Related papers: Playing the Game of Universal Adversarial Perturba…
Adversarial deep learning is to train robust DNNs against adversarial attacks, which is one of the major research focuses of deep learning. Game theory has been used to answer some of the basic questions about adversarial deep learning such…
Training machine learning models that are robust against adversarial inputs poses seemingly insurmountable challenges. To better understand adversarial robustness, we consider the underlying problem of learning robust representations. We…
A large body of research is currently investigating on the connection between machine learning and game theory. In this work, game theory notions are injected into a preference learning framework. Specifically, a preference learning problem…
Adversarial machine learning concerns situations in which learners face attacks from active adversaries. Such scenarios arise in applications such as spam email filtering, malware detection and fake image generation, where security methods…
We theoretically analyse the limits of robustness to test-time adversarial and noisy examples in classification. Our work focuses on deriving bounds which uniformly apply to all classifiers (i.e all measurable functions from features to…
Deep neural networks have been successfully applied in various machine learning tasks. However, studies show that neural networks are susceptible to adversarial attacks. This exposes a potential threat to neural network-based intelligent…
We consider the problem of a learning agent who has to repeatedly play a general sum game against a strategic opponent who acts to maximize their own payoff by optimally responding against the learner's algorithm. The learning agent knows…
Adversarial machine learning concerns situations in which learners face attacks from active adversaries. Such scenarios arise in applications such as spam email filtering, malware detection and fake-image generation, where security methods…
Deep neural network image classifiers are reported to be susceptible to adversarial evasion attacks, which use carefully crafted images created to mislead a classifier. Recently, various kinds of adversarial attack methods have been…
Deep neural networks are vulnerable to small input perturbations known as adversarial attacks. Inspired by the fact that these adversaries are constructed by iteratively minimizing the confidence of a network for the true class label, we…
Motivated by authentication, intrusion and spam detection applications we consider single-class classification (SCC) as a two-person game between the learner and an adversary. In this game the learner has a sample from a target distribution…
Decision making and learning in the presence of uncertainty has attracted significant attention in view of the increasing need to achieve robust and reliable operations. In the case where uncertainty stems from the presence of adversarial…
We propose a novel technique to make neural network robust to adversarial examples using a generative adversarial network. We alternately train both classifier and generator networks. The generator network generates an adversarial…
The fragility of deep neural networks to adversarially-chosen inputs has motivated the need to revisit deep learning algorithms. Including adversarial examples during training is a popular defense mechanism against adversarial attacks. This…
Machine learning and deep learning in particular has advanced tremendously on perceptual tasks in recent years. However, it remains vulnerable against adversarial perturbations of the input that have been crafted specifically to fool the…
Compositional reinforcement learning is a promising approach for training policies to perform complex long-horizon tasks. Typically, a high-level task is decomposed into a sequence of subtasks and a separate policy is trained to perform…
We study two-player security games which can be viewed as sequences of nonzero-sum matrix games played by an Attacker and a Defender. The evolution of the game is based on a stochastic fictitious play process. Players do not have access to…
Adversarial approach has been widely used for data generation in the last few years. However, this approach has not been extensively utilized for classifier training. In this paper, we propose an adversarial framework for classifier…
This work introduces a unified framework for analyzing games in greater depth. In the existing literature, players' strategies are typically assigned scalar values, and equilibrium concepts are used to identify compatible choices. However,…
We define a class of zero-sum games with combinatorial structure, where the best response problem of one player is to maximize a submodular function. For example, this class includes security games played on networks, as well as the problem…