English
Related papers

Related papers: $L_1$ Shortest Path Queries in Simple Polygons

200 papers

In this work, we propose a novel and efficient method for smoothing polylines in motion planning tasks. The algorithm applies to motion planning of vehicles with bounded curvature. In the paper, we show that the generated path: 1) has…

Robotics · Computer Science 2025-02-25 Patrick Pastorelli , Simone Dagnino , Enrico Saccon , Marco Frego , Luigi Palopoli

The goal in the min-\# curve simplification problem is to reduce the number of the vertices of a polygonal curve without changing its shape significantly. We study curve-restricted min-\# simplification of polygonal curves, in which the…

Computational Geometry · Computer Science 2019-03-05 Ali Gholami Rudi

Let $P$ be a path graph of $n$ vertices embedded in a metric space. We consider the problem of adding a new edge to $P$ such that the diameter of the resulting graph is minimized. Previously (in ICALP 2015) the problem was solved in…

Data Structures and Algorithms · Computer Science 2016-08-17 Haitao Wang

Any surface that is intrinsically polyhedral can be represented by a collection of simple polygons (fragments), glued along pairs of equally long oriented edges, where each fragment is endowed with the geodesic metric arising from its…

Computational Geometry · Computer Science 2023-03-17 Maarten Löffler , Tim Ophelders , Frank Staals , Rodrigo I. Silveira

We study the problem of finding a triangulation T of a planar point set S such as to minimize the expected distance between two points x and y chosen uniformly at random from S. By distance we mean the length of the shortest path between x…

Computational Geometry · Computer Science 2012-06-21 Laszlo Kozma

Autonomous agents face the challenge of coordinating multiple tasks (perception, motion planning, controller) which are computationally expensive on a single onboard computer. To utilize the onboard processing capacity optimally, it is…

Robotics · Computer Science 2023-05-09 Aditya Shirwatkar , Aman Singh , Jana Ravi Kiran

The Euclidean Steiner Minimal Tree problem takes as input a set $\mathcal P$ of points in the Euclidean plane and finds the minimum length network interconnecting all the points of $\mathcal P$. In this paper, in continuation to the works…

Computational Geometry · Computer Science 2023-07-04 Anubhav Dhar , Soumita Hait , Sudeshna Kolay

Let $V$ be a set of $n$ points in the plane. The unit-disk graph $G = (V, E)$ has vertex set $V$ and an edge $e_{uv} \in E$ between vertices $u, v \in V$ if the Euclidean distance between $u$ and $v$ is at most 1. The weight of each edge…

Computational Geometry · Computer Science 2024-07-04 Bruce W. Brewer , Haitao Wang

The Longest Path Problem is a question of finding the maximum length between pairs of vertices of a graph. In the general case, the problem is NP-complete. However, there is a small collection of graph classes for which there exists an…

Data Structures and Algorithms · Computer Science 2024-08-01 Omar Al - Khazali

Given a polygonal curve P, a pointset S, and an \epsilon > 0, we study the problem of finding a polygonal curve Q whose vertices are from S and has a Frechet distance less or equal to \epsilon to curve P. In this problem, Q must visit every…

Computational Geometry · Computer Science 2012-11-20 Anil Maheshwari , Jörg-Rüdiger Sack , Kaveh Shahbaz

A pants decomposition of an orientable surface S is a collection of simple cycles that partition S into pants, i.e., surfaces of genus zero with three boundary cycles. Given a set P of n points in the plane, we consider the problem of…

Computational Geometry · Computer Science 2009-09-29 Sheung-Hung Poon , Shripad Thite

For a polygon P with n vertices, the vertex guarding problem asks for the minimum subset G of P's vertices such that every point in P is seen by at least one point in G. This problem is NP-complete and APX-hard. The first approximation…

Computational Geometry · Computer Science 2011-02-17 James King

Our interest is in paths between pairs of vertices that go through at least one of a subset of the vertices known as beer vertices. Such a path is called a beer path, and the beer distance between two vertices is the length of the shortest…

Data Structures and Algorithms · Computer Science 2022-09-30 Rathish Das , Meng He , Eitan Kondratovsky , J. Ian Munro , Anurag Murty Naredla , Kaiyu Wu

We consider the problem of answering point-to-point shortest path queries on massive social networks. The goal is to answer queries within tens of milliseconds while minimizing the memory requirements. We present a technique that achieves…

Social and Information Networks · Computer Science 2012-06-07 Rachit Agarwal , Matthew Caesar , P. Brighten Godfrey , Ben Y. Zhao

In graph theory, the longest path problem is the problem of finding a simple path of maximum length in a given graph. For some small classes of graphs, the problem can be solved in polynomial time [2, 4], but it remains NP-hard on general…

Data Structures and Algorithms · Computer Science 2014-09-15 Lajos L. Pongrácz

Given a directed edge-weighted graph $G=(V, E)$ with beer vertices $B\subseteq V$, a beer path between two vertices $u$ and $v$ is a path between $u$ and $v$ that visits at least one beer vertex in $B$, and the beer distance between two…

Data Structures and Algorithms · Computer Science 2023-07-12 Tesshu Hanaka , Hirotaka Ono , Kunihiko Sadakane , Kosuke Sugiyama

The landscapes of a polyhedron are subsets of its nets one must consider to identify all shortest paths. Landscapes of cubes and tetrahedra have been used to identify coordinate based formulas for the lengths of the shortest paths between…

Combinatorics · Mathematics 2024-06-03 Emiko Saso , Houston Schuerger , Xin Shi

Given an undirected graph $G=(V,E)$, vertices $s,t\in V$, and an integer $k$, Tracking Shortest Paths requires deciding whether there exists a set of $k$ vertices $T\subseteq V$ such that for any two distinct shortest paths between $s$ and…

Data Structures and Algorithms · Computer Science 2022-02-25 Václav Blažej , Pratibha Choudhary , Dušan Knop , Jan Matyáš Křišťan , Ondřej Suchý , Tomáš Valla

In this paper we study the problem of computing the geodesic center of a simple polygon when the available workspace is limited. For an $n$-vertex simple polygon, we give a time-space trade-off algorithm that finds the geodesic center in…

Computational Geometry · Computer Science 2019-08-30 Pardis Kavand , Ali Mohades , Mohammad Reza Kazemi

There are many space subdivision and space partitioning techniques used in many algorithms to speed up computations. They mostly rely on orthogonal space subdivision, resp. using hierarchical data structures, e.g. BSP trees, quadtrees,…

Graphics · Computer Science 2022-08-09 Vaclav Skala