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Recently, there have been several high-profile achievements of agents learning to play games against humans and beat them. In this paper, we study the problem of training intelligent agents in service of game development. Unlike the agents…

We present a recurrent agent who perceives surroundings through a series of discrete fixations. At each timestep, the agent imagines a variety of plausible scenes consistent with the fixation history. The next fixation is planned using…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Samrudhdhi B. Rangrej , James J. Clark

We are increasingly surrounded by artificially intelligent technology that takes decisions and executes actions on our behalf. This creates a pressing need for general means to communicate with, instruct and guide artificial agents, with…

Acquiring your first language is an incredible feat and not easily duplicated. Learning to communicate using nothing but a few pictureless books, a corpus, would likely be impossible even for humans. Nevertheless, this is the dominating…

Artificial Intelligence · Computer Science 2017-03-16 Emilio Jorge , Mikael Kågebäck , Fredrik D. Johansson , Emil Gustavsson

We consider communication when there is no agreement about symbols and meanings. We treat it within the framework of reinforcement learning. We apply different reinforcement learning models in our studies and simplify the problem as much as…

Neurons and Cognition · Quantitative Biology 2007-05-23 A. Lorincz , V. Gyenes , M. Kiszlinger , I. Szita

Agent-based modeling and simulation has evolved as a powerful tool for modeling complex systems, offering insights into emergent behaviors and interactions among diverse agents. Integrating large language models into agent-based modeling…

Artificial Intelligence · Computer Science 2023-12-20 Chen Gao , Xiaochong Lan , Nian Li , Yuan Yuan , Jingtao Ding , Zhilun Zhou , Fengli Xu , Yong Li

In an emergency situation, the actors need an assistance allowing them to react swiftly and efficiently. In this prospect, we present in this paper a decision support system that aims to prepare actors in a crisis situation thanks to a…

Artificial Intelligence · Computer Science 2008-12-18 Fahem Kebair , Frédéric Serin

The increasing demand for high-quality, diverse training data poses a significant bottleneck in advancing vision-language models (VLMs). This paper presents VLM Dialog Games, a novel and scalable self-improvement framework for VLMs. Our…

Machine Learning · Computer Science 2025-02-06 Ksenia Konyushkova , Christos Kaplanis , Serkan Cabi , Misha Denil

Humans can learn the use of language through physical interaction with their environment and semiotic communication with other people. It is very important to obtain a computational understanding of how humans can form a symbol system and…

Artificial Intelligence · Computer Science 2023-01-18 Tadahiro Taniguchi , Takayuki Nagai , Tomoaki Nakamura , Naoto Iwahashi , Tetsuya Ogata , Hideki Asoh

Investigating cooperativity of interlocutors is central in studying pragmatics of dialogue. Models of conversation that only assume cooperative agents fail to explain the dynamics of strategic conversations. Thus, we investigate the ability…

Computation and Language · Computer Science 2022-07-18 Anthony Sicilia , Tristan Maidment , Pat Healy , Malihe Alikhani

Artificial agents have been shown to learn to communicate when needed to complete a cooperative task. Some level of language structure (e.g., compositionality) has been found in the learned communication protocols. This observed structure…

Artificial Intelligence · Computer Science 2019-10-30 Fushan Li , Michael Bowling

A wide range of real-world applications is characterized by their symbolic nature, necessitating a strong capability for symbolic reasoning. This paper investigates the potential application of Large Language Models (LLMs) as symbolic…

Computation and Language · Computer Science 2024-01-18 Meng Fang , Shilong Deng , Yudi Zhang , Zijing Shi , Ling Chen , Mykola Pechenizkiy , Jun Wang

We study the emergence of communication in multiagent adversarial settings inspired by the classic Imitation game. A class of three player games is used to explore how agents based on sequence to sequence (Seq2Seq) models can learn to…

Artificial Intelligence · Computer Science 2018-11-19 Juan Leni , John Levine , John Quigley

Learning interpretable communication is essential for multi-agent and human-agent teams (HATs). In multi-agent reinforcement learning for partially-observable environments, agents may convey information to others via learned communication,…

Machine Learning · Computer Science 2023-01-12 Seth Karten , Mycal Tucker , Huao Li , Siva Kailas , Michael Lewis , Katia Sycara

We study a game for recognising formal languages, in which two players with imperfect information need to coordinate on a common decision, given private input words correlated by a finite graph. The players have a joint objective to avoid…

Formal Languages and Automata Theory · Computer Science 2016-04-27 Dietmar Berwanger , Marie van den Bogaard

We introduce Language World Models, a class of language-conditional generative model which interpret natural language messages by predicting latent codes of future observations. This provides a visual grounding of the message, similar to an…

Computation and Language · Computer Science 2020-02-25 Alexander I. Cowen-Rivers , Jason Naradowsky

Representations are internal models of the environment that can provide guidance to a behaving agent, even in the absence of sensory information. It is not clear how representations are developed and whether or not they are necessary or…

Neurons and Cognition · Quantitative Biology 2013-08-07 Lars Marstaller , Arend Hintze , Christoph Adami

Language significantly influences the formation and evolution of Human emergent behavior, which is crucial in understanding collective intelligence within human societies. Considering that the study of how language affects human behavior…

Artificial Intelligence · Computer Science 2024-04-05 Zhouhong Gu , Xiaoxuan Zhu , Haoran Guo , Lin Zhang , Yin Cai , Hao Shen , Jiangjie Chen , Zheyu Ye , Yifei Dai , Yan Gao , Yao Hu , Hongwei Feng , Yanghua Xiao

We examine the effects of instantiating Lewis signaling games within a population of speaker and listener agents with the aim of producing a set of general and robust representations of unstructured pixel data. Preliminary experiments…

Machine Learning · Computer Science 2019-11-12 Nicole Fitzgerald

The web is littered with images, once created for human consumption and now increasingly interpreted by agents using vision-language models (VLMs). These agents make visual decisions at scale, deciding what to click, recommend, or buy. Yet,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-18 Manuel Cherep , Pranav M R , Pattie Maes , Nikhil Singh