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We define and study greedy matchings in vertex-ordered bipartite graphs. It is shown that each vertex-ordered bipartite graph has a unique greedy matching. The proof uses (a weak form of) Newman's lemma. The vertex ordering is called a…

Discrete Mathematics · Computer Science 2024-02-13 Hans U. Simon

Unit edge-length drawings, rectilinear drawings (where each edge is either a horizontal or a vertical segment), and rectangular face drawings are among the most studied subjects in Graph Drawing. However, most of the literature on these…

In this paper we introduce self-approaching graph drawings. A straight-line drawing of a graph is self-approaching if, for any origin vertex s and any destination vertex t, there is an st-path in the graph such that, for any point q on the…

Computational Geometry · Computer Science 2016-11-26 Soroush Alamdari , Timothy M. Chan , Elyot Grant , Anna Lubiw , Vinayak Pathak

A rectangle visibility representation (RVR) of a graph consists of an assignment of axis-aligned rectangles to vertices such that for every edge there exists a horizontal or vertical line of sight between the rectangles assigned to its…

Computational Geometry · Computer Science 2019-09-04 Therese Biedl , Giuseppe Liotta , Fabrizio Montecchiani

A straight-line drawing of a graph is a monotone drawing if for each pair of vertices there is a path which is monotonically increasing in some direction, and it is called a strongly monotone drawing if the direction of monotonicity is…

Computational Geometry · Computer Science 2016-01-08 Stefan Felsner , Alexander Igamberdiev , Philipp Kindermann , Boris Klemz , Tamara Mchedlidze , Manfred Scheucher

A graph is rectilinear planar if it admits a planar orthogonal drawing without bends. While testing rectilinear planarity is NP-hard in general (Garg and Tamassia, 2001), it is a long-standing open problem to establish a tight upper bound…

Data Structures and Algorithms · Computer Science 2023-06-23 Walter Didimo , Michael Kaufmann , Giuseppe Liotta , Giacomo Ortali

An Euclidean greedy embedding of a graph is a straight-line embedding in the plane, such that for every pair of vertices $s$ and $t$, the vertex $s$ has a neighbor $v$ with smaller distance to $t$ than $s$. This drawing style is motivated…

Computational Geometry · Computer Science 2016-05-31 Roman Prutkin

In octilinear drawings of planar graphs, every edge is drawn as an alternating sequence of horizontal, vertical and diagonal ($45^\circ$) line-segments. In this paper, we study octilinear drawings of low edge complexity, i.e., with few…

Data Structures and Algorithms · Computer Science 2014-08-27 Michael A. Bekos , Martin Gronemann , Michael Kaufmann , Robert Krug

Given a plane graph $G$ (i.e., a planar graph with a fixed planar embedding) and a simple cycle $C$ in $G$ whose vertices are mapped to a convex polygon, we consider the question whether this drawing can be extended to a planar…

Computational Geometry · Computer Science 2013-08-16 Tamara Mchedlidze , Martin Nöllenburg , Ignaz Rutter

Graph coloring is a fundamental problem in combinatorics with many applications in practice. In this problem, the vertices in a given graph must be colored by using the least number of colors in such a way that a vertex has a different…

Data Structures and Algorithms · Computer Science 2020-08-27 Arda Asik , Ibrahim Bugra Demir , Berker Demirel , Baris Batuhan Topal , Kamer Kaya

The visual complexity of a graph drawing is defined as the number of geometric objects needed to represent all its edges. In particular, one object may represent multiple edges, e.g., one needs only one line segment to draw two collinear…

Computational Geometry · Computer Science 2018-09-10 Philipp Kindermann , Wouter Meulemans , André Schulz

The definition of $1$-planar graphs naturally extends graph planarity, namely a graph is $1$-planar if it can be drawn in the plane with at most one crossing per edge. Unfortunately, while testing graph planarity is solvable in linear time,…

Computational Geometry · Computer Science 2019-11-05 Carla Binucci , Walter Didimo , Fabrizio Montecchiani

The problem of finding the densest subgraph in a given graph has several applications in graph mining, particularly in areas like social network analysis, protein and gene analyses etc. Depending on the application, finding dense subgraphs…

Data Structures and Algorithms · Computer Science 2019-11-07 Naga V. C. Gudapati , Enrico Malaguti , Michele Monaci

The greedy spanner in a low dimensional Euclidean space is a fundamental geometric construction that has been extensively studied over three decades as it possesses the two most basic properties of a good spanner: constant maximum degree…

Computational Geometry · Computer Science 2024-05-29 Hung Le , Cuong Than

We investigate the problem of constructing planar drawings with few bends for two related problems, the partially embedded graph problem---to extend a straight-line planar drawing of a subgraph to a planar drawing of the whole graph---and…

Computational Geometry · Computer Science 2014-10-31 Timothy M. Chan , Fabrizio Frati , Carsten Gutwenger , Anna Lubiw , Petra Mutzel , Marcus Schaefer

Vertex connectivity and edge connectivity are fundamental concepts in graph theory that have been widely studied from both structural and algorithmic perspectives. The focus of this paper is on computing these two parameters for graphs…

Data Structures and Algorithms · Computer Science 2025-10-14 Therese Biedl , Prosenjit Bose , Karthik Murali

$t$-spanners are used to approximate the pairwise distances between a set of points in a metric space. They have only a few edges compared to the total number of pairs and they provide a $t$-approximation on the distance of any two…

Computational Geometry · Computer Science 2021-04-29 David Eppstein , Hadi Khodabandeh

Graph drawing addresses the problem of finding a layout of a graph that satisfies given aesthetic and understandability objectives. The most important objective in graph drawing is minimization of the number of crossings in the drawing, as…

Computational Geometry · Computer Science 2014-01-22 Mohamed A. El-Sayed , S. Abdel-Khalek , Hanan H. Amin

$\newcommand{\eps}{\varepsilon}$ In this paper, we consider two important problems defined on finite metric spaces, and provide efficient new algorithms and approximation schemes for these problems on inputs given as graph shortest path…

Computational Geometry · Computer Science 2021-02-23 David Eppstein , Sariel Har-Peled , Anastasios Sidiropoulos

We analyze greedy routing in a random graph G_n constructed on the vertex set V = {1, 2, ..., n} embedded in Z. Vertices are inserted according to a uniform random permutation pi, and each newly inserted vertex connects to its nearest…

Combinatorics · Mathematics 2026-04-22 Alexander Ponomarenko