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Agent-based modelling is a powerful tool when simulating human systems, yet when human behaviour cannot be described by simple rules or maximising one's own profit, we quickly reach the limits of this methodology. Machine learning has the…

Multiagent Systems · Computer Science 2022-01-21 Georg Jäger , Daniel Reisinger

We describe a design-based framework for drawing causal inference in general randomized experiments. Causal effects are defined as linear functionals evaluated at unit-level potential outcome functions. Assumptions about the potential…

Methodology · Statistics 2025-08-15 Christopher Harshaw , Fredrik Sävje , Yitan Wang

While games have been used extensively as milestones to evaluate game-playing AI, there exists no standardised framework for reporting the obtained observations. As a result, it remains difficult to draw general conclusions about the…

Artificial Intelligence · Computer Science 2020-07-07 Vanessa Volz , Boris Naujoks

Developers have to write thorough tests for their software in order to find bugs and to prevent regressions. Writing tests, however, is not every developer's favourite occupation, and if a lack of motivation leads to a lack of tests, then…

Software Engineering · Computer Science 2022-02-15 Philipp Straubinger , Gordon Fraser

We introduce a game-theoretic framework to study the hypothesis testing problem, in the presence of an adversary aiming at preventing a correct decision. Specifically, the paper considers a scenario in which an analyst has to decide whether…

Information Theory · Computer Science 2013-04-09 Mauro Barni , Benedetta Tondi

This project proposes a methodology for the automatic generation of action models from video game dynamics descriptions, as well as its integration with a planning agent for the execution and monitoring of the plans. Planners use these…

Artificial Intelligence · Computer Science 2021-09-08 Ignacio Vellido , Carlos Núñez-Molina , Vladislav Nikolov , Juan Fdez-Olivares

A new approach for the study of social games and communications is proposed. Games are simulated between cognitive players who build the opponent's internal model and decide their next strategy from predictions based on the model. In this…

adap-org · Physics 2009-10-30 Makoto Taiji , Takashi Ikegami

In human conversation, both interlocutors play an active role in maintaining mutual understanding. When listeners are uncertain about what speakers mean, for example, they can request clarification. It is an open question for language…

Computation and Language · Computer Science 2026-05-18 Manar Ali , Judith Sieker , Sina Zarrieß , Hendrik Buschmeier

Can language models learn grounded representations from text distribution alone? This question is both central and recurrent in natural language processing; authors generally agree that grounding requires more than textual distribution. We…

Computation and Language · Computer Science 2021-08-18 Timothee Mickus , Mathieu Constant , Denis Paperno

In this paper, we show that different types of evolutionary game dynamics are, in principle, special cases of a dynamical system model based on our previously reported framework of generalized growth transforms. The framework shows that…

Neural and Evolutionary Computing · Computer Science 2018-11-07 Oindrila Chatterjee , Shantanu Chakrabartty

Causality and game theory are two influential fields that contribute significantly to decision-making in various domains. Causality defines and models causal relationships in complex policy problems, while game theory provides insights into…

Artificial Intelligence · Computer Science 2025-04-21 Maarten C. Vonk , Mauricio Gonzalez Soto , Anna V. Kononova

This paper seeks to combine differential game theory with the actor-critic-identifier architecture to determine forward-in-time, approximate optimal controllers for formation tracking in multi-agent systems, where the agents have uncertain…

Systems and Control · Computer Science 2017-07-25 Rushikesh Kamalapurkar , Justin R. Klotz , Patrick Walters , Warren E. Dixon

Software testing is a mandatory activity in any serious software development process, as bugs are a reality in software development. This raises the question of quality: good tests are effective in finding bugs, but until a test case…

Software Engineering · Computer Science 2023-07-14 Daniel Lucrédio , Auri Marcelo Rizzo Vincenzi , Eduardo Santana de Almeida , Iftekhar Ahmed

The emergence of human-like abilities of AI systems for content generation in domains such as text, audio, and vision has prompted the development of classifiers to determine whether content originated from a human or a machine. Implicit in…

Artificial Intelligence · Computer Science 2023-09-19 Hayden Helm , Carey E. Priebe , Weiwei Yang

This paper develops a model-free sequential test for conditional independence. The proposed test allows researchers to analyze an incoming i.i.d. data stream with any arbitrary dependency structure, and safely conclude whether a feature is…

Methodology · Statistics 2023-02-21 Shalev Shaer , Gal Maman , Yaniv Romano

The spreading dynamics of an epidemic and the collective behavioral pattern of the population over which it spreads are deeply intertwined and the latter can critically shape the outcome of the former. Motivated by this, we design a…

Populations and Evolution · Quantitative Biology 2021-08-25 Mengbin Ye , Lorenzo Zino , Alessandro Rizzo , Ming Cao

Compositionality supports the manipulation of large systems by working on their components. For model-based testing, this means that large systems can be tested by modelling and testing their components: passing tests for all components…

Software Engineering · Computer Science 2025-08-01 Gijs van Cuyck , Lars van Arragon , Jan Tretmans

Competitive online games use rating systems to match players with similar skills to ensure a satisfying experience for players. In this paper, we focus on the importance of addressing different aspects of playing behavior when modeling…

Computer Science and Game Theory · Computer Science 2021-12-09 Arman Dehpanah , Muheeb Faizan Ghori , Jonathan Gemmell , Bamshad Mobasher

Understanding the evolution of human social systems requires flexible formalisms for the emergence of institutions. Although game theory is normally used to model interactions individually, larger spaces of games can be helpful for modeling…

Physics and Society · Physics 2021-08-12 Seth Frey , Curtis Atkisson

Many real-world multi-party negotiations unfold as sequences of binding, action-level commitments rather than a single final outcome, yet this regime remains under-studied in existing benchmarks. We introduce a benchmark and evaluation…

Multiagent Systems · Computer Science 2026-05-14 Leo Benac , Jonas Raedler , Zilin Ma , Finale Doshi-Velez