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We consider two-player partial-observation stochastic games on finite-state graphs where player 1 has partial observation and player 2 has perfect observation. The winning condition we study are \omega-regular conditions specified as parity…

Logic in Computer Science · Computer Science 2014-01-15 Krishnendu Chatterjee , Laurent Doyen , Sumit Nain , Moshe Y. Vardi

In this paper a relationship is established between the domination game and minimal edge cuts. It is proved that the game domination number of a connected graph can be bounded above in terms of the size of minimal edge cuts. In particular,…

Combinatorics · Mathematics 2018-10-25 Sandi Klavžar , Douglas F. Rall

Consider a rooted Galton-Watson tree $T$, to each of whose edges we assign, independently, a weight that equals $+1$ with probability $p_{1}$, $0$ with probability $p_{0}$ and $-1$ with probability $p_{-1}=1-p_{1}-p_{0}$. We play a game on…

Probability · Mathematics 2025-01-16 Sayar Karmakar , Moumanti Podder , Souvik Roy , Soumyarup Sadhukhan

Game designers use human playtesting to gather feedback about game design elements when iteratively improving a game. Playtesting, however, is expensive: human testers must be recruited, playtest results must be aggregated and interpreted,…

Artificial Intelligence · Computer Science 2019-08-06 Alexander Zook , Eric Fruchter , Mark O. Riedl

The rationalizability concept was introduced in \cite{Ber84} and \cite{Pea84} to assess what can be inferred by rational players in a non-cooperative game in the presence of common knowledge. However, this notion can be defined in a number…

Computer Science and Game Theory · Computer Science 2007-06-13 Krzysztof R. Apt

The principle that rational agents should maximize expected utility or choiceworthiness is intuitively plausible in many ordinary cases of decision-making under uncertainty. But it is less plausible in cases of extreme, low-probability risk…

Theoretical Economics · Economics 2020-08-11 Christian Tarsney

Graph games with {\omega}-regular winning conditions provide a mathematical framework to analyze a wide range of problems in the analysis of reactive systems and programs (such as the synthesis of reactive systems, program repair, and the…

Data Structures and Algorithms · Computer Science 2017-06-16 Krishnendu Chatterjee , Wolfgang Dvořák , Monika Henzinger , Veronika Loitzenbauer

We give an elementary proof that in a Borel family of games, the set of games for which player II has a winning strategy is Baire measurable, universally measurable, and completely Ramsey in the case where $X = [\mathbb{N}]^{\aleph_0}$.

Logic · Mathematics 2024-02-27 Alexander Kastner , Clark Lyons

In 2006, Varacca and V\"olzer proved that on finite graphs, omega-regular large sets coincide with omega-regular sets of probability 1, by using the existence of positional strategies in the related Banach-Mazur games. Motivated by this…

Logic in Computer Science · Computer Science 2013-07-18 Thomas Brihaye , Quentin Menet

We consider infinite-state turn-based stochastic games of two players, Box and Diamond, who aim at maximizing and minimizing the expected total reward accumulated along a run, respectively. Since the total accumulated reward is unbounded,…

Computer Science and Game Theory · Computer Science 2012-08-09 Tomáš Brázdil , Antonín Kučera , Petr Novotný

This paper concerns two-player alternating play combinatorial games (Conway 1976) in the normal-play convention, i.e. last move wins. Specifically, we study impartial vector subtraction games on tuples of nonnegative integers (Golomb 1966),…

Combinatorics · Mathematics 2024-01-17 Urban Larsson , Indrajit Saha , Makoto Yokoo

The semi-random graph process is a single-player game that begins with an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then adaptively selects a vertex…

Combinatorics · Mathematics 2024-03-05 Natalie C. Behague , Trent G. Marbach , Pawel Pralat , Andrzej Rucinski

We propose a new abstract formalism for probabilistic timed systems, Parametric Interval Probabilistic Timed Automata, based on an extension of Parametric Timed Automata and Interval Markov Chains. In this context, we consider the…

Formal Languages and Automata Theory · Computer Science 2019-06-13 Étienne André , Benoît Delahaye , Paulin Fournier

Given a graph G and an integer k, two players take turns coloring the vertices of G one by one using k colors so that neighboring vertices get different colors. The first player wins iff at the end of the game all the vertices of $G$ are…

Combinatorics · Mathematics 2018-06-12 Alan Frieze , Simi Haber , Mikhail Lavrov

We consider concurrent stochastic games played on graphs with reachability and safety objectives. These games can be solved by value iteration as well as strategy iteration, each of them yielding a sequence of under-approximations of the…

Computer Science and Game Theory · Computer Science 2019-09-19 Julia Eisentraut , Jan Křetínský , Alexej Rotar

The connected domination game is played just as the domination game, with an additional requirement that at each stage of the game the vertices played induce a connected subgraph. The number of moves in a D-game (an S-game, resp.) on a…

Combinatorics · Mathematics 2021-12-21 Csilla Bujtás , Vesna Iršič , Sandi Klavžar

We study stochastic games with energy-parity objectives, which combine quantitative rewards with a qualitative $\omega$-regular condition: The maximizer aims to avoid running out of energy while simultaneously satisfying a parity condition.…

Computer Science and Game Theory · Computer Science 2021-01-19 Richard Mayr , Sven Schewe , Patrick Totzke , Dominik Wojtczak

Axioms are presented which encapsulate the properties satisfied by categories of games which form the basis of results on full abstraction for PCF and other programming languages, and on full completeness for various logics and type…

Logic in Computer Science · Computer Science 2014-01-22 Samson Abramsky

We consider infinite-state Attacker-Defender games with reachability objectives. The results of the paper are twofold. Firstly we prove a new language-theoretic result for weighted automata on infinite words and show its encoding into the…

Formal Languages and Automata Theory · Computer Science 2015-04-28 Vesa Halava , Tero Harju , Reino Niskanen , Igor Potapov

A quantum game in the Eisert scheme is defined by the payoff matrix, plus some quantum entanglement parameters. In the symmetric nonzero-sum 2x2 games, the relevant features of the game are given by two parameters in the payoff matrix, and…

Quantum Physics · Physics 2007-05-23 Álvaro Francisco Huertas-Rosero
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