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Accurate 3D pose estimation of grasped objects is an important prerequisite for robots to perform assembly or in-hand manipulation tasks, but object occlusion by the robot's own hand greatly increases the difficulty of this perceptual task.…

We propose to leverage a real-world, human activity RGB dataset to teach a robot Task-Oriented Grasping (TOG). We develop a model that takes as input an RGB image and outputs a hand pose and configuration as well as an object pose and a…

Robotics · Computer Science 2020-05-22 Mia Kokic , Danica Kragic , Jeannette Bohg

Millimeter wave signals and large antenna arrays are considered enabling technologies for future 5G networks. While their benefits for achieving high-data rate communications are well-known, their potential advantages for accurate…

Information Theory · Computer Science 2018-10-12 Arash Shahmansoori , Gabriel E. Garcia , Giuseppe Destino , Gonzalo Seco-Granados , Henk Wymeersch

Developing electroencephalogram (EEG) based brain-computer interface (BCI) systems is challenging. In this study, we analyzed natural grasp actions from EEG. Ten healthy subjects participated in this experiment. They executed and imagined…

Human-Computer Interaction · Computer Science 2020-02-06 Jeong-Hyun Cho , Ji-Hoon Jeong , Dong-Joo Kim , Seong-Whan Lee

We present a framework for evaluating 6-DoF instance-level object pose estimators, focusing on those that require a single RGB (not RGB-D) image as input. Besides gaining intuition about how accurate these estimators are, we are interested…

Robotics · Computer Science 2025-12-03 Eric C. Joyce , Qianwen Zhao , Nathaniel Burgdorfer , Long Wang , Philippos Mordohai

In this paper, we present the novel task of estimating the extrinsic parameters of a virtual camera relative to a real camera in exercise videos with a mirror. This task poses a significant challenge in scenarios where the views from the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Longyun Liao , Rong Zheng , Andrew Mitchell

Estimating the 3D pose of a hand is an essential part of human-computer interaction. Estimating 3D pose using depth or multi-view sensors has become easier with recent advances in computer vision, however, regressing pose from a single RGB…

Computer Vision and Pattern Recognition · Computer Science 2018-04-26 Umar Iqbal , Pavlo Molchanov , Thomas Breuel , Juergen Gall , Jan Kautz

This paper presents a comprehensive review on regression-based method for human pose estimation. The problem of human pose estimation has been intensively studied and enabled many application from entertainment to training. Traditional…

Computer Vision and Pattern Recognition · Computer Science 2017-09-08 Wenye He

Many application areas ranging from serious games for health to learning by demonstration in robotics, could benefit from large body movement datasets extracted from textual instructions accompanied by images. The interpretation of…

Human-Computer Interaction · Computer Science 2020-06-09 Himangshu Sarma , Robert Porzel , Jan Smeddinck , Rainer Malaka

In the realm of future home-assistant robots, 3D articulated object manipulation is essential for enabling robots to interact with their environment. Many existing studies make use of 3D point clouds as the primary input for manipulation…

Robotics · Computer Science 2023-10-16 Xiaoqi Li , Yanzi Wang , Yan Shen , Ponomarenko Iaroslav , Haoran Lu , Qianxu Wang , Boshi An , Jiaming Liu , Hao Dong

Due to the advance of technologies, machines are increasingly present in people's daily lives. Thus, there has been more and more effort to develop interfaces, such as dynamic gestures, that provide an intuitive way of interaction.…

Computer Vision and Pattern Recognition · Computer Science 2020-06-19 Clebeson Canuto dos Santos , Jorge Leonid Aching Samatelo , Raquel Frizera Vassallo

In the research area of human-robot interactions, the automatic estimation of the mass of a container manipulated by a person leveraging only visual information is a challenging task. The main challenges consist of occlusions, different…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Tommaso Apicella , Giulia Slavic , Edoardo Ragusa , Paolo Gastaldo , Lucio Marcenaro

Monocular egocentric 3D human motion capture remains a significant challenge, particularly under conditions of low lighting and fast movements, which are common in head-mounted device applications. Existing methods that rely on RGB cameras…

Computer Vision and Pattern Recognition · Computer Science 2025-02-13 Christen Millerdurai , Hiroyasu Akada , Jian Wang , Diogo Luvizon , Alain Pagani , Didier Stricker , Christian Theobalt , Vladislav Golyanik

Markerless Motion Capture (MoCap) using smartphone cameras is a promising approach to making exergames more accessible and cost-effective for health and rehabilitation. Unlike traditional systems requiring specialized hardware, recent…

Human-Computer Interaction · Computer Science 2025-07-10 Mathieu Phosanarack , Laura Wallard , Sophie Lepreux , Christophe Kolski , Eugénie Avril

Touch plays a fundamental role in manipulation for humans; however, machine perception of contact and pressure typically requires invasive sensors. Recent research has shown that deep models can estimate hand pressure based on a single RGB…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Patrick Grady , Jeremy A. Collins , Chengcheng Tang , Christopher D. Twigg , Kunal Aneja , James Hays , Charles C. Kemp

Robotic vision plays a key role for perceiving the environment in grasping applications. However, the conventional framed-based robotic vision, suffering from motion blur and low sampling rate, may not meet the automation needs of evolving…

Markerless estimation of 3D Kinematics has the great potential to clinically diagnose and monitor movement disorders without referrals to expensive motion capture labs; however, current approaches are limited by performing multiple…

Computer Vision and Pattern Recognition · Computer Science 2023-01-16 Marian Bittner , Wei-Tse Yang , Xucong Zhang , Ajay Seth , Jan van Gemert , Frans C. T. van der Helm

Precisely grasping an object is a challenging task due to pose uncertainties. Conventional methods have used cameras and fixtures to reduce object uncertainty. They are effective but require intensive preparation, such as designing jigs…

Robotics · Computer Science 2025-07-01 Ryuta Nagahama , Weiwei Wan , Zhengtao Hu , Kensuke Harada

3D hand tracking from a monocular video is a very challenging problem due to hand interactions, occlusions, left-right hand ambiguity, and fast motion. Most existing methods rely on RGB inputs, which have severe limitations under low-light…

Computer Vision and Pattern Recognition · Computer Science 2023-12-22 Christen Millerdurai , Diogo Luvizon , Viktor Rudnev , André Jonas , Jiayi Wang , Christian Theobalt , Vladislav Golyanik

Robotic-assisted surgeries benefit both surgeons and patients, however, surgeons frequently need to adjust the endoscopic camera to achieve good viewpoints. Simultaneously controlling the camera and the surgical instruments is impossible,…

Machine Learning · Computer Science 2022-02-08 Hanna Kossowsky , Ilana Nisky