Related papers: Greedy Rectilinear Drawings
We define and study greedy matchings in vertex-ordered bipartite graphs. It is shown that each vertex-ordered bipartite graph has a unique greedy matching. The proof uses (a weak form of) Newman's lemma. The vertex ordering is called a…
Unit edge-length drawings, rectilinear drawings (where each edge is either a horizontal or a vertical segment), and rectangular face drawings are among the most studied subjects in Graph Drawing. However, most of the literature on these…
In this paper we introduce self-approaching graph drawings. A straight-line drawing of a graph is self-approaching if, for any origin vertex s and any destination vertex t, there is an st-path in the graph such that, for any point q on the…
A rectangle visibility representation (RVR) of a graph consists of an assignment of axis-aligned rectangles to vertices such that for every edge there exists a horizontal or vertical line of sight between the rectangles assigned to its…
A straight-line drawing of a graph is a monotone drawing if for each pair of vertices there is a path which is monotonically increasing in some direction, and it is called a strongly monotone drawing if the direction of monotonicity is…
A graph is rectilinear planar if it admits a planar orthogonal drawing without bends. While testing rectilinear planarity is NP-hard in general (Garg and Tamassia, 2001), it is a long-standing open problem to establish a tight upper bound…
An Euclidean greedy embedding of a graph is a straight-line embedding in the plane, such that for every pair of vertices $s$ and $t$, the vertex $s$ has a neighbor $v$ with smaller distance to $t$ than $s$. This drawing style is motivated…
In octilinear drawings of planar graphs, every edge is drawn as an alternating sequence of horizontal, vertical and diagonal ($45^\circ$) line-segments. In this paper, we study octilinear drawings of low edge complexity, i.e., with few…
Given a plane graph $G$ (i.e., a planar graph with a fixed planar embedding) and a simple cycle $C$ in $G$ whose vertices are mapped to a convex polygon, we consider the question whether this drawing can be extended to a planar…
Graph coloring is a fundamental problem in combinatorics with many applications in practice. In this problem, the vertices in a given graph must be colored by using the least number of colors in such a way that a vertex has a different…
The visual complexity of a graph drawing is defined as the number of geometric objects needed to represent all its edges. In particular, one object may represent multiple edges, e.g., one needs only one line segment to draw two collinear…
The definition of $1$-planar graphs naturally extends graph planarity, namely a graph is $1$-planar if it can be drawn in the plane with at most one crossing per edge. Unfortunately, while testing graph planarity is solvable in linear time,…
The problem of finding the densest subgraph in a given graph has several applications in graph mining, particularly in areas like social network analysis, protein and gene analyses etc. Depending on the application, finding dense subgraphs…
The greedy spanner in a low dimensional Euclidean space is a fundamental geometric construction that has been extensively studied over three decades as it possesses the two most basic properties of a good spanner: constant maximum degree…
We investigate the problem of constructing planar drawings with few bends for two related problems, the partially embedded graph problem---to extend a straight-line planar drawing of a subgraph to a planar drawing of the whole graph---and…
Vertex connectivity and edge connectivity are fundamental concepts in graph theory that have been widely studied from both structural and algorithmic perspectives. The focus of this paper is on computing these two parameters for graphs…
$t$-spanners are used to approximate the pairwise distances between a set of points in a metric space. They have only a few edges compared to the total number of pairs and they provide a $t$-approximation on the distance of any two…
Graph drawing addresses the problem of finding a layout of a graph that satisfies given aesthetic and understandability objectives. The most important objective in graph drawing is minimization of the number of crossings in the drawing, as…
$\newcommand{\eps}{\varepsilon}$ In this paper, we consider two important problems defined on finite metric spaces, and provide efficient new algorithms and approximation schemes for these problems on inputs given as graph shortest path…
We analyze greedy routing in a random graph G_n constructed on the vertex set V = {1, 2, ..., n} embedded in Z. Vertices are inserted according to a uniform random permutation pi, and each newly inserted vertex connects to its nearest…