exciting opportunity can let its users manage their life…

Computers and Society · Computer Science 2020-06-01 Zahra Derakhshandeh , Babak Esmaeili

Keeping students engaged with the course content outside the classroom is a challenging task. Since learning during undergraduate years occurs not only as student engagement in class, but also during out of class activities, we need to…

Computers and Society · Computer Science 2018-05-02 Muztaba Fuad , Monika Akbar , Lynn Zubov
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