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We provide an algorithm for computing a planar morph between any two planar straight-line drawings of any $n$-vertex plane graph in $O(n)$ morphing steps, thus improving upon the previously best known $O(n^2)$ upper bound. Further, we prove…

Data Structures and Algorithms · Computer Science 2014-02-20 Patrizio Angelini , Giordano Da Lozzo , Giuseppe Di Battista , Fabrizio Frati , Maurizio Patrignani , Vincenzo Roselli

A morph between two straight-line planar drawings of the same graph is a continuous transformation from the first to the second drawing such that planarity is preserved at all times. Each step of the morph moves each vertex at constant…

Computational Geometry · Computer Science 2013-08-21 Patrizio Angelini , Fabrizio Frati , Maurizio Patrignani , Vincenzo Roselli

Given an $n$-vertex graph and two straight-line planar drawings of the graph that have the same faces and the same outer face, we show that there is a morph (i.e., a continuous transformation) between the two drawings that preserves…

In this paper, we investigate crossing-free 3D morphs between planar straight-line drawings. We show that, for any two (not necessarily topologically equivalent) planar straight-line drawings of an $n$-vertex planar graph, there exists a…

Computational Geometry · Computer Science 2025-03-03 Kevin Buchin , Will Evans , Fabrizio Frati , Irina Kostitsyna , Maarten Löffler , Tim Ophelders , Alexander Wolff

Alamdari et al. showed that given two straight-line planar drawings of a graph, there is a morph between them that preserves planarity and consists of a polynomial number of steps where each step is a \emph{linear morph} that moves each…

Computational Geometry · Computer Science 2014-11-25 Fidel Barrera-Cruz , Penny Haxell , Anna Lubiw

Van Goethem and Verbeek recently showed how to morph between two planar orthogonal drawings $\Gamma_I$ and $\Gamma_O$ of a connected graph $G$ while preserving planarity, orthogonality, and the complexity of the drawing during the morph.…

Computational Geometry · Computer Science 2019-08-23 Arthur van Goethem , Bettina Speckmann , Kevin Verbeek

We consider the problem of morphing between two planar drawings of the same triangulated graph, maintaining straight-line planarity. A paper in SODA 2013 gave a morph that consists of $O(n^2)$ steps where each step is a linear morph that…

Computational Geometry · Computer Science 2014-11-25 Fidel Barrera-Cruz , Penny Haxell , Anna Lubiw

Computing a morph between two drawings of a graph is a classical problem in computational geometry and graph drawing. While this problem has been widely studied in the context of planar graphs, very little is known about the existence of…

Computational Geometry · Computer Science 2021-05-28 Patrizio Angelini , Michael A. Bekos , Fabrizio Montecchiani , Maximilian Pfister

We describe an algorithm that morphs between two planar orthogonal drawings $\Gamma_I$ and $\Gamma_O$ of a connected graph $G$, while preserving planarity and orthogonality. Necessarily $\Gamma_I$ and $\Gamma_O$ share the same combinatorial…

Computational Geometry · Computer Science 2018-03-20 Arthur van Goethem , Kevin Verbeek

We give an algorithm to morph planar graph drawings that achieves small grid size at the expense of allowing a constant number of bends on each edge. The input is an $n$-vertex planar graph and two planar straight-line drawings of the graph…

Computational Geometry · Computer Science 2024-09-09 Therese Biedl , Anna Lubiw , Jack Spalding-Jamieson

We present the first algorithm to morph graphs on the torus. Given two isotopic essentially 3-connected embeddings of the same graph on the Euclidean flat torus, where the edges in both drawings are geodesics, our algorithm computes a…

Computational Geometry · Computer Science 2020-07-17 Erin Wolf Chambers , Jeff Erickson , Patrick Lin , Salman Parsa

We give an algorithm to compute a morph between any two convex drawings of the same plane graph. The morph preserves the convexity of the drawing at any time instant and moves each vertex along a piecewise linear curve with linear…

Computational Geometry · Computer Science 2015-04-01 Patrizio Angelini , Giordano Da Lozzo , Fabrizio Frati , Anna Lubiw , Maurizio Patrignani , Vincenzo Roselli

A rectangular dual of a plane graph $G$ is a contact representations of $G$ by interior-disjoint axis-aligned rectangles such that (i) no four rectangles share a point and (ii) the union of all rectangles is a rectangle. A rectangular dual…

Computational Geometry · Computer Science 2022-09-02 Steven Chaplick , Philipp Kindermann , Jonathan Klawitter , Ignaz Rutter , Alexander Wolff

We consider the problem of morphing between contact representations of a plane graph. In an $\mathcal F$-contact representation of a plane graph $G$, vertices are realized by internally disjoint elements from a family $\mathcal F$ of…

Computational Geometry · Computer Science 2019-03-19 Patrizio Angelini , Steven Chaplick , Sabine Cornelsen , Giordano Da Lozzo , Vincenzo Roselli

We study crossing-free grid morphs for planar tree drawings using 3D. A morph consists of morphing steps, where vertices move simultaneously along straight-line trajectories at constant speeds. A crossing-free morph is known between two…

Computational Geometry · Computer Science 2021-10-07 Elena Arseneva , Rahul Gangopadhyay , Aleksandra Istomina

We study the question whether a crossing-free 3D morph between two straight-line drawings of an $n$-vertex tree can be constructed consisting of a small number of linear morphing steps. We look both at the case in which the two given…

Computational Geometry · Computer Science 2018-09-05 Elena Arseneva , Prosenjit Bose , Pilar Cano , Anthony D'Angelo , Vida Dujmovic , Fabrizio Frati , Stefan Langerman , Alessandra Tappini

We present simpler algorithms for two closely related morphing problems, both based on the barycentric interpolation paradigm introduced by Floater and Gotsman, which is in turn based on Floater's asymmetric extension of Tutte's classical…

Computational Geometry · Computer Science 2021-09-15 Jeff Erickson , Patrick Lin

In this paper we study planar morphs between straight-line planar grid drawings of trees. A morph consists of a sequence of morphing steps, where in a morphing step vertices move along straight-line trajectories at constant speed. We show…

A crossing-free morph is a continuous deformation between two graph drawings that preserves straight-line pairwise noncrossing edges. Motivated by applications in 3D morphing problems, we initiate the study of morphing graph drawings in the…

Computational Geometry · Computer Science 2026-01-21 Oksana Firman , Tim Hegemann , Boris Klemz , Felix Klesen , Marie Diana Sieper , Alexander Wolff , Johannes Zink

We study the problem of convexifying drawings of planar graphs. Given any planar straight-line drawing of an internally 3-connected graph, we show how to morph the drawing to one with strictly convex faces while maintaining planarity at all…

Computational Geometry · Computer Science 2019-01-29 Linda Kleist , Boris Klemz , Anna Lubiw , Lena Schlipf , Frank Staals , Darren Strash
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