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We propose a formal foundation for reasoning about access control policies within a Dynamic Coalition, defining an abstraction over existing access control models and providing mechanisms for translation of those models into…

Cryptography and Security · Computer Science 2010-01-26 Igor Mozolevsky , John Fitzgerald

The traditional axiomatic approach to voting is motivated by the problem of reconciling differences in subjective preferences. In contrast, a dominant line of work in the theory of voting over the past 15 years has considered a different…

Discrete Mathematics · Computer Science 2015-12-19 Flavio Chierichetti , Jon Kleinberg

Delegation covers a broad class of problems in which a principal doesn't have the resources or expertise necessary to complete a task by themselves, so they delegate the task to an agent whose interests may not be aligned with their own.…

Computer Science and Game Theory · Computer Science 2020-12-07 Curtis Bechtel , Shaddin Dughmi

We study the problem of {\em impartial selection}, a topic that lies at the intersection of computational social choice and mechanism design. The goal is to select the most popular individual among a set of community members. The input can…

Computer Science and Game Theory · Computer Science 2021-02-19 Ioannis Caragiannis , George Christodoulou , Nicos Protopapas

We study multiwinner elections with approval-based preferences. An instance of a multiwinner election consists of a set of alternatives, a population of voters---each voter approves a subset of alternatives, and the desired committee size…

Computer Science and Game Theory · Computer Science 2019-10-15 Piotr Skowron

Preferences, fundamental in all forms of strategic behavior and collective decision-making, in their raw form, are an abstract ordering on a set of alternatives. Agents, we assume, revise their preferences as they gain more information…

Multiagent Systems · Computer Science 2024-07-12 Hans Riess , Gregory Henselman-Petrusek , Michael C. Munger , Robert Ghrist , Zachary I. Bell , Michael M. Zavlanos

The problem of consensus in the presence of adversarially behaving agents has been studied extensively in the literature. The proposed algorithms typically guarantee that the consensus value lies within the convex hull of initial normal…

Systems and Control · Electrical Eng. & Systems 2019-06-20 James Usevitch , Dimitra Panagou

Decentralized Autonomous Organizations (DAOs) aim to enable participatory governance, but in practice face challenges of voter apathy, concentration of voting power, and misaligned delegation. Existing delegation mechanisms often reinforce…

Cryptography and Security · Computer Science 2026-05-08 Johnnatan Messias , Ayae Ide

We study the setting of committee elections, where a group of individuals needs to collectively select a given size subset of available objects. This model is relevant for a number of real-life scenarios including political elections,…

Computer Science and Game Theory · Computer Science 2021-08-05 Grzegorz Pierczyński , Piotr Skowron

We address the issue of the reducibility of the dynamics on a multilayer network to an equivalent process on an aggregated single-layer network. As a typical example of models for opinion formation in social networks, we implement the voter…

Physics and Society · Physics 2016-02-08 Marina Diakonova , Vincenzo Nicosia , Vito Latora , Maxi San Miguel

In the context of humans operating with artificial or autonomous agents in a hybrid team, it is essential to accurately identify when to authorize those team members to perform actions. Given past examples where humans and autonomous…

Artificial Intelligence · Computer Science 2023-10-12 Andrew Fuchs , Andrea Passarella , Marco Conti

We study settings in which agents with incomplete preferences need to make a collective decision. We focus on a process of majority dynamics where issues are addressed one at a time and undecided agents follow the opinion of the majority.…

Computer Science and Game Theory · Computer Science 2022-05-03 Sirin Botan , Simon Rey , Zoi Terzopoulou

Population protocols are a model for distributed computing that is focused on simplicity and robustness. A system of $n$ identical agents (finite state machines) performs a global task like electing a unique leader or determining the…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-08-24 Petra Berenbrink , Robert Elsässer , Tom Friedetzky , Dominik Kaaser , Peter Kling , Tomasz Radzik

We consider two-alternative elections where voters' preferences depend on a state variable that is not directly observable. Each voter receives a private signal that is correlated to the state variable. Voters may be "contingent" with…

Computer Science and Game Theory · Computer Science 2022-06-15 Grant Schoenebeck , Biaoshuai Tao

Humans can easily describe, imagine, and, crucially, predict a wide variety of behaviors of liquids--splashing, squirting, gushing, sloshing, soaking, dripping, draining, trickling, pooling, and pouring--despite tremendous variability in…

Artificial Intelligence · Computer Science 2020-07-01 Christopher J. Bates , Ilker Yildirim , Joshua B. Tenenbaum , Peter Battaglia

We introduce the confident voter model, in which each voter can be in one of two opinions and can additionally have two levels of commitment to an opinion --- confident and unsure. Upon interacting with an agent of a different opinion, a…

Physics and Society · Physics 2015-03-19 D. Volovik , S. Redner

Consider the process of collective decision-making, in which a group of individuals interactively select a preferred outcome from among a universe of alternatives. In this context, "representation" is the activity of making an individual's…

We construct a discrete model of fluid particles according to the GENERIC formalism. The model has the form of Smoothed Particle Hydrodynamics including correct thermal fluctuations. A slight variation of the model reproduces the…

Statistical Mechanics · Physics 2009-10-31 Pep Español , Hans Christian Öttinger

Online discussion platforms are a vital part of the public discourse in a deliberative democracy. However, how to interpret the outcomes of the discussions on these platforms is often unclear. In this paper, we propose a novel and…

Computer Science and Game Theory · Computer Science 2024-02-09 Michael Bernreiter , Jan Maly , Oliviero Nardi , Stefan Woltran

Voters from m disjoint constituencies (regions, federal states, etc.) are represented in an assembly which contains one delegate from each constituency and applies a weighted voting rule. All agents are assumed to have single-peaked…

Computer Science and Game Theory · Computer Science 2012-11-28 Sascha Kurz , Nicola Maaser , Stefan Napel
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