Related papers: Geometry-Aware Face Completion and Editing
Real-world face detection and alignment demand an advanced discriminative model to address challenges by pose, lighting and expression. Illuminated by the deep learning algorithm, some convolutional neural networks based face detection and…
We propose a novel framework for simultaneously generating and manipulating the face images with desired attributes. While the state-of-the-art attribute editing technique has achieved the impressive performance for creating realistic…
Face parsing infers a pixel-wise label to each facial component, which has drawn much attention recently. Previous methods have shown their efficiency in face parsing, which however overlook the correlation among different face regions. The…
Point completion refers to complete the missing geometries of objects from partial point clouds. Existing works usually estimate the missing shape by decoding a latent feature encoded from the input points. However, real-world objects are…
Accurate intrinsic decomposition of face images under unconstrained lighting is a prerequisite for photorealistic relighting, high-fidelity digital doubles, and augmented-reality effects. This paper introduces MAGINet, a Multi-scale…
Despite the recent advance of Generative Adversarial Networks (GANs) in high-fidelity image synthesis, there lacks enough understanding of how GANs are able to map a latent code sampled from a random distribution to a photo-realistic image.…
Existing face completion solutions are primarily driven by end-to-end models that directly generate 2D completions of 2D masked faces. By having to implicitly account for geometric and photometric variations in facial shape and appearance,…
Recent 3D face editing methods using masks have produced high-quality edited images by leveraging Neural Radiance Fields (NeRF). Despite their impressive performance, existing methods often provide limited user control due to the use of…
We present a novel deep learning approach to synthesize complete face images in the presence of large ocular region occlusions. This is motivated by recent surge of VR/AR displays that hinder face-to-face communications. Different from the…
We present Mask-guided Generative Adversarial Network (MagGAN) for high-resolution face attribute editing, in which semantic facial masks from a pre-trained face parser are used to guide the fine-grained image editing process. With the…
Reconstructing 3D human body shapes from 3D partial textured scans remains a fundamental task for many computer vision and graphics applications -- e.g., body animation, and virtual dressing. We propose a new neural network architecture for…
Depth completion is a key task in autonomous driving, aiming to complete sparse LiDAR depth measurements into high-quality dense depth maps through image guidance. However, existing methods usually treat depth maps as an additional channel…
This paper presents a novel multi-identity face reenactment framework, named FReeNet, to transfer facial expressions from an arbitrary source face to a target face with a shared model. The proposed FReeNet consists of two parts: Unified…
3D geometry is a very informative cue when interacting with and navigating an environment. This writing proposes a new approach to 3D reconstruction and scene understanding, which implicitly learns 3D geometry from depth maps pairing a deep…
Pose-invariant face recognition refers to the problem of identifying or verifying a person by analyzing face images captured from different poses. This problem is challenging due to the large variation of pose, illumination and facial…
Face detection is challenging as faces in images could be present at arbitrary locations and in different scales. We propose a three-stage cascade structure based on fully convolutional neural networks (FCNs). It first proposes the…
Facial expressions have essential cues to infer the humans state of mind, that conveys adequate information to understand individuals actual feelings. Thus, automatic facial expression recognition is an interesting and crucial task to…
We present SfSNet, an end-to-end learning framework for producing an accurate decomposition of an unconstrained human face image into shape, reflectance and illuminance. SfSNet is designed to reflect a physical lambertian rendering model.…
D shape generation is a fundamental operation in computer graphics. While significant progress has been made, especially with recent deep generative models, it remains a challenge to synthesize high-quality shapes with rich geometric…
We propose a data-driven method for recovering miss-ing parts of 3D shapes. Our method is based on a new deep learning architecture consisting of two sub-networks: a global structure inference network and a local geometry refinement…