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Modern video games pose significant challenges for traditional automated testing algorithms, yet intensive testing is crucial to ensure game quality. To address these challenges, researchers designed gaming agents using Reinforcement…

Software Engineering · Computer Science 2026-02-23 Yifei Chen , Sarra Habchi , Lili Wei

In the real world, agents or entities are in a continuous state of interactions. These inter- actions lead to various types of complexity dynamics. One key difficulty in the study of complex agent interactions is the difficulty of modeling…

Computer Science and Game Theory · Computer Science 2017-08-08 Aisha D. Farooqui , Muaz A. Niazi

In order to facilitate analyzing video games as learning systems and instructional designs as games, we present a theoretical framework that integrates ideas from a broad range of literature. The framework describes games in terms of four…

Physics Education · Physics 2014-01-28 Ian D. Beatty

We introduce an approach to evaluate language model (LM) agency using negotiation games. This approach better reflects real-world use cases and addresses some of the shortcomings of alternative LM benchmarks. Negotiation games enable us to…

Computation and Language · Computer Science 2026-02-19 Tim R. Davidson , Veniamin Veselovsky , Martin Josifoski , Maxime Peyrard , Antoine Bosselut , Michal Kosinski , Robert West

This paper presents a succinct review of attempts in the literature to use game theory to model decision making scenarios relevant to defence applications. Game theory has been proven as a very effective tool in modelling decision making…

Computer Science and Game Theory · Computer Science 2021-11-04 Edwin Ho , Arvind Rajagopalan , Alex Skvortsov , Sanjeev Arulampalam , Mahendra Piraveenan

Our ability to know when to trust the decisions made by machine learning systems has not kept up with the staggering improvements in their performance, limiting their applicability in high-stakes domains. We introduce Prover-Verifier Games…

Machine Learning · Computer Science 2021-08-30 Cem Anil , Guodong Zhang , Yuhuai Wu , Roger Grosse

We describe a novel approach for adapting an existing software model checker to perform precise runtime verification. The software under test is allowed to communicate with the wider environment (including the file system and network). The…

Software Engineering · Computer Science 2018-06-01 Katarína Kejstová , Petr Ročkai , Jiří Barnat

Recent years, there has been growing interests in experience-driven procedural level generation. Various metrics have been formulated to model player experience and help generate personalised levels. In this work, we question whether…

Artificial Intelligence · Computer Science 2022-07-06 Keyuan Zhang , Jiayu Bai , Jialin Liu

In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, ``giving the feeling of being controlled by a player'', and outline the problem of its…

Artificial Intelligence · Computer Science 2010-09-03 Fabien Tencé , Cédric Buche , Pierre De Loor , Olivier Marc

This paper introduces an automatic debugging framework that relies on model-based reasoning techniques to locate faults in programs. In particular, model-based diagnosis, together with an abstract interpretation based conflict detection…

Software Engineering · Computer Science 2007-05-23 Wolfgang Mayer , Markus Stumptner

In the literature of game theory, the information sets of extensive form games have different interpretations, which may lead to confusions and paradoxical cases. We argue that the problem lies in the mix-up of two interpretations of the…

Artificial Intelligence · Computer Science 2015-12-08 Kai Li , Yanjing Wang

In computer science education, test cases are an integral part of programming assignments since they can be used as assessment items to test students' programming knowledge and provide personalized feedback on student-written code. The goal…

Computation and Language · Computer Science 2024-02-13 Nischal Ashok Kumar , Andrew Lan

Test cases are essential for software development and maintenance. In practice, developers derive multiple test cases from an implicit pattern based on their understanding of requirements and inference of diverse test scenarios, each…

Software Engineering · Computer Science 2026-04-28 Binhang Qi , Yun Lin , Xinyi Weng , Chenyan Liu , Hailong Sun , Gordon Fraser , Jin Song Dong

We present a model-based testing approach to support automated test generation with domain-specific concepts. This includes a language expert who is an expert at building test models and domain experts who are experts in the domain of the…

Software Engineering · Computer Science 2012-02-29 Teemu Kanstrén , Olli-Pekka Puolitaival

Testing plays a vital role in software development, but in the realm of video games, the process differs from traditional software development practices. Game developers typically rely on human testers who are provided with checklists to…

Software Engineering · Computer Science 2023-11-08 Vincent Mastain , Fabio Petrillo

Mobile agents research is clearly aiming towards imposing agent based development as the next generation of tools for writing software. This paper comes with its own contribution to this global goal by introducing a novel unifying framework…

Multiagent Systems · Computer Science 2007-05-23 Tudor Marian , Bogdan Dumitriu , Mihaela Dinsoreanu , Ioan Salomie

Model-based reasoning is a central concept in current research into intelligent diagnostic systems. It is based on the assumption that sources of incorrect behavior in technical devices can be located and identified via the existence of a…

Software Engineering · Computer Science 2007-05-23 Cristinel Mateis , Markus Stumptner , Dominik Wieland , Franz Wotawa

Various relations have been defined to express refinement and conformance for state-transition systems with inputs and outputs, such as ioco and uioco in the area of model-based testing, and alternating simulation and alternating-trace…

Formal Languages and Automata Theory · Computer Science 2020-02-19 Ramon Janssen , Frits Vaandrager , Jan Tretmans

During the execution of a test plan, a test manager may decide to drop a test case if its result can be inferred from already executed test cases. We show that it is possible to automatically generate a test plan to exploit the potential to…

Software Engineering · Computer Science 2016-12-14 Tobias Morciniec , Andreas Podelski

We propose an alternative to the Turing test that removes the inherent asymmetry between humans and machines in Turing's original imitation game. In this new test, both humans and machines judge each other. We argue that this makes the test…

Artificial Intelligence · Computer Science 2022-05-12 Toby Walsh
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