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Inverse reinforcement learning (IRL) learns a reward function and a corresponding policy that best fit the demonstration data of an expert. However, in the current IRL setting, the learner is isolated from the expert and can only passively…

Machine Learning · Computer Science 2026-05-12 Yue Mao , Shicheng Liu , Siyuan Xu , Minghui Zhu

Reinforcement learning (RL) has achieved tremendous success as a general framework for learning how to make decisions. However, this success relies on the interactive hand-tuning of a reward function by RL experts. On the other hand,…

Machine Learning · Computer Science 2020-11-24 Letian Chen , Rohan Paleja , Muyleng Ghuy , Matthew Gombolay

This study proposes the use of a social learning method to estimate a global state within a multi-agent off-policy actor-critic algorithm for reinforcement learning (RL) operating in a partially observable environment. We assume that the…

Machine Learning · Computer Science 2024-07-09 Ainur Zhaikhan , Ali H. Sayed

Imitation Learning from observation describes policy learning in a similar way to human learning. An agent's policy is trained by observing an expert performing a task. While many state-only imitation learning approaches are based on…

Machine Learning · Computer Science 2024-10-02 Damian Boborzi , Christoph-Nikolas Straehle , Jens S. Buchner , Lars Mikelsons

Peer learning is a novel high-level reinforcement learning framework for agents learning in groups. While standard reinforcement learning trains an individual agent in trial-and-error fashion, all on its own, peer learning addresses a…

Machine Learning · Computer Science 2024-05-07 Cedric Derstroff , Mattia Cerrato , Jannis Brugger , Jan Peters , Stefan Kramer

Imitation learning aims to mimic the behavior of experts without explicit reward signals. Passive imitation learning methods which use static expert datasets typically suffer from compounding error, low sample efficiency, and high…

Machine Learning · Computer Science 2023-03-06 Xu-Hui Liu , Feng Xu , Xinyu Zhang , Tianyuan Liu , Shengyi Jiang , Ruifeng Chen , Zongzhang Zhang , Yang Yu

This work considers a repeated principal-agent bandit game, where the principal can only interact with her environment through the agent. The principal and the agent have misaligned objectives and the choice of action is only left to the…

Despite the considerable potential of reinforcement learning (RL), robotic control tasks predominantly rely on imitation learning (IL) due to its better sample efficiency. However, it is costly to collect comprehensive expert demonstrations…

Machine Learning · Computer Science 2024-05-22 Hengyuan Hu , Suvir Mirchandani , Dorsa Sadigh

Learning-based approaches, such as reinforcement learning (RL) and imitation learning (IL), have indicated superiority over rule-based approaches in complex urban autonomous driving environments, showing great potential to make intelligent…

Robotics · Computer Science 2022-05-31 Haochen Liu , Zhiyu Huang , Jingda Wu , Chen Lv

Existing imitation learning approaches often require that the complete demonstration data, including sequences of actions and states, are available. In this paper, we consider a more realistic and difficult scenario where a reinforcement…

Machine Learning · Computer Science 2019-03-12 Xiaoxiao Guo , Shiyu Chang , Mo Yu , Gerald Tesauro , Murray Campbell

While humans and animals learn incrementally during their lifetimes and exploit their experience to solve new tasks, standard deep reinforcement learning methods specialize to solve only one task at a time. As a result, the information they…

Artificial Intelligence · Computer Science 2022-02-23 Diego Gomez , Nicanor Quijano , Luis Felipe Giraldo

In some agent designs like inverse reinforcement learning an agent needs to learn its own reward function. Learning the reward function and optimising for it are typically two different processes, usually performed at different stages. We…

Artificial Intelligence · Computer Science 2020-04-29 Stuart Armstrong , Jan Leike , Laurent Orseau , Shane Legg

Interactive reinforcement learning has allowed speeding up the learning process in autonomous agents by including a human trainer providing extra information to the agent in real-time. Current interactive reinforcement learning research has…

Artificial Intelligence · Computer Science 2021-09-06 Adam Bignold , Francisco Cruz , Richard Dazeley , Peter Vamplew , Cameron Foale

Inverse reinforcement learning (IRL) has progressed significantly toward accurately learning the underlying rewards in both discrete and continuous domains from behavior data. The next advance is to learn {\em intrinsic} preferences in ways…

Machine Learning · Computer Science 2026-05-28 Yikang Gui , Prashant Doshi

We study the problem of imitating an expert demonstrator in a discrete-time, continuous state-and-action control system. We show that, even if the dynamics satisfy a control-theoretic property called exponential stability (i.e. the effects…

Machine Learning · Computer Science 2025-07-29 Max Simchowitz , Daniel Pfrommer , Ali Jadbabaie

Traditionally, reinforcement learning (RL) agents learn to solve new tasks by updating their neural network parameters through interactions with the task environment. However, recent works demonstrate that some RL agents, after certain…

Machine Learning · Computer Science 2025-02-26 Jiuqi Wang , Ethan Blaser , Hadi Daneshmand , Shangtong Zhang

We study interactive learning in a setting where the agent has to generate a response (e.g., an action or trajectory) given a context and an instruction. In contrast, to typical approaches that train the system using reward or expert…

Machine Learning · Computer Science 2024-04-16 Dipendra Misra , Aldo Pacchiano , Robert E. Schapire

The goal of inverse reinforcement learning (IRL) is to infer a reward function that explains the behavior of an agent performing a task. The assumption that most approaches make is that the demonstrated behavior is near-optimal. In many…

Machine Learning · Computer Science 2020-11-20 Luis Haug , Ivan Ovinnikov , Eugene Bykovets

Recently, motion generation by machine learning has been actively researched to automate various tasks. Imitation learning is one such method that learns motions from data collected in advance. However, executing long-term tasks remains…

Robotics · Computer Science 2022-03-17 Kazuki Hayashi , Sho Sakaino , Toshiaki Tsuji

For an autonomous agent to fulfill a wide range of user-specified goals at test time, it must be able to learn broadly applicable and general-purpose skill repertoires. Furthermore, to provide the requisite level of generality, these skills…

Machine Learning · Computer Science 2018-12-05 Ashvin Nair , Vitchyr Pong , Murtaza Dalal , Shikhar Bahl , Steven Lin , Sergey Levine
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