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Artistically controlling fluids has always been a challenging task. Optimization techniques rely on approximating simulation states towards target velocity or density field configurations, which are often handcrafted by artists to…

Graphics · Computer Science 2020-05-05 Byungsoo Kim , Vinicius C. Azevedo , Markus Gross , Barbara Solenthaler

Widespread RGB-Depth (RGB-D) sensors and advanced 3D reconstruction technologies facilitate the capture of indoor spaces, improving the fields of augmented reality (AR), virtual reality (VR), and extended reality (XR). Nevertheless, current…

Robotics · Computer Science 2026-04-22 Seok Joon Kim , Dinh Duc Cao , Federica Spinola , Se Jin Lee , Kyu Sung Cho

In this paper, we present a learning-based framework for sparse depth video completion. Given a sparse depth map and a color image at a certain viewpoint, our approach makes a cost volume that is constructed on depth hypothesis planes. To…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Jungeon Kim , Soongjin Kim , Jaesik Park , Seungyong Lee

We present a portable device to capture both shape and reflectance of an indoor scene. Consisting of a Kinect, an IR camera and several IR LEDs, our device allows the user to acquire data in a similar way as he/she scans with a single…

Computer Vision and Pattern Recognition · Computer Science 2016-03-15 Zhe Wu , Sai-Kit Yeung , Ping Tan

The goal of video-based person re-identification is to match two input videos, so that the distance of the two videos is small if two videos contain the same person. A common approach for person re-identification is to first extract image…

Computer Vision and Pattern Recognition · Computer Science 2019-04-11 Tanzila Rahman , Mrigank Rochan , Yang Wang

To address the larger computation and storage requirements associated with large video datasets, video dataset distillation aims to capture spatial and temporal information in a significantly smaller dataset, such that training on the…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Kunyang Li , Jeffrey A Chan Santiago , Sarinda Dhanesh Samarasinghe , Gaowen Liu , Mubarak Shah

Heat-induced air turbulence produces complex, depth-dependent image distortions that are challenging to reproduce interactively because thermally driven flow must be coupled with refractive light transport. Existing real-time methods often…

Graphics · Computer Science 2026-03-03 Wanqi Yuan , Ethan Chung , Man Luo , Suren Jayasuriya , Huaijin Chen , Jinwei Ye , Nianyi Li

Event cameras are paradigm-shifting novel sensors that report asynchronous, per-pixel brightness changes called 'events' with unparalleled low latency. This makes them ideal for high speed, high dynamic range scenes where conventional…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Timo Stoffregen , Cedric Scheerlinck , Davide Scaramuzza , Tom Drummond , Nick Barnes , Lindsay Kleeman , Robert Mahony

With the popularity of monocular videos generated by video sharing and live broadcasting applications, reconstructing and editing dynamic scenes in stationary monocular cameras has become a special but anticipated technology. In contrast to…

Computer Vision and Pattern Recognition · Computer Science 2024-02-02 Weixing Xie , Xiao Dong , Yong Yang , Qiqin Lin , Jingze Chen , Junfeng Yao , Xiaohu Guo

Convolutional neural networks have enabled accurate image super-resolution in real-time. However, recent attempts to benefit from temporal correlations in video super-resolution have been limited to naive or inefficient architectures. In…

Computer Vision and Pattern Recognition · Computer Science 2017-04-11 Jose Caballero , Christian Ledig , Andrew Aitken , Alejandro Acosta , Johannes Totz , Zehan Wang , Wenzhe Shi

Various flame tracking techniques are often used in hydrodynamic simulations. Their use is indispensable when resolving actual scale of the flame is impossible. We show that parameters defining "artificial flame" propagation found from…

Astrophysics · Physics 2007-05-23 Andrey V. Zhiglo

We propose a neural network-based real-time volume rendering method for realistic and efficient rendering of volumetric media. The traditional volume rendering method uses path tracing to solve the radiation transfer equation, which…

Graphics · Computer Science 2024-01-26 Shun Fang , Xing Feng , Ming Cui

Automatic reconstruction of 3D models from images using multi-view Structure-from-Motion methods has been one of the most fruitful outcomes of computer vision. These advances combined with the growing popularity of Micro Aerial Vehicles as…

Robotics · Computer Science 2016-11-15 Shreyansh Daftry , Christof Hoppe , Horst Bischof

Optimizing video inference efficiency has become increasingly important with the growing demand for video analysis in various fields. Some existing methods achieve high efficiency by explicit discard of spatial or temporal information,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-18 Rui Deng , Qian Wu , Yuke Li , Haoran Fu

Reconstruction of 3D neural fields from posed images has emerged as a promising method for self-supervised representation learning. The key challenge preventing the deployment of these 3D scene learners on large-scale video data is their…

Computer Vision and Pattern Recognition · Computer Science 2023-06-02 Cameron Smith , Yilun Du , Ayush Tewari , Vincent Sitzmann

Capturing screen contents by smartphone cameras has become a common way for information sharing. However, these images and videos are often degraded by moir\'e patterns, which are caused by frequency aliasing between the camera filter array…

Computer Vision and Pattern Recognition · Computer Science 2023-11-01 Huanjing Yue , Yijia Cheng , Xin Liu , Jingyu Yang

Depth acquisition, based on active illumination, is essential for autonomous and robotic navigation. LiDARs (Light Detection And Ranging) with mechanical, fixed, sampling templates are commonly used in today's autonomous vehicles. An…

Computer Vision and Pattern Recognition · Computer Science 2019-08-06 Adam Wolff , Shachar Praisler , Ilya Tcenov , Guy Gilboa

We present a fast and efficient volumetric capture and reconstruction system that processes either RGB-D or RGB-only input to generate 3D representations in the form of point clouds and Gaussian splats. For Gaussian splat reconstructions,…

Graphics · Computer Science 2025-12-19 Athanasios Charisoudis , Simone Croci , Lam Kit Yung , Pascal Frossard , Aljosa Smolic

High resolution images can be acquired using a non-regular sampling sensor which consists of an underlying low resolution sensor that is covered with a non-regular sampling mask. The reconstructed high resolution image is then obtained…

Image and Video Processing · Electrical Eng. & Systems 2022-04-08 Markus Jonscher , Karina Jaskolka , Jürgen Seiler , André Kaup

We demonstrate an approach that allows taking videos at very high-speeds of over 100,000 frames per second (fps) by exploiting the fast sampling rate of the standard rolling-shutter readout mechanism, common to most conventional sensors,…

Image and Video Processing · Electrical Eng. & Systems 2020-10-28 Gil Weinberg , Ori Katz