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For a graph $G=(V,E)$, a set $S \subseteq V$ is a $[1,2]$-set if it is a dominating set for $G$ and each vertex $v \in V \setminus S$ is dominated by at most two vertices of $S$, i.e. $1 \leq \vert N(v) \cap S \vert \leq 2$. Moreover a set…
In this paper, the construction of finite-length binary sequences whose nonlinear complexity is not less than half of the length is investigated. By characterizing the structure of the sequences, an algorithm is proposed to generate all…
The minimal number of nodes required to multilaterate a network endowed with geodesic distance (i.e., to uniquely identify all nodes based on shortest path distances to the selected nodes) is called its metric dimension. This quantity is…
A matching is a set of edges in a graph with no common endpoint. A matching M is called acyclic if the induced subgraph on the endpoints of the edges in M is acyclic. Given a graph G and an integer k, Acyclic Matching Problem seeks for an…
Given a dense countable set in a metric space, the infinite random geometric graph is the random graph with the given vertex set and where any two points at distance less than 1 are connected, independently, with some fixed probability. It…
The geometry of generative models serves as the basis for interpolation, model inspection, and more. Unfortunately, most generative models lack a principal notion of geometry without restrictive assumptions on either the model or the data…
We propose a general method for the construction and analysis of unweighted $\epsilon$ - recurrence networks from chaotic time series. The selection of the critical threshold $\epsilon_c$ in our scheme is done empirically and we show that…
Message-passing neural networks (MPNNs) have been successfully applied to representation learning on graphs in a variety of real-world applications. However, two fundamental weaknesses of MPNNs' aggregators limit their ability to represent…
We construct linear codes over the finite field Fq from arbitrary simplicial complexes, establishing a connection between topological properties and fundamental coding parameters. First, we study the behaviour of the weights of codewords…
Class imbalance in graph data presents a significant challenge for effective node classification, particularly in semi-supervised scenarios. In this work, we formally introduce the concept of geometric imbalance, which captures how message…
Graph generation is a crucial task in many fields, including network science and bioinformatics, as it enables the creation of synthetic graphs that mimic the properties of real-world networks for various applications. Graph Generative…
Generalized linear (GL-) statistics are defined as functionals of an U-quantile process and unify different classes of statistics such as U-statistics and L-statistics. We derive a central limit theorem for GL-statistics of strongly mixing…
Geometrically continuous splines are piecewise polynomial functions defined on a collection of patches which are stitched together through transition maps. They are called $G^{r}$-splines if, after composition with the transition maps, they…
Recently there has been increased interest in fitting generative graph models to real-world networks. In particular, Bl\"asius et al. have proposed a framework for systematic evaluation of the expressivity of random graph models. We extend…
A graph $X$ is said to be {\it distance--balanced} if for any edge $uv$ of $X$, the number of vertices closer to $u$ than to $v$ is equal to the number of vertices closer to $v$ than to $u$. A graph $X$ is said to be {\it strongly…
In this paper, we study several important geometric optimization problems arising in machine learning. First, we revisit the Minimum Enclosing Ball (MEB) problem in Euclidean space $\mathbb{R}^d$. The problem has been extensively studied…
Convolutional neural networks (CNNs) leverage the great power in representation learning on regular grid data such as image and video. Recently, increasing attention has been paid on generalizing CNNs to graph or network data which is…
In the localization game on a graph, the goal is to find a fixed but unknown target node $v^\star$ with the least number of distance queries possible. In the $j^{th}$ step of the game, the player queries a single node $v_j$ and receives, as…
We present sublinear-time (randomized) algorithms for finding simple cycles of length at least $k\geq 3$ and tree-minors in bounded-degree graphs. The complexity of these algorithms is related to the distance of the graph from being…
The geometry of three-dimensional (3D) graphs, consisting of nodes and edges, plays a crucial role in many important applications. An excellent example is molecular graphs, whose geometry influences important properties of a molecule…