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200 papers

$ $Visual place recognition is challenging, especially when only a few place exemplars are given. To mitigate the challenge, we consider place recognition method using omnidirectional cameras and propose a novel Omnidirectional…

Computer Vision and Pattern Recognition · Computer Science 2018-03-13 Tsun-Hsuan Wang , Hung-Jui Huang , Juan-Ting Lin , Chan-Wei Hu , Kuo-Hao Zeng , Min Sun

We present DiffuScene for indoor 3D scene synthesis based on a novel scene configuration denoising diffusion model. It generates 3D instance properties stored in an unordered object set and retrieves the most similar geometry for each…

Computer Vision and Pattern Recognition · Computer Science 2024-03-13 Jiapeng Tang , Yinyu Nie , Lev Markhasin , Angela Dai , Justus Thies , Matthias Nießner

Existing deep methods produce highly accurate 3D reconstructions in stereo and multiview stereo settings, i.e., when cameras are both internally and externally calibrated. Nevertheless, the challenge of simultaneous recovery of camera poses…

Computer Vision and Pattern Recognition · Computer Science 2021-10-26 Dror Moran , Hodaya Koslowsky , Yoni Kasten , Haggai Maron , Meirav Galun , Ronen Basri

We present DeepPerimeter, a deep learning based pipeline for inferring a full indoor perimeter (i.e. exterior boundary map) from a sequence of posed RGB images. Our method relies on robust deep methods for depth estimation and wall…

Computer Vision and Pattern Recognition · Computer Science 2019-07-03 Ameya Phalak , Zhao Chen , Darvin Yi , Khushi Gupta , Vijay Badrinarayanan , Andrew Rabinovich

We present a new deep point cloud rendering pipeline through multi-plane projections. The input to the network is the raw point cloud of a scene and the output are image or image sequences from a novel view or along a novel camera…

Computer Vision and Pattern Recognition · Computer Science 2020-06-26 Peng Dai , Yinda Zhang , Zhuwen Li , Shuaicheng Liu , Bing Zeng

We introduce PlatonicGAN to discover the 3D structure of an object class from an unstructured collection of 2D images, i.e., where no relation between photos is known, except that they are showing instances of the same category. The key…

Computer Vision and Pattern Recognition · Computer Science 2021-06-11 Philipp Henzler , Niloy Mitra , Tobias Ritschel

Generating realistic 3D indoor scenes from user inputs remains a challenging problem in computer vision and graphics, requiring careful balance of geometric consistency, spatial relationships, and visual realism. While neural generation…

Computer Vision and Pattern Recognition · Computer Science 2025-06-30 Mengqi Zhou , Xipeng Wang , Yuxi Wang , Zhaoxiang Zhang

In this paper we propose an efficient data-driven solution to self-localization within a floorplan. Floorplan data is readily available, long-term persistent and inherently robust to changes in the visual appearance. Our method does not…

Computer Vision and Pattern Recognition · Computer Science 2025-05-15 Changan Chen , Rui Wang , Christoph Vogel , Marc Pollefeys

Current non-rigid structure from motion (NRSfM) algorithms are mainly limited with respect to: (i) the number of images, and (ii) the type of shape variability they can handle. This has hampered the practical utility of NRSfM for many…

Computer Vision and Pattern Recognition · Computer Science 2019-08-13 Chen Kong , Simon Lucey

Despite significant progress in monocular depth estimation in the wild, recent state-of-the-art methods cannot be used to recover accurate 3D scene shape due to an unknown depth shift induced by shift-invariant reconstruction losses used in…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 Wei Yin , Jianming Zhang , Oliver Wang , Simon Niklaus , Long Mai , Simon Chen , Chunhua Shen

Estimating uncertainty of camera parameters computed in Structure from Motion (SfM) is an important tool for evaluating the quality of the reconstruction and guiding the reconstruction process. Yet, the quality of the estimated parameters…

Computer Vision and Pattern Recognition · Computer Science 2018-08-08 Michal Polic , Wolfgang Förstner , Tomas Pajdla

Volumetric models have become a popular representation for 3D scenes in recent years. One of the breakthroughs leading to their popularity was KinectFusion, where the focus is on 3D reconstruction using RGB-D sensors. However, monocular…

Computer Vision and Pattern Recognition · Computer Science 2014-10-27 Victor Adrian Prisacariu , Olaf Kähler , Ming Ming Cheng , Carl Yuheng Ren , Julien Valentin , Philip H. S. Torr , Ian D. Reid , David W. Murray

While NeRF has shown great success for neural reconstruction and rendering, its limited MLP capacity and long per-scene optimization times make it challenging to model large-scale indoor scenes. In contrast, classical 3D reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2022-03-23 Xiaoshuai Zhang , Sai Bi , Kalyan Sunkavalli , Hao Su , Zexiang Xu

Indoor positioning and navigation inside an area with no GPS-data availability is a challenging problem. There are applications such as augmented reality, autonomous driving, navigation of drones inside tunnels, in which indoor positioning…

Computer Vision and Pattern Recognition · Computer Science 2019-10-15 Ali Ghofrani , Rahil Mahdian Toroghi , Sayed Mojtaba Tabatabaie

This paper presents a novel algorithm that utilizes a 2D floorplan to align panorama RGBD scans. While effective panorama RGBD alignment techniques exist, such a system requires extremely dense RGBD image sampling. Our approach can…

Computer Vision and Pattern Recognition · Computer Science 2019-05-21 Erik Wijmans , Yasutaka Furukawa

We present a novel framework named NeuralRecon for real-time 3D scene reconstruction from a monocular video. Unlike previous methods that estimate single-view depth maps separately on each key-frame and fuse them later, we propose to…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Jiaming Sun , Yiming Xie , Linghao Chen , Xiaowei Zhou , Hujun Bao

Existing methods for reconstructing objects and humans from a monocular image suffer from severe mesh collisions and performance limitations for interacting occluding objects. This paper introduces a method to obtain a globally consistent…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Sarthak Batra , Partha P. Chakrabarti , Simon Hadfield , Armin Mustafa

The presence of occlusions has provided substantial challenges to typically-powerful object recognition algorithms. Additional sources of information can be extremely valuable to reduce errors caused by occlusions. Scene context is known to…

Computer Vision and Pattern Recognition · Computer Science 2025-10-31 Courtney M. King , Daniel D. Leeds , Damian Lyons , George Kalaitzis

Volumetric models have become a popular representation for 3D scenes in recent years. One breakthrough leading to their popularity was KinectFusion, which focuses on 3D reconstruction using RGB-D sensors. However, monocular SLAM has since…

Computer Vision and Pattern Recognition · Computer Science 2017-08-03 Victor Adrian Prisacariu , Olaf Kähler , Stuart Golodetz , Michael Sapienza , Tommaso Cavallari , Philip H S Torr , David W Murray

We present a novel approach to reconstructing lightweight, CAD-based representations of scanned 3D environments from commodity RGB-D sensors. Our key idea is to jointly optimize for both CAD model alignments as well as layout estimations of…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Armen Avetisyan , Tatiana Khanova , Christopher Choy , Denver Dash , Angela Dai , Matthias Nießner