Related papers: Graph Pattern Polynomials
Listing k-cliques plays a fundamental role in various data mining tasks, such as community detection and mining of cohesive substructures. Existing algorithms for the k-clique listing problem are built upon a general framework, which finds…
The three-in-a-tree problem asks for an induced tree of the input graph containing three mandatory vertices. In 2006, Chudnovsky and Seymour [Combinatorica, 2010] presented the first polynomial time algorithm for this problem, which has…
We present randomized algorithms for some well-studied, hard combinatorial problems: the k-path problem, the p-packing of q-sets problem, and the q-dimensional p-matching problem. Our algorithms solve these problems with high probability in…
The Graph Isomorphism problem has both theoretical and practical interest. In this paper we present an algorithm, called conauto-1.2, that efficiently tests whether two graphs are isomorphic, and finds an isomorphism if they are. This…
Pattern matching queries on strings can be solved in linear time by Knuth-Morris-Pratt (KMP) algorithm. In 1973, Weiner introduced the suffix tree of a string [FOCS 1973] and showed that the seemingly more difficult problem of computing…
Graph pattern matching is a routine process for a wide variety of applications such as social network analysis. It is typically defined in terms of subgraph isomorphism which is NP-Complete. To lower its complexity, many extensions of graph…
It is well-known that the graph isomorphism problem can be posed as an equivalent problem of determining whether an auxiliary graph structure contains a clique of specific order. However, the algorithms that have been developed so far for…
Parameterized complexity theory has enabled a refined classification of the difficulty of NP-hard optimization problems on graphs with respect to key structural properties, and so to a better understanding of their true difficulties. More…
We study the problem of counting the number of {\em isomorphic} copies of a given {\em template} graph, say $H$, in the input {\em base} graph, say $G$. In general, it is believed that polynomial time algorithms that solve this problem…
A simple-triangle graph (also known as a PI graph) is the intersection graph of a family of triangles defined by a point on a horizontal line and an interval on another horizontal line. The recognition problem for simple-triangle graphs was…
The $k$-Detour problem is a basic path-finding problem: given a graph $G$ on $n$ vertices, with specified nodes $s$ and $t$, and a positive integer $k$, the goal is to determine if $G$ has an $st$-path of length exactly $\text{dist}(s, t) +…
The crossing number of a graph is the least number of crossings over all drawings of the graph in the plane. Computing the crossing number of a given graph is NP-hard, but fixed-parameter tractable (FPT) with respect to the natural…
We consider the question of speeding up classic graph algorithms with machine-learned predictions. In this model, algorithms are furnished with extra advice learned from past or similar instances. Given the additional information, we aim to…
Interval and proper interval graphs are very well-known graph classes, for which there is a wide literature. As a consequence, some generalizations of interval graphs have been proposed, in which graphs in general are expressed in terms of…
We systematically investigate the complexity of counting subgraph patterns modulo fixed integers. For example, it is known that the parity of the number of $k$-matchings can be determined in polynomial time by a simple reduction to the…
We revisit the algorithmic problem of finding a triangle in a graph: We give a randomized combinatorial algorithm for triangle detection in a given $n$-vertex graph with $m$ edges running in $O(n^{7/3})$ time, or alternatively in…
As it follows from G\"odel's incompleteness theorems, any consistent formal system of axioms and rules of inference should imply a true unprovable statement. Actually, this fundamental principle can be efficiently applicable in…
We consider the NP-complete problem of tracking paths in a graph, first introduced by Banik et. al. [3]. Given an undirected graph with a source $s$ and a destination $t$, find the smallest subset of vertices whose intersection with any…
Given a directed graph, we show how to efficiently find a shortest (directed, simple) cycle on an even number of vertices. As far as we know, no polynomial-time algorithm was previously known for this problem. In fact, finding any even…
The graph isomorphism (GI) problem, which asks whether two graphs are structurally identical, occupies a unique position in computational complexity -- it is neither known to be solvable in polynomial time, nor proven to be NP-complete. We…