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While deep reinforcement learning (deep RL) agents are effective at maximizing rewards, it is often unclear what strategies they use to do so. In this paper, we take a step toward explaining deep RL agents through a case study using Atari…

Artificial Intelligence · Computer Science 2018-09-12 Sam Greydanus , Anurag Koul , Jonathan Dodge , Alan Fern

In recent years, Reinforcement Learning (RL) has seen increasing popularity in research and popular culture. However, skepticism still surrounds the practicality of RL in modern video game development. In this paper, we demonstrate by…

Machine Learning · Computer Science 2020-12-14 Nancy Iskander , Aurelien Simoni , Eloi Alonso , Maxim Peter

Deep reinforcement learning (DRL) requires large samples and a long training time to operate optimally. Yet humans rarely require long periods training to perform well on novel tasks, such as computer games, once they are provided with an…

Machine Learning · Computer Science 2021-08-05 Tauseef Gulrez , Warren Mansell

Multi-agent reinforcement learning holds the key for solving complex tasks that demand the coordination of learning agents. However, strong coordination often leads to expensive exploration over the exponentially large state-action space. A…

Machine Learning · Computer Science 2022-04-28 Dung Nguyen , Phuoc Nguyen , Svetha Venkatesh , Truyen Tran

Reinforcement learning (RL) is successful at learning to play games where the entire environment is visible. However, RL approaches are challenged in complex games like Starcraft II and in real-world environments where the entire…

Machine Learning · Computer Science 2021-08-13 Elizabeth Gilmour , Noah Plotkin , Leslie Smith

Deep reinforcement learning achieves superhuman performance in a range of video game environments, but requires that a designer manually specify a reward function. It is often easier to provide demonstrations of a target behavior than to…

Machine Learning · Computer Science 2018-10-26 Aaron Tucker , Adam Gleave , Stuart Russell

Recent advancements in large language models (LLMs) have expanded their capabilities beyond traditional text-based tasks to multimodal domains, integrating visual, auditory, and textual data. While multimodal LLMs have been extensively…

Artificial Intelligence · Computer Science 2024-12-03 Nicholas R. Waytowich , Devin White , MD Sunbeam , Vinicius G. Goecks

In this study, we investigate the performance of Deep Q-Networks utilizing Convolutional Neural Networks (CNNs) and Transformer architectures across three different Atari games. The advent of DQNs has significantly advanced Reinforcement…

Machine Learning · Computer Science 2024-10-15 William A. Stigall

Understanding how knowledge about the world is represented within model-free deep reinforcement learning methods is a major challenge given the black box nature of its learning process within high-dimensional observation and action spaces.…

Computation and Language · Computer Science 2019-12-17 Jonathan Raiman , Susan Zhang , Filip Wolski

Deep reinforcement learning is actively used for training autonomous car policies in a simulated driving environment. Due to the large availability of various reinforcement learning algorithms and the lack of their systematic comparison…

Artificial Intelligence · Computer Science 2023-03-24 Aizaz Sharif , Dusica Marijan

We study the reinforcement learning problem of complex action control in the Multi-player Online Battle Arena (MOBA) 1v1 games. This problem involves far more complicated state and action spaces than those of traditional 1v1 games, such as…

This study investigates cooperation evolution mechanisms in the spatial public goods game. A novel deep reinforcement learning framework, Proximal Policy Optimization with Adversarial Curriculum Transfer (PPO-ACT), is proposed to model…

Computer Science and Game Theory · Computer Science 2025-07-03 Zhaoqilin Yang , Chanchan Li , Xin Wang , Youliang Tian

We propose a new perspective on adversarial attacks against deep reinforcement learning agents. Our main contribution is CopyCAT, a targeted attack able to consistently lure an agent into following an outsider's policy. It is pre-computed,…

Machine Learning · Computer Science 2020-01-22 Léonard Hussenot , Matthieu Geist , Olivier Pietquin

Dense and complex air traffic scenarios require higher levels of automation than those exhibited by tactical conflict detection and resolution (CD\&R) tools that air traffic controllers (ATCO) use today. However, the air traffic control…

Multiagent Systems · Computer Science 2022-06-16 George Vouros , George Papadopoulos , Alevizos Bastas , Jose Manuel Cordero , Ruben Rodrigez Rodrigez

Recently, empowered with the powerful capabilities of neural networks, reinforcement learning (RL) has successfully tackled numerous challenging tasks. However, while these models demonstrate enhanced decision-making abilities, they are…

Machine Learning · Computer Science 2025-10-09 Zhengpeng Xie , Yulong Zhang

In many reinforcement learning tasks, the goal is to learn a policy to manipulate an agent, whose design is fixed, to maximize some notion of cumulative reward. The design of the agent's physical structure is rarely optimized for the task…

Machine Learning · Computer Science 2019-12-03 David Ha

Learning to cooperate is crucially important in multi-agent environments. The key is to understand the mutual interplay between agents. However, multi-agent environments are highly dynamic, where agents keep moving and their neighbors…

Machine Learning · Computer Science 2020-02-12 Jiechuan Jiang , Chen Dun , Tiejun Huang , Zongqing Lu

Training intelligent agents through reinforcement learning is a notoriously unstable procedure. Massive parallelization on GPUs and distributed systems has been exploited to generate a large amount of training experiences and consequently…

Machine Learning · Computer Science 2019-02-08 Greg Heinrich , Iuri Frosio

In recent years, reinforcement learning has been successful in solving video games from Atari to Star Craft II. However, the end-to-end model-free reinforcement learning (RL) is not sample efficient and requires a significant amount of…

Multiagent Systems · Computer Science 2019-06-26 Yunqi Zhao , Igor Borovikov , Jason Rupert , Caedmon Somers , Ahmad Beirami

Standard deep reinforcement learning algorithms use a shared representation for the policy and value function, especially when training directly from images. However, we argue that more information is needed to accurately estimate the value…

Machine Learning · Computer Science 2021-06-16 Roberta Raileanu , Rob Fergus
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