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Along the design process of interactive system many intermediate artefacts (such as user interface prototypes, task models describing user work and activities, dialog models specifying system behavior, interaction models describing user…

Human-Computer Interaction · Computer Science 2022-05-04 Marco Winckler , Philippe Palanque , Jean-Luc Hak , Eric Barboni , Olivier Nicolas , Laurent Goncalves

Automated object detection has become increasingly valuable across diverse applications, yet efficient, high-quality annotation remains a persistent challenge. In this paper, we present the development and evaluation of a platform designed…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Sönke Tenckhoff , Mario Koddenbrock , Erik Rodner

We have seen significant leapfrog advancement in machine learning in recent decades. The central idea of machine learnability lies on constructing learning algorithms that learn from good data. The availability of more data being made…

Computer Vision and Pattern Recognition · Computer Science 2020-08-07 Ng Hui Xian Lynnette , Henry Ng Siong Hock , Nguwi Yok Yen

Annotating cross-document event coreference links is a time-consuming and cognitively demanding task that can compromise annotation quality and efficiency. To address this, we propose a model-in-the-loop annotation approach for event…

Computation and Language · Computer Science 2023-06-12 Shafiuddin Rehan Ahmed , Abhijnan Nath , Michael Regan , Adam Pollins , Nikhil Krishnaswamy , James H. Martin

Segmentation models achieve high accuracy on benchmarks but often fail in real-world domains by relying on spurious correlations instead of true object boundaries. We propose a human-in-the-loop interactive framework that enables…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Pouya Shaeri , Ryan T. Woo , Yasaman Mohammadpour , Ariane Middel

Inferring detailed 3D geometry of the scene is crucial for robotics applications, simulation, and 3D content creation. However, such information is hard to obtain, and thus very few datasets support it. In this paper, we propose an…

Computer Vision and Pattern Recognition · Computer Science 2020-10-27 Tianchang Shen , Jun Gao , Amlan Kar , Sanja Fidler

Building on existing approaches, we revisit Human-in-the-Loop Object Retrieval, a task that consists of iteratively retrieving images containing objects of a class-of-interest, specified by a user-provided query. Starting from a large…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Kawtar Zaher , Olivier Buisson , Alexis Joly

This paper introduces a novel physical annotation system designed to generate training data for automated optical inspection. The system uses pointer-based in-situ interaction to transfer the valuable expertise of trained inspection…

Computer Vision and Pattern Recognition · Computer Science 2025-07-18 Oliver Krumpek , Oliver Heimann , Jörg Krüger

We propose an approach for semi-automatic annotation of object instances. While most current methods treat object segmentation as a pixel-labeling problem, we here cast it as a polygon prediction task, mimicking how most current datasets…

Computer Vision and Pattern Recognition · Computer Science 2017-04-20 Lluis Castrejon , Kaustav Kundu , Raquel Urtasun , Sanja Fidler

Manually labeling datasets with object masks is extremely time consuming. In this work, we follow the idea of Polygon-RNN to produce polygonal annotations of objects interactively using humans-in-the-loop. We introduce several important…

Computer Vision and Pattern Recognition · Computer Science 2018-03-28 David Acuna , Huan Ling , Amlan Kar , Sanja Fidler

We propose a point cloud annotation framework that employs human-in-loop learning to enable the creation of large point cloud datasets with per-point annotations. Sparse labels from a human annotator are iteratively propagated to generate a…

Computer Vision and Pattern Recognition · Computer Science 2019-06-12 Siddhant Jain , Sowmya Munukutla , David Held

Annotating object ground truth in videos is vital for several downstream tasks in robot perception and machine learning, such as for evaluating the performance of an object tracker or training an image-based object detector. The accuracy of…

Computer Vision and Pattern Recognition · Computer Science 2023-12-21 Eric Price , Aamir Ahmad

Human annotation is always considered as ground truth in video object tracking tasks. It is used in both training and evaluation purposes. Thus, ensuring its high quality is an important task for the success of trackers and evaluations…

Computer Vision and Pattern Recognition · Computer Science 2019-11-11 Yu Pang , Xinyi Li , Lin Yuan , Haibin Ling

Video Object Segmentation (VOS) is crucial for several applications, from video editing to video data generation. Training a VOS model requires an abundance of manually labeled training videos. The de-facto traditional way of annotating…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Thanos Delatolas , Vicky Kalogeiton , Dim P. Papadopoulos

We introduce Fluid Annotation, an intuitive human-machine collaboration interface for annotating the class label and outline of every object and background region in an image. Fluid annotation is based on three principles: (I) Strong…

Computer Vision and Pattern Recognition · Computer Science 2018-12-21 Mykhaylo Andriluka , Jasper R. R. Uijlings , Vittorio Ferrari

Current approaches to the annotation process focus on annotation schemas, languages for annotation, or are very application driven. In this paper it is proposed that a more flexible architecture for annotation requires a knowledge component…

Digital Libraries · Computer Science 2007-05-23 Afzal Ballim , Nastaran Fatemi , Hatem Ghorbel , Vincenzo Pallotta

Contrary to the vast literature in modeling, perceiving, and understanding agent-object (e.g., human-object, hand-object, robot-object) interaction in computer vision and robotics, very few past works have studied the task of object-object…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Kaichun Mo , Yuzhe Qin , Fanbo Xiang , Hao Su , Leonidas Guibas

Human-Computer Interaction has been shown to lead to improvements in machine learning systems by boosting model performance, accelerating learning and building user confidence. In this work, we aim to alleviate the expectation that human…

Machine Learning · Computer Science 2024-03-29 Jonathan Erskine , Matt Clifford , Alexander Hepburn , Raúl Santos-Rodríguez

This work proposes a strategy for training models while annotating data named Intelligent Annotation (IA). IA involves three modules: (1) assisted data annotation, (2) background model training, and (3) active selection of the next…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Franco Marchesoni-Acland , Gabriele Facciolo

In this paper, we explore generalizable, perception-to-action robotic manipulation for precise, contact-rich tasks. In particular, we contribute a framework for closed-loop robotic manipulation that automatically handles a category of…

Robotics · Computer Science 2021-02-15 Wei Gao , Russ Tedrake
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