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Creating human digital doubles is becoming easier and much more accessible to everyone using consumer grade devices. In this work, we investigate how avatar style (realistic vs cartoon) and avatar familiarity (self, acquaintance, unknown…

Graphics · Computer Science 2025-09-23 Siyi Liu , Kazi Injamamul Haque , Zerrin Yumak

Scientific fields that are interested in faces have developed their own sets of concepts and procedures for understanding how a target model system (be it a person or algorithm) perceives a face under varying conditions. In computer vision,…

Computer Vision and Pattern Recognition · Computer Science 2018-07-23 Brandon RichardWebster , So Yon Kwon , Christopher Clarizio , Samuel E. Anthony , Walter J. Scheirer

Climate change is becoming more visible, and human adaptation is required urgently to prevent greater damage. One particular domain of adaptation concerns daily mobility (work commute), with a significant portion of these trips being done…

Computers and Society · Computer Science 2025-02-14 Carole Adam

While deep learning surpasses human-level performance in narrow and specific vision tasks, it is fragile and over-confident in classification. For example, minor transformations in perspective, illumination, or object deformation in the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-15 Maryam Daniali , Edward Kim

Virtual Reality (VR) is increasingly used in neuropsychological assessments due to its ability to simulate real-world environments. This study aimed to develop and evaluate the Trail Making Test in VR (TMT-VR) and investigate the effects of…

Human-Computer Interaction · Computer Science 2024-11-01 Evgenia Giatzoglou , Panagiotis Vorias , Ryan Kemm , Irene Karayianni , Chrysanthi Nega , Panagiotis Kourtesis

We investigate systematically the impact of human intervention in the training of computer players in a strategy board game. In that game, computer players utilise reinforcement learning with neural networks for evolving their playing…

Artificial Intelligence · Computer Science 2007-05-23 Dimitris Kalles

Software developed helps world a better place ranging from system software, open source, application software and so on. Software engineering does have neural network models applied to code suggestion, bug report summarizing and so on to…

Software Engineering · Computer Science 2021-10-27 Mahendran N

Competitor rating systems for head-to-head games are typically used to measure playing strength from game outcomes. Ratings computed from these systems are often used to select top competitors for elite events, for pairing players of…

Methodology · Statistics 2025-07-14 Mark E. Glickman

The benchmarks used to evaluate AI agents in security-critical roles suffer from crucial weaknesses. Building on recent empirical evidence, we characterize three core challenges that undermine security evaluations: benchmark…

Cryptography and Security · Computer Science 2026-05-22 Sahar Abdelnabi , Chris Hicks , Konrad Rieck , Ahmad-Reza Sadeghi

Previous works from research and industry have proposed a spatial representation of code in a canvas, arguing that a navigational code space confers developers the freedom to organise elements according to their understanding. By allowing…

Software Engineering · Computer Science 2023-04-20 Abir Bouraffa , Gian-Luca Fuhrmann , Walid Maalej

A recurring problem in software development is incorrect decision making on the techniques, methods and tools to be used. Mostly, these decisions are based on developers' perceptions about them. A factor influencing people's perceptions is…

Software Engineering · Computer Science 2024-02-13 Sira Vegas , Patricia Riofrio , Esperanza Marcos , Natalia Juristo

Cybersecurity practices require effort to be maintained, and one weakness is a lack of awareness regarding potential attacks not only in the usage of machine learning models, but also in their development process. Previous studies have…

Human-Computer Interaction · Computer Science 2024-08-15 Devon A. Kelly , Sarah A. Flanery , Christiana Chamon

Context: Forgetting is defined as a gradual process of losing information. Even though there are many studies demonstrating the effect of forgetting in software development, to the best of our knowledge, no study explores the impact of…

Software Engineering · Computer Science 2022-04-19 Utku Ünal , Eray Tüzün , Tamer Gezici , Ausaf Ahmed Farooqui

Developers experience a wide range of emotions during programming tasks, which may have an impact on job performance. In this paper, we present an empirical study aimed at (i) investigating the link between emotion and progress, (ii)…

Software Engineering · Computer Science 2021-05-07 Daniela Girardi , Nicole Novielli , Davide Fucci , Filippo Lanubile

The novel technique introduced here aims to accomplish the first stage of transferring low-level cognitive skills between two individuals (e.g. from expert to learner) to ease the consecutive higher level declarative learning process for…

Human-Computer Interaction · Computer Science 2021-03-10 Ahmet Orun

Cooperative games provide a framework to study cooperation among self-interested agents. They offer a number of solution concepts describing how the outcome of the cooperation should be shared among the players. Unfortunately, computational…

Computer Science and Game Theory · Computer Science 2017-11-28 Ayumi Igarashi , Rani Izsak , Edith Elkind

Algorithmic interpretability is necessary to build trust, ensure fairness, and track accountability. However, there is no existing formal measurement method for algorithmic interpretability. In this work, we build upon programming language…

Artificial Intelligence · Computer Science 2022-05-23 John P. Lalor , Hong Guo

Existing work on personality traits in software development excludes game developers as a discrete group. Whilst games are software, game development has unique considerations, so game developers may exhibit different personality traits…

Software Engineering · Computer Science 2022-04-26 Miriam Sturdee , Matthew Ivory , David Ellis , Patrick Stacey , Paul Ralph

Mental Imagery based Brain-Computer Interfaces (MI-BCI) enable their users to control an interface, e.g., a prosthesis, by performing mental imagery tasks only, such as imagining a right arm movement while their brain activity is measured…

Human-Computer Interaction · Computer Science 2019-05-24 Léa Pillette , Camille Jeunet , Roger N'Kambou , Bernard N'Kaoua , Fabien Lotte

With the increased adoption of artificial intelligence (AI) in industry and society, effective human-AI interaction systems are becoming increasingly important. A central challenge in the interaction of humans with AI is the estimation of…

Human-Computer Interaction · Computer Science 2023-04-20 Philipp Spitzer , Joshua Holstein , Michael Vössing , Niklas Kühl
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