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Related papers: Deep Room Recognition Using Inaudible Echos

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Due to the growing area of ubiquitous mobile applications, indoor localization of smartphones has become an interesting research topic. Most of the current indoor localization systems rely on intensive site survey to achieve high accuracy.…

Networking and Internet Architecture · Computer Science 2018-04-12 Jose Luis V. Carrera , Zhongliang Zhao , Torsten Braun , Haiyong Luo , Fang Zhao

We present a state-of-the-art speech recognition system developed using end-to-end deep learning. Our architecture is significantly simpler than traditional speech systems, which rely on laboriously engineered processing pipelines; these…

User identification plays a pivotal role in how we interact with our mobile devices. Many existing authentication approaches require active input from the user or specialized sensing hardware, and studies on mobile device usage show…

Human-Computer Interaction · Computer Science 2020-04-13 Yilin Yang , Chen Wang , Yingying Chen , Yan Wang

Acoustic Environment Matching (AEM) is the task of transferring clean audio into a target acoustic environment, enabling engaging applications such as audio dubbing and auditory immersive virtual reality (VR). Recovering similar room…

Sound · Computer Science 2026-04-01 Chenpei Huang , Lingfeng Yao , Kyu In Lee , Lan Emily Zhang , Xun Chen , Miao Pan

The widespread mobile devices facilitated the emergence of many new applications and services. Among them are location-based services (LBS) that provide services based on user's location. Several techniques have been presented to enable LBS…

Signal Processing · Electrical Eng. & Systems 2018-11-30 Peyman Yazdanian , Vahid Pourahmadi

Globally localizing a mobile robot in a known map is often a foundation for enabling robots to navigate and operate autonomously. In indoor environments, traditional Monte Carlo localization based on occupancy grid maps is considered the…

Robotics · Computer Science 2025-04-01 Haofei Kuang , Yue Pan , Xingguang Zhong , Louis Wiesmann , Jens Behley , Cyrill Stachniss

Reverberation is present in our workplaces, our homes, concert halls and theatres. This paper investigates how deep learning can use the effect of reverberation on speech to classify a recording in terms of the room in which it was…

Audio and Speech Processing · Electrical Eng. & Systems 2020-11-03 Constantinos Papayiannis , Christine Evers , Patrick A. Naylor

We propose a novel deep neural network architecture for speech recognition that explicitly employs knowledge of the background environmental noise within a deep neural network acoustic model. A deep neural network is used to predict the…

Computation and Language · Computer Science 2016-10-03 Suyoun Kim , Bhiksha Raj , Ian Lane

Due to the noisy indoor radio propagation channel, Radio Frequency (RF)-based location determination systems usually require a tedious calibration phase to construct an RF fingerprint of the area of interest. This fingerprint varies with…

Networking and Internet Architecture · Computer Science 2016-05-10 Rizanne Elbakly , Moustafa Youssef

We present a novel, reflection-aware method for 3D sound localization in indoor environments. Unlike prior approaches, which are mainly based on continuous sound signals from a stationary source, our formulation is designed to localize the…

Sound · Computer Science 2017-11-22 Inkyu An , Myungbae Son , Dinesh Manocha , Sung-eui Yoon

The localization technology is important for the development of indoor location-based services (LBS). The radio frequency (RF) fingerprint-based localization is one of the most promising approaches. However, it is challenging to apply this…

Signal Processing · Electrical Eng. & Systems 2017-12-06 Yu Zhang , Xiao-Yang Liu

Audio perception is a key to solving a variety of problems ranging from acoustic scene analysis, music meta-data extraction, recommendation, synthesis and analysis. It can potentially also augment computers in doing tasks that humans do…

Sound · Computer Science 2020-02-12 Prateek Verma , Kenneth Salisbury

This paper focuses on room fingerprinting, a task involving the analysis of an audio recording to determine the specific volume and shape of the room in which it was captured. While it is relatively straightforward to determine the basic…

Audio and Speech Processing · Electrical Eng. & Systems 2024-06-06 Jacob Bitterman , Daniel Levi , Hilel Hagai Diamandi , Sharon Gannot , Tal Rosenwein

We address the problem of estimating depth with multi modal audio visual data. Inspired by the ability of animals, such as bats and dolphins, to infer distance of objects with echolocation, some recent methods have utilized echoes for depth…

Computer Vision and Pattern Recognition · Computer Science 2021-04-06 Kranti Kumar Parida , Siddharth Srivastava , Gaurav Sharma

Human perception of surrounding events is strongly dependent on audio cues. Thus, acoustic insulation can seriously impact situational awareness. We present an exploratory study in the domain of assistive computing, eliciting requirements…

Human-Computer Interaction · Computer Science 2018-10-23 Leonardo A. Fanzeres , Adriana S. Vivacqua , Luiz W. P. Biscainho

With the ongoing development of Indoor Location-Based Services, the location information of users in indoor environments has been a challenging issue in recent years. Due to the widespread use of WiFi networks, WiFi fingerprinting has…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-06-05 Amin Kargar-Barzi , Ebrahim Farahmand , Nooshin Taheri Chatrudi , Ali Mahani , Muhammad Shafique

We describe a private audio messaging system that uses echoes to unscramble messages at a few predetermined locations in a room. The system works by splitting the audio into short chunks and emitting them from different loudspeakers. The…

Sound · Computer Science 2018-09-18 Yu-Jeh Liu , Jonah Casebeer , Ivan Dokmanić

Sound event localization frameworks based on deep neural networks have shown increased robustness with respect to reverberation and noise in comparison to classical parametric approaches. In particular, recurrent architectures that…

The hearing sense on a mobile robot is important because it is omnidirectional and it does not require direct line-of-sight with the sound source. Such capabilities can nicely complement vision to help localize a person or an interesting…

Robotics · Computer Science 2016-02-29 Jean-Marc Valin , François Michaud , Jean Rouat , Dominic Létourneau

This paper presents a two-step approach for narrowband source localization within reverberant rooms. The first step involves dereverberation by modeling the homogeneous component of the sound field by an equivalent decomposition of…

Audio and Speech Processing · Electrical Eng. & Systems 2023-09-26 Wei-Ting Lai , Lachlan Birnie , Thushara Abhayapala , Amy Bastine , Shaoheng Xu , Prasanga Samarasinghe