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Optimistic parallelization is a promising approach for the parallelization of irregular algorithms: potentially interfering tasks are launched dynamically, and the runtime system detects conflicts between concurrent activities, aborting and…

Programming Languages · Computer Science 2012-06-28 Francesco Versaci , Keshav Pingali

This paper studies pipelined algorithms for protecting distributed grid computations from cheating participants, who wish to be rewarded for tasks they receive but don't perform. We present improved cheater detection algorithms that utilize…

Cryptography and Security · Computer Science 2009-06-09 Michael T. Goodrich

Two-player (antagonistic) games on (possibly stochastic) graphs are a prevalent model in theoretical computer science, notably as a framework for reactive synthesis. Optimal strategies may require randomisation when dealing with inherently…

Computer Science and Game Theory · Computer Science 2024-11-25 James C. A. Main , Mickael Randour

Formal methods have proved effective to automatically analyze protocols. Over the past years, much research has focused on verifying trace equivalence on protocols, which is notably used to model many interesting privacy properties, e.g.,…

Cryptography and Security · Computer Science 2018-04-25 David Baelde , Stéphanie Delaune , Lucca Hirschi

We study the problem of how to coordinate the actions of independent agents in a distributed system where message arrival times are unbounded, but are determined by an exponential probability distribution. Asynchronous protocols executed in…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-11-10 Ariel Livshits , Yoram Moses

Algorithms for equilibrium computation generally make no attempt to ensure that the computed strategies are understandable by humans. For instance the strategies for the strongest poker agents are represented as massive binary files. In…

Computer Science and Game Theory · Computer Science 2019-01-23 Sam Ganzfried , Farzana Yusuf

Verification of fault-tolerant distributed protocols is an immensely difficult task. Often, in these protocols, thresholds on set cardinalities are used both in the process code and in its correctness proof, e.g., a process can perform an…

Programming Languages · Computer Science 2019-05-21 Idan Berkovits , Marijana Lazic , Giuliano Losa , Oded Padon , Sharon Shoham

There are several approaches for using computers in deriving mathematical proofs. For their illustration, we provide an in-depth study of using computer support for proving one complex combinatorial conjecture -- correctness of a strategy…

Logic in Computer Science · Computer Science 2023-06-22 Predrag Janičić , Filip Marić , Marko Maliković

Stochastic games combine controllable and adversarial non-determinism with stochastic behavior and are a common tool in control, verification and synthesis of reactive systems facing uncertainty. Multi-objective stochastic games are natural…

Computer Science and Game Theory · Computer Science 2021-09-20 Tobias Winkler , Maximilian Weininger

Simple stochastic games are turn-based 2.5-player zero-sum graph games with a reachability objective. The problem is to compute the winning probability as well as the optimal strategies of both players. In this paper, we compare the three…

Computer Science and Game Theory · Computer Science 2020-09-24 Jan Křetínský , Emanuel Ramneantu , Alexander Slivinskiy , Maximilian Weininger

A cryptographic protocol (CP) is a distributed algorithm designed to provide a secure communication in an insecure environment. CPs are used, for example, in electronic payments, electronic voting procedures, database access systems, etc.…

Cryptography and Security · Computer Science 2020-11-25 A. M. Mironov

Fairness is a desirable and crucial property of many protocols that handle, for instance, exchanges of message. It states that if at least one agent engaging in the protocol is honest, then either the protocol will unfold correctly and…

Computer Science and Game Theory · Computer Science 2024-11-01 Léonard Brice , Jean-François Raskin , Mathieu Sassolas , Guillaume Scerri , Marie van den Bogaard

Modern large-scale scientific applications consist of thousands to millions of individual tasks. These tasks involve not only computation but also communication with one another. Typically, the communication pattern between tasks is sparse…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-04-03 Christian Schulz , Henning Woydt

This paper investigates co-scheduling algorithms for processing a set of parallel applications. Instead of executing each application one by one, using a maximum degree of parallelism for each of them, we aim at scheduling several…

Data Structures and Algorithms · Computer Science 2013-05-01 Guillaume Aupy , Manu Shantharam , Anne Benoit , Yves Robert , Padma Raghavan

Correctness is an emergent property of systems where exposing error is cheaper than committing it. In dynamic, low-trust environments, autonomous AI agents benefit from delegating work to sub-agents, yet correctness cannot be assured…

Computer Science and Game Theory · Computer Science 2025-12-03 David Shi , Kevin Joo

We study a game theoretic model where a coalition of processors might collude to bias the outcome of the protocol, where we assume that the processors always prefer any legitimate outcome over a non-legitimate one. We show that the problems…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-05-16 Assaf Yifrach , Yishay Mansour

Simple stochastic games are turn-based 2.5-player zero-sum graph games with a reachability objective. The problem is to compute the winning probability as well as the optimal strategies of both players. In this paper, we compare the three…

Computer Science and Game Theory · Computer Science 2022-07-21 Jan Kretinsky , Emanuel Ramneantu , Alexander Slivinskiy , Maximilian Weininger

Distributed algorithms solving agreement problems like consensus or state machine replication are essential components of modern fault-tolerant distributed services. They are also notoriously hard to understand and reason about. Their…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-01-25 Berk Cirisci , Constantin Enea , Suha Orhun Mutluergil

This paper aims to design a distributed coordination algorithm for solving a multi-agent decision problem with a hierarchical structure. The primary goal is to search the Nash equilibrium of a noncooperative game such that each player has…

Optimization and Control · Mathematics 2022-05-17 Xiaoyu Ma , Jinlong Lei , Peng Yi , Jie Chen

We consider games played on the transtion graph of concurrent programs running under the Total Store Order (TSO) weak memory model. Games are frequently used to model the interaction between a system and its environment, in this case…

Computer Science and Game Theory · Computer Science 2024-06-05 Stephan Spengler