Related papers: Shortest Paths with Ordinal Weights
Consider the single-source shortest paths problem on a directed graph with real-valued edge weights. We solve this problem in $O(n^{2.5}\log^{4.5}n)$ time, improving on prior work of Fineman (STOC 2024) and Huang-Jin-Quanrud (SODA 2025,…
Numerous problems of both theoretical and practical interest are related to finding shortest (or otherwise optimal) paths in networks, frequently in the presence of some obstacles or constraints. A somewhat related class of problems focuses…
In this paper we present an algorithm for finding a minimum dominator coloring of orientations of paths. To date this is the first algorithm for dominator colorings of digraphs in any capacity. We prove that the algorithm always provides a…
For the first time proposed: a method for representing the projections of a graph in computer memory and a description based on it of a quick search for shortest paths in unweighted dynamic graphs. The spatial complexity of the projection…
We study the problem of finding the cycle of minimum cost-to-time ratio in a directed graph with $ n $ nodes and $ m $ edges. This problem has a long history in combinatorial optimization and has recently seen interesting applications in…
The problem of listing the $K$ shortest simple (loopless) $st$-paths in a graph has been studied since the early 1960s. For a non-negatively weighted graph with $n$ vertices and $m$ edges, the most efficient solution is an $O(K(mn + n^2…
Let G be a directed graph with n vertices and non-negative weights in its directed edges, embedded on a surface of genus g, and let f be an arbitrary face of G. We describe a randomized algorithm to preprocess the graph in O(gn log n) time…
We consider global problems, i.e. problems that take at least diameter time, even when the bandwidth is not restricted. We show that all problems considered admit efficient solutions in low-treewidth graphs. By ``efficient'' we mean that…
The Shortest Path Reconfiguration problem has as input a graph G (with unit edge lengths) with vertices s and t, and two shortest st-paths P and Q. The question is whether there exists a sequence of shortest st-paths that starts with P and…
The Longest Path Problem is a question of finding the maximum length between pairs of vertices of a graph. In the general case, the problem is NP-complete. However, there is a small collection of graph classes for which there exists an…
Optimal paths connecting randomly selected network nodes and fixed routers are studied analytically in the presence of non-linear overlap cost that penalizes congestion. Routing becomes increasingly more difficult as the number of selected…
In the decremental single-source shortest paths (SSSP) problem, the input is an undirected graph $G=(V,E)$ with $n$ vertices and $m$ edges undergoing edge deletions, together with a fixed source vertex $s\in V$. The goal is to maintain a…
We propose an exact algorithm for solving the longest simple path problem between two given vertices in undirected weighted graphs. By using graph partitioning and dynamic programming, we obtain an algorithm that is significantly faster…
We study the design of fixed-parameter algorithms for problems already known to be solvable in polynomial time. The main motivation is to get more efficient algorithms for problems with unattractive polynomial running times. Here, we focus…
Consider an undirected weighted graph $G = (V,E,w)$. We study the problem of computing $(1+\epsilon)$-approximate shortest paths for $S \times V$, for a subset $S \subseteq V$ of $|S| = n^r$ sources, for some $0 < r \le 1$. We devise a…
In this work we address a game theoretic variant of the shortest path problem, in which two decision makers (players) move together along the edges of a graph from a given starting vertex to a given destination. The two players take turns…
We propose an algorithm for solving the time-dependent shortest path problem in flow fields where the FIFO (first-in-first-out) assumption is violated. This problem variant is important for autonomous vehicles in the ocean, for example,…
We present an algorithm to find an {\it Euclidean Shortest Path} from a source vertex $s$ to a sink vertex $t$ in the presence of obstacles in $\Re^2$. Our algorithm takes $O(T+m(\lg{m})(\lg{n}))$ time and $O(n)$ space. Here, $O(T)$ is the…
We present the first polynomial time approximation algorithm for computing shortest paths in weighted three-dimensional domains. Given a polyhedral domain $\D$, consisting of $n$ tetrahedra with positive weights, and a real number…
In the semi-streaming model, an algorithm must process any $n$-vertex graph by making one or few passes over a stream of its edges, use $O(n \cdot \text{polylog }n)$ words of space, and at the end of the last pass, output a solution to the…