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Manufacturing is using Virtual Reality tools to enhance the product life cycle. Their definitions are still in flux and it is necessary to define their connections. Thus, firstly, we will introduce more closely some definitions where we…

Robotics · Computer Science 2007-07-25 Fouad Bennis , Damien Chablat , Philippe Dépincé

Many real world problems can be defined as optimisation problems in which the aim is to maximise an objective function. The quality of obtained solution is directly linked to the pertinence of the used objective function. However, designing…

Machine Learning · Computer Science 2012-04-24 Patrick Taillandier , Julien Gaffuri

Context: Software engineering is becoming more and more distributed. Developers and other stakeholders are often located in different locations, departments, and countries and operating within different time zones. Most online software…

Software Engineering · Computer Science 2023-11-30 Martin Stancek , Ivan Polasek , Tibor Zalabai , Juraj Vincur , Rodi Jolak , Michel Chaudron

As the capability and complexity of UAVs continue to increase, the human-robot interface community has a responsibility to design better ways of specifying the complex 3D flight paths necessary for instructing them. Immersive interfaces,…

Human-Computer Interaction · Computer Science 2019-04-19 Jesse Paterson , Jiwoong Han , Tom Cheng , Paxtan Laker , David McPherson , Joseph Menke , Allen Yang

The stability and the predictability of a computer network algorithm's performance are as important as the main functional purpose of networking software. However, asserting or deriving such properties from the finite state machine…

Software Engineering · Computer Science 2013-06-07 Massimo Monti , Pierre Imai , Christian Tschudin

Event cameras are becoming increasingly popular in robotics and computer vision due to their beneficial properties, e.g., high temporal resolution, high bandwidth, almost no motion blur, and low power consumption. However, these cameras…

Robotics · Computer Science 2023-03-24 Andreas Ziegler , Daniel Teigland , Jonas Tebbe , Thomas Gossard , Andreas Zell

In fine art, especially painting, humans have mastered the skill to create unique visual experiences through composing a complex interplay between the content and style of an image. Thus far the algorithmic basis of this process is unknown…

Computer Vision and Pattern Recognition · Computer Science 2015-09-03 Leon A. Gatys , Alexander S. Ecker , Matthias Bethge

Learned image reconstruction has become a pillar in computational imaging and inverse problems. Among the most successful approaches are learned iterative networks, which are formulated by unrolling classical iterative optimisation…

Image and Video Processing · Electrical Eng. & Systems 2025-12-10 Andreas Hauptmann , Ozan Öktem

The performance of perception tasks is heavily influenced by imaging systems. However, designing cameras with high task performance is costly, requiring extensive camera knowledge and experimentation with physical hardware. Additionally,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-06 Chengyang Yan , Donald G. Dansereau

Generative design, an AI-assisted technology for optimizing design through algorithmic processes, is propelling advancements across numerous fields. As the use of immersive environments such as Augmented Reality (AR) continues to rise,…

Human-Computer Interaction · Computer Science 2025-03-28 Sora Kang , Kaiwen Yu , Xinyi Zhou , Joonhwan Lee

We study the complexity of the Virtual Network Embedding Problem (VNE), which is the combinatorial core of several telecommunication problems related to the implementation of virtualization technologies, such as Network Slicing. VNE is to…

Discrete Mathematics · Computer Science 2025-01-20 Amal Benhamiche , Pierre Fouilhoux , Lucas Létocart , Nancy Perrot , Alexis Schneider

Efficient network design, construction and analysis are important topics, considering the highly dynamic environment in which data communication occurs nowadays. In this paper we address several problems concerning these topics from an…

Data Structures and Algorithms · Computer Science 2009-08-25 Mugurel Ionut Andreica , Mihai Aristotel Ungureanu , Romulus Andreica , Angela Andreica

It is clear that the current attempts at using algorithms to create artificial neural networks have had mixed success at best when it comes to creating large networks and/or complex behavior. This should not be unexpected, as creating an…

Neural and Evolutionary Computing · Computer Science 2014-08-06 Sebastian Risi , Jinhong Zhang , Rasmus Taarnby , Peter Greve , Jan Piskur , Antonios Liapis , Julian Togelius

The traditional user-centered design process can hardly keep up with the ever faster technical development and increasingly diverse user preferences. As a solution, we propose to augment the tried-and-tested approach of conducting user…

Human-Computer Interaction · Computer Science 2023-02-23 Florian Fischer , Arthur Fleig , Markus Klar , Viktorija Paneva , Jörg Müller

Designing successful interactions requires identifying optimal design parameters. To do so, designers often conduct iterative user testing and exploratory trial-and-error. This involves balancing multiple objectives in a high-dimensional…

Human-Computer Interaction · Computer Science 2025-08-25 Ryogo Niwa , Shigeo Yoshida , Yuki Koyama , Yoshitaka Ushiku

A de facto standard in solving computer vision problems is to use a common high-resolution camera and choose its placement on an agent (i.e., position and orientation) based on human intuition. On the other hand, extremely simple and…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Andrei Atanov , Jiawei Fu , Rishubh Singh , Isabella Yu , Andrew Spielberg , Amir Zamir

Robotics simulation has been an integral part of research and development in the robotics area. The simulation eliminates the possibility of harm to sensors, motors, and the physical structure of a real robot by enabling robotics…

In many applications of computer graphics, art and design, it is desirable for a user to provide intuitive non-image input, such as text, sketch, stroke, graph or layout, and have a computer system automatically generate photo-realistic…

Computer Vision and Pattern Recognition · Computer Science 2021-10-04 Yuan Xue , Yuan-Chen Guo , Han Zhang , Tao Xu , Song-Hai Zhang , Xiaolei Huang

This tutorial-review on applications of artificial neural networks in photonics targets a broad audience, ranging from optical research and engineering communities to computer science and applied mathematics. We focus here on the research…

Machine Learning · Computer Science 2024-08-07 Pedro Freire , Egor Manuylovich , Jaroslaw E. Prilepsky , Sergei K. Turitsy

Unrolled networks have become prevalent in various computer vision and imaging tasks. Although they have demonstrated remarkable efficacy in solving specific computer vision and computational imaging tasks, their adaptation to other…

Image and Video Processing · Electrical Eng. & Systems 2025-01-13 Eric Chen , Xi Chen , Arian Maleki , Shirin Jalali