Related papers: Automatic, Personalized, and Flexible Playlist Gen…
We introduce a large language model (LLM) capable of processing speech inputs and show that tuning it further with reinforcement learning on human preference (RLHF) enables it to adapt better to disordered speech than traditional…
The complexity of designing reward functions has been a major obstacle to the wide application of deep reinforcement learning (RL) techniques. Describing an agent's desired behaviors and properties can be difficult, even for experts. A new…
Foundation models contain a wealth of information from their vast number of training samples. However, most prior arts fail to extract this information in a precise and efficient way for small sample sizes. In this work, we propose a…
Self-training is a useful strategy for semi-supervised learning, leveraging raw texts for enhancing model performances. Traditional self-training methods depend on heuristics such as model confidence for instance selection, the manual…
Music segmentation refers to the dual problem of identifying boundaries between, and labeling, distinct music segments, e.g., the chorus, verse, bridge etc. in popular music. The performance of a range of music segmentation algorithms has…
Ubiquitous personalized recommender systems are built to achieve two seemingly conflicting goals, to serve high quality content tailored to individual user's taste and to adapt quickly to the ever changing environment. The former requires a…
In recent years, Large Language Models (LLMs) have enabled users to provide highly specific music recommendation requests using natural language prompts (e.g. "Can you recommend some old classics for slow dancing?"). In this setup, the…
Personalized text-to-image models allow users to generate varied styles of images (specified with a sentence) for an object (specified with a set of reference images). While remarkable results have been achieved using diffusion-based…
We present a novel podcast recommender system deployed at industrial scale. This system successfully optimizes personal listening journeys that unfold over months for hundreds of millions of listeners. In deviating from the pervasive…
Generating music medleys is about finding an optimal permutation of a given set of music clips. Toward this goal, we propose a self-supervised learning task, called the music puzzle game, to train neural network models to learn the…
Deep reinforcement learning (DRL) has achieved significant breakthroughs in various tasks. However, most DRL algorithms suffer a problem of generalizing the learned policy which makes the learning performance largely affected even by minor…
In this paper, we propose a method to generate personalized filled pauses (FPs) with group-wise prediction models. Compared with fluent text generation, disfluent text generation has not been widely explored. To generate more human-like…
Although the Music Sight Reading process has been studied from the cognitive psychology view points, but the computational learning methods like the Reinforcement Learning have not yet been used to modeling of such processes. In this paper,…
Large pretrained models are showing increasingly better performance in reasoning and planning tasks across different modalities, opening the possibility to leverage them for complex sequential decision making problems. In this paper, we…
Inspired by the exceptional general intelligence of Large Language Models (LLMs), researchers have begun to explore their application in pioneering the next generation of recommender systems - systems that are conversational, explainable,…
Recommender systems relying on Language Models (LMs) have gained popularity in assisting users to navigate large catalogs. LMs often exploit item high-level descriptors, i.e. categories or consumption contexts, from training data or user…
Deep learning is very data hungry, and supervised learning especially requires massive labeled data to work well. Machine listening research often suffers from limited labeled data problem, as human annotations are costly to acquire, and…
Optimal designs are usually model-dependent and likely to be sub-optimal if the postulated model is not correctly specified. In practice, it is common that a researcher has a list of candidate models at hand and a design has to be found…
We investigate algorithmic collective action in transformer-based recommender systems. Our use case is a music streaming platform where a collective of fans aims to promote the visibility of an underrepresented artist by strategically…
Recent advancements in large language models, multimodal large language models, and large audio language models (LALMs) have significantly improved their reasoning capabilities through reinforcement learning with rule-based rewards.…