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Reactive synthesis is a technology for the automatic construction of reactive systems from logical specifications. In these lecture notes, we study different algorithms for the reactive synthesis problem of linear-time temporal logic (LTL).…

Logic in Computer Science · Computer Science 2018-03-28 Bernd Finkbeiner , Felix Klein

Reactive synthesis is a key technique for the design of correct-by-construction systems and has been thoroughly investigated in the last decades. It consists in the synthesis of a controller that reacts to environment's inputs satisfying a…

Formal Languages and Automata Theory · Computer Science 2020-08-13 Alessandro Cimatti , Luca Geatti , Nicola Gigante , Angelo Montanari , Stefano Tonetta

Reactive synthesis is the process of generating correct controllers from temporal logic specifications. Classical LTL reactive synthesis handles (propositional) LTL as a specification language. Boolean abstractions allow reducing LTLt…

Logic in Computer Science · Computer Science 2024-07-15 Andoni Rodríguez , Felipe Gorostiaga , César Sánchez

Reactive synthesis builds a system from a specification given as a temporal logic formula. Traditionally, reactive synthesis is defined for systems with Boolean input and output variables. Recently, new theories and techniques have been…

Logic in Computer Science · Computer Science 2021-08-03 Benedikt Maderbacher , Roderick Bloem

Reactive synthesis is the process of using temporal logic specifications in LTL to generate correct controllers, but its use has been restricted to Boolean specifications. Recently, a Boolean abstraction technique allows to translate LTL T…

Logic in Computer Science · Computer Science 2023-10-13 Andoni Rodríguez , Cesar Sanchez

Temporal synthesis attempts to construct reactive programs that satisfy a given declarative (LTL) formula. Practitioners have found it challenging to work exclusively with declarative specifications, and have found languages that combine…

Logic in Computer Science · Computer Science 2021-07-05 Shaun Azzopardi , Nir Piterman , Gerardo Schneider

A challenging problem for autonomous systems is to synthesize a reactive controller that conforms to a set of given correctness properties. Linear temporal logic (LTL) provides a formal language to specify the desired behavioral properties…

Formal Languages and Automata Theory · Computer Science 2019-10-08 Rayna Dimitrova , Mahsa Ghasemi , Ufuk Topcu

Most algorithms for the synthesis of reactive systems focus on the construction of finite-state machines rather than actual programs. This often leads to badly structured, unreadable code. In this paper, we present a bounded synthesis…

Formal Languages and Automata Theory · Computer Science 2018-07-25 Carsten Gerstacker , Felix Klein , Bernd Finkbeiner

Reactive synthesis is a paradigm for automatically building correct-by-construction systems that interact with an unknown or adversarial environment. We study how to do reactive synthesis when part of the specification of the system is that…

Logic in Computer Science · Computer Science 2018-04-23 Daniel J. Fremont , Sanjit A. Seshia

Developing critical components, such as mission controllers or embedded systems, is a challenging task. Reactive synthesis is a technique to automatically produce correct controllers. Given a high-level specification written in LTL,…

Logic in Computer Science · Computer Science 2023-12-15 Matías Brizzio , César Sánchez

Reactive synthesis is an automated procedure to obtain a correct-by-construction reactive system from a given specification. GR(1) is a well-known fragment of linear temporal logic (LTL) where synthesis is possible using a polynomial…

Software Engineering · Computer Science 2016-02-04 Shahar Maoz , Jan Oliver Ringert

A modern approach to engineering correct-by-construction systems is to synthesize them automatically from formal specifications. Oftentimes, a system can only satisfy its guarantees if certain environment assumptions hold, which motivates…

Logic in Computer Science · Computer Science 2015-07-10 Roderick Bloem , Ruediger Ehlers , Robert Koenighofer

The synthesis of reactive systems from linear temporal logic (LTL) specifications is an important aspect in the design of reliable software and hardware. We present our adaption of the classic automata-theoretic approach to LTL synthesis,…

Logic in Computer Science · Computer Science 2020-02-21 Michael Luttenberger , Philipp J. Meyer , Salomon Sickert

Reactive synthesis transforms a specification of a reactive system, given in a temporal logic, into an implementation. The main advantage of synthesis is that it is automatic. The main disadvantage is that the implementation is usually very…

Logic in Computer Science · Computer Science 2021-01-01 Tom Baumeister , Bernd Finkbeiner , Hazem Torfah

Smart contracts are small but highly error-prone programs that implement agreements between multiple parties. We present a reactive synthesis approach for the automatic construction of smart contract state machines. Towards this end, we…

Logic in Computer Science · Computer Science 2023-07-28 Bernd Finkbeiner , Jana Hofmann , Florian Kohn , Noemi Passing

Constructing good test cases is difficult and time-consuming, especially if the system under test is still under development and its exact behavior is not yet fixed. We propose a new approach to compute test strategies for reactive systems…

Software Engineering · Computer Science 2018-09-11 Roderick Bloem , Goerschwin Fey , Fabian Greif , Robert Koenighofer , Ingo Pill , Heinz Riener , Franz Roeck

This paper proposes a language for describing reactive synthesis problems that integrates imperative and declarative elements. The semantics is defined in terms of two-player turn-based infinite games with full information. Currently,…

Logic in Computer Science · Computer Science 2016-02-04 Ioannis Filippidis , Richard M. Murray , Gerard J. Holzmann

Synthesizing a program that realizes a logical specification is a classical problem in computer science. We examine a particular type of program synthesis, where the objective is to synthesize a strategy that reacts to a potentially…

Artificial Intelligence · Computer Science 2020-01-01 Alberto Camacho , Sheila A. McIlraith

Generalized Reactivity(1) (GR(1)) synthesis is a reactive synthesis approach in which the specification is split into two parts: a symbolic game graph, describing the safe transitions of a system, a liveness specification in a subset of…

Formal Languages and Automata Theory · Computer Science 2024-02-06 Rüdiger Ehlers , Ayrat Khalimov

Synthesis is the automatic construction of a system from its specification. In classical synthesis algorithms it is always assumed that the system is "constructed from scratch" rather than composed from reusable components. This, of course,…

Logic in Computer Science · Computer Science 2011-11-10 Yoad Lustig , Moshe Vardi
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