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Vocabulary acquisition in early education often relies on rote memorization and passive screen-based tools, which can fail to engage students kinesthetically and collaboratively. This paper introduces Vocabuild, an augmented tangible…

Human-Computer Interaction · Computer Science 2025-09-16 Siying Hu , Zhenhao Zhang

Learning Wudhu for young children requires engaging and interactive media to foster a deep understanding of the worship procedures. This study aims to develop a Wudhu learning application based on Augmented Reality (AR) as an interactive…

Augmented reality (AR) is an effective tool in robotic surgery education as it combines exploratory learning with three-dimensional guidance. However, existing AR systems require expert supervision and do not account for differences in the…

Robotics · Computer Science 2025-04-10 Alexandre Banks , Richard Cook , Septimiu E. Salcudean

Although man has become sedentary over time, his wish to travel the world remains as strong as ever. The aim of this paper is to show how techniques based on imagery and Augmented Reality (AR) can prove to be of great help when discovering…

Computers and Society · Computer Science 2013-11-27 Nehla Ghouaiel , Jean-Marc Cieutat , Jean-Pierre Jessel

Molecular visualization software has long supported research and education in chemical and structural sciences, but consumer devices constrained to 2D inputs and outputs pose two major challenges: they poorly convey 3D nature, and 3D…

Chemical Physics · Physics 2025-09-05 Luciano A. Abriata

This paper describes "ARbis Pictus" --a novel system for immersive language learning through dynamic labeling of real-world objects in augmented reality. We describe a within-subjects lab-based study (N=52) that explores the effect of our…

Human-Computer Interaction · Computer Science 2019-06-19 Adam Ibrahim , Brandon Huynh , Jonathan Downey , Tobias Höllerer , Dorothy Chun , John O'Donovan

Augmented Reality (AR) headsets continuously sense their surroundings, capturing nearby bystanders and raising privacy risks. Visual bystander privacy-enhancing technologies (PETs) mitigate this risk by detecting bystanders in egocentric…

Cryptography and Security · Computer Science 2026-05-29 Syed Ibrahim Mustafa Shah Bukhari , Matthew Corbett , Bo Ji , Brendan David-John

This article describes an implementation of low-cost portable touch screen technology, applied to university teaching, using as a base the remote control of the Nintendo Wii console (known as Wiimote), a normal projector, a computer and…

Human-Computer Interaction · Computer Science 2022-07-20 Navas-López , Eduardo Adam

Improvisation is a vital but often neglected aspect of traditional piano teaching. Challenges such as difficulty in assessment and subjectivity have hindered its effective instruction. Technological approaches, including augmentation, aim…

Human-Computer Interaction · Computer Science 2024-03-26 Jordan Aiko Deja , Sandi Štor , Ilonka Pucihar , Klen Čopič Pucihar , Matjaž Kljun

Anatomy education is an indispensable part of medical training, but traditional methods face challenges like limited resources for dissection in large classes and difficulties understanding 2D anatomy in textbooks. Advanced technologies,…

Human-Computer Interaction · Computer Science 2024-02-01 Roghayeh Leila Barmaki , Kangsoo Kim , Zhang Guo , Qile Wang , Kevin Yu , Rebecca Pearlman , Nassir Navab

Reinforcement Learning is a mature technology, often suggested as a potential route towards Artificial General Intelligence, with the ambitious goal of replicating the wide range of abilities found in natural and artificial intelligence,…

Machine Learning · Computer Science 2025-11-25 Markus D. Solbach , John K. Tsotsos

Despite recent advances in Reinforcement Learning (RL), many problems, especially real-world tasks, remain prohibitively expensive to learn. To address this issue, several lines of research have explored how tasks, or data samples…

Robotics · Computer Science 2022-04-12 Yash Shukla , Christopher Thierauf , Ramtin Hosseini , Gyan Tatiya , Jivko Sinapov

This paper provides a comprehensive review of the design and implementation of automatically generated assessment reports (AutoRs) for formative use in K-12 Science, Technology, Engineering, and Mathematics (STEM) classrooms. With the…

Human-Computer Interaction · Computer Science 2025-01-03 Ehsan Latif , Ying Chen , Xiaoming Zhai , Yue Yin

Augmented Reality (AR) offers powerful visualization capabilities for industrial robot training, yet current interfaces remain predominantly static, failing to account for learners' diverse cognitive profiles. In this paper, we present an…

Robotics · Computer Science 2026-03-16 Nicolas Leins , Jana Gonnermann-Müller , Malte Teichmann , Sebastian Pokutta

The rapid evolution of lightweight consumer augmented reality (AR) smart glasses (a.k.a. optical see-through head-mounted displays) offers novel opportunities for learning, particularly through their unique capability to deliver multimodal…

Human-Computer Interaction · Computer Science 2025-07-22 Nuwan Janaka , Shengdong Zhao , Ashwin Ram , Ruoxin Sun , Sherisse Tan Jing Wen , Danae Li , David Hsu

The research aims to develop an interactive instructional model using augmented reality based on edutainment to enhance emotional quotient and evaluate the model. Two phases of the research will be carried out: a development and an…

Computers and Society · Computer Science 2014-02-18 Nuttakan Pakprod , Panita Wannapiroon

We present an approach to evaluate the efficacy of annotations in augmenting learning environments in the context of Virtual Reality. Our study extends previous work highlighting the benefits of learning based in virtual reality and…

Human-Computer Interaction · Computer Science 2025-02-24 Maximilian Enderling , Jan Hombeck , Kai Lawonn

As a novel way of presenting information, augmented reality (AR) enables people to interact with the physical world in a direct and intuitive way. While there are some mobile AR products implemented with specific hardware at a high cost,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-08 Songlin Hou , Fangzhou Lin , Yunmei Huang , Zhe Peng , Bin Xiao

This bachelor's thesis describes the conception and implementation of an augmented reality application for the Android platform. The intention is to demonstrate some possibilities of interaction within an augmented reality environment on…

Human-Computer Interaction · Computer Science 2017-01-09 Lennart Brüggemann

The assembly instruction is a mandatory component of Lego-like brick sets.The conventional production of assembly instructions requires a considerable amount of manual fine-tuning, which is intractable for casual users and customized brick…

Human-Computer Interaction · Computer Science 2023-07-07 Yao Shi , Xiaofeng Zhang , Ran zhang , Zhou Yang , Xiao Tang , Hongni Ye , Yi Wu
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