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We study the problem of fairly allocating indivisible goods between groups of agents using the recently introduced relaxations of envy-freeness. We consider the existence of fair allocations under different assumptions on the valuations of…

Computer Science and Game Theory · Computer Science 2020-09-17 Maria Kyropoulou , Warut Suksompong , Alexandros A. Voudouris

Causally identifying the effect of digital advertising is challenging, because experimentation is expensive, and observational data lacks random variation. This paper identifies a pervasive source of naturally occurring, quasi-experimental…

Econometrics · Economics 2022-02-18 George Gui , Harikesh Nair , Fengshi Niu

Online advertising has been the major monetization approach for Internet companies. Advertisers invest budgets to bid for real-time impressions to gain direct and indirect returns. Existing works have been concentrating on optimizing direct…

Computer Science and Game Theory · Computer Science 2019-03-12 Hao Liu , Yunze Li , Qinyu Cao , Guang Qiu , Jiming Chen

This paper shows how to use a randomized saturation experimental design to identify and estimate causal effects in the presence of spillovers--one person's treatment may affect another's outcome--and one-sided non-compliance--subjects can…

Originating in evolutionary game theory, the class of "zero-determinant" strategies enables a player to unilaterally enforce linear payoff relationships in simple repeated games. An upshot of this kind of payoff constraint is that it can…

Theoretical Economics · Economics 2025-11-26 Nikos Dimou , Alex McAvoy

Gifts are important instruments for forming bonds in interpersonal relationships. Our study analyzes the phenomenon of gift contagion in online groups. Gift contagion encourages social bonds by prompting further gifts; it may also promote…

General Economics · Economics 2023-08-31 Yuan Yuan , Tracy Liu , Chenhao Tan , Qian Chen , Alex Pentland , Jie Tang

We consider the design of experiments to evaluate treatments that are administered by self-interested agents, each seeking to achieve the highest evaluation and win the experiment. For example, in an advertising experiment, a company wishes…

Methodology · Statistics 2015-09-18 Panos Toulis , David C. Parkes , Elery Pfeffer , James Zou

We introduce and analyze new envy-based fairness concepts for agents with weights that quantify their entitlements in the allocation of indivisible items. We propose two variants of weighted envy-freeness up to one item (WEF1): strong,…

Artificial Intelligence · Computer Science 2021-08-18 Mithun Chakraborty , Ayumi Igarashi , Warut Suksompong , Yair Zick

In crowdsourcing when there is a lack of verification for contributed answers, output agreement mechanisms are often used to incentivize participants to provide truthful answers when the correct answer is hold by the majority. In this…

Computer Science and Game Theory · Computer Science 2016-04-19 Yang Liu , Yiling Chen

We present a stylized model with feedback loops for the evolution of a population's wealth over generations. Individuals have both talent and wealth: talent is a random variable distributed identically for everyone, but wealth is a random…

Computer Science and Game Theory · Computer Science 2022-09-16 Krishna Acharya , Eshwar Ram Arunachaleswaran , Sampath Kannan , Aaron Roth , Juba Ziani

Augmented reality (AR) provides users with a unique social space where virtual objects are natural parts of the real world. The users can interact with 3D virtual objects and virtual humans projected onto the physical environment. This work…

Human-Computer Interaction · Computer Science 2023-08-29 Dongyun Han , Donghoon Kim , Kangsoo Kim , Isaac Cho

In social sciences, simulating opinion dynamics to study the interplay between homophily and influence, and the subsequent formation of echo chambers, is of great importance. As such, in this paper we investigate echo chambers by…

Multiagent Systems · Computer Science 2022-06-22 Omar Malik , James Flamino , Boleslaw K. Szymanski

We study directed social influence when an influencer chooses from a richer menu than a constrained follower (decision maker, the DM). The DM selects from a feasible set, while the influencer displays a distribution over a superset that…

Theoretical Economics · Economics 2026-02-06 Siming Ye

This study explores the impact of upselling on user engagement. We model users' deposit behaviour on the fantasy sports platform Dream11. Subsequently, we develop an experimental framework to evaluate the effect of upselling using an…

Machine Learning · Computer Science 2024-09-10 Aayush Chaudhary

This paper analyzes the impact of peer effects on electricity consumption of a network of rational, utility-maximizing users. Users derive utility from consuming electricity as well as consuming less energy than their neighbors. However, a…

Social and Information Networks · Computer Science 2017-03-21 Datong P. Zhou , Mardavij Roozbehani , Munther A. Dahleh , Claire J. Tomlin

Many previous causal inference studies require no interference, that is, the potential outcomes of a unit do not depend on the treatments of other units. However, this no-interference assumption becomes unreasonable when a unit interacts…

Methodology · Statistics 2018-12-24 Xinran Li , Peng Ding , Qian Lin , Dawei Yang , Jun S. Liu

The classic house allocation problem involves assigning $m$ houses to $n$ agents based on their utility functions, ensuring each agent receives exactly one house. A key criterion in these problems is satisfying fairness constraints such as…

Computer Science and Game Theory · Computer Science 2024-08-23 Sijia Dai , Yankai Chen , Xiaowei Wu , Yicheng Xu , Yong Zhang

Finding a free parking space in a city has become a challenging task over the past decades. A recently proposed auction-based parking assignment can alleviate cruising for parking and also set a market-driven, demand-responsive parking…

Multiagent Systems · Computer Science 2026-01-12 Levente Alekszejenkó , Dobrowiecki Tadeusz

Networked public goods games model scenarios in which self-interested agents decide whether or how much to invest in an action that benefits not only themselves, but also their network neighbors. Examples include vaccination, security…

Computer Science and Game Theory · Computer Science 2021-09-03 David Kempe , Sixie Yu , Yevgeniy Vorobeychik

Human bodies influence the owners' affect through posture, facial expressions, and movement. It remains unclear whether similar links between virtual bodies and affect exist. Such links could present design opportunities for virtual…

Human-Computer Interaction · Computer Science 2020-01-20 Aske Mottelson , Kasper Hornbæk