Related papers: Learning, Planning, and Control in a Monolithic Ne…
How do humans and animals perform trial-and-error learning when the space of possibilities is infinite? In a previous study, we used an interval timing production task and discovered an updating strategy in which the agent adjusted the…
While deep feature learning has revolutionized techniques for static-image understanding, the same does not quite hold for video processing. Architectures and optimization techniques used for video are largely based off those for static…
We present a new model, Predictive State Recurrent Neural Networks (PSRNNs), for filtering and prediction in dynamical systems. PSRNNs draw on insights from both Recurrent Neural Networks (RNNs) and Predictive State Representations (PSRs),…
To solve a navigation task based on experiences, we need a mechanism to associate places with objects and to recall them along the course of action. In a reward-oriented task, if the route to a reward location is simulated in mind after…
Recommender systems objectives can be broadly characterized as modeling user preferences over short-or long-term time horizon. A large body of previous research studied long-term recommendation through dimensionality reduction techniques…
Fast weight architectures offer a promising alternative to attention-based transformers for long-context modeling by maintaining constant memory overhead regardless of context length. However, their potential is limited by the next-token…
Autonomous agents operating in dynamic and safety-critical environments require decision-making frameworks that are both computationally efficient and physically grounded. However, many existing approaches rely on end-to-end learning, which…
One of the greatest challenges towards fully autonomous cars is the understanding of complex and dynamic scenes. Such understanding is needed for planning of maneuvers, especially those that are particularly frequent such as lane changes.…
Most existing Convolutional Neural Networks(CNNs) used for action recognition are either difficult to optimize or underuse crucial temporal information. Inspired by the fact that the recurrent model consistently makes breakthroughs in the…
Controlling a non-statically stable biped is a difficult problem largely due to the complex hybrid dynamics involved. Recent work has demonstrated the effectiveness of reinforcement learning (RL) for simulation-based training of neural…
Deep artificial neural networks (DNNs) trained through backpropagation provide effective models of the mammalian visual system, accurately capturing the hierarchy of neural responses through primary visual cortex to inferior temporal cortex…
Feedback-driven recurrent spiking neural networks (RSNNs) are powerful computational models that can mimic dynamical systems. However, the presence of a feedback loop from the readout to the recurrent layer de-stabilizes the learning…
Recurrent neural networks (RNN) are simple dynamical systems whose computational power has been attributed to their short-term memory. Short-term memory of RNNs has been previously studied analytically only for the case of orthogonal…
Humans solving algorithmic (or) reasoning problems typically exhibit solution times that grow as a function of problem difficulty. Adaptive recurrent neural networks have been shown to exhibit this property for various language-processing…
The ability to predict future states of the environment is a central pillar of intelligence. At its core, effective prediction requires an internal model of the world and an understanding of the rules by which the world changes. Here, we…
Action recognition is a fundamental problem in computer vision with a lot of potential applications such as video surveillance, human computer interaction, and robot learning. Given pre-segmented videos, the task is to recognize actions…
We seek to align agent behavior with a user's objectives in a reinforcement learning setting with unknown dynamics, an unknown reward function, and unknown unsafe states. The user knows the rewards and unsafe states, but querying the user…
Recurrent neural networks (RNNs) trained using Equilibrium Propagation (EP), a biologically plausible training algorithm, have demonstrated strong performance in various tasks such as image classification and reinforcement learning.…
Human visual recognition of activities or external agents involves an interplay between high-level plan recognition and low-level perception. Given that, a natural question to ask is: can low-level perception be improved by high-level plan…
Common event-triggered state estimation (ETSE) algorithms save communication in networked control systems by predicting agents' behavior, and transmitting updates only when the predictions deviate significantly. The effectiveness in…