Related papers: Attainment Ratings for Graph-Query Recommendation
Recent progress in deep learning is revolutionizing the healthcare domain including providing solutions to medication recommendations, especially recommending medication combination for patients with complex health conditions. Existing…
In this paper, we study the problem of recommendation system where the users and items to be recommended are rich data structures with multiple entity types and with multiple sources of side-information in the form of graphs. We provide a…
By providing personalized suggestions to users, recommender systems have become essential to numerous online platforms. Collaborative filtering, particularly graph-based approaches using Graph Neural Networks (GNNs), have demonstrated great…
This study delves into the key issues of representation and accessibility in game development. Despite their societal significance, video games face ongoing criticism for lacking diversity in both the workforce and content, excluding…
This paper aims to address the challenge of selecting relevant courses for students by proposing the design and development of a course recommendation system. The course recommendation system utilises a combination of data analytics…
Recently, neural models for information retrieval are becoming increasingly popular. They provide effective approaches for product search due to their competitive advantages in semantic matching. However, it is challenging to use…
Is it possible to predict the affect of a user just by observing her behavioral interaction through a video? How can we, for instance, predict a user's arousal in games by merely looking at the screen during play? In this paper we address…
The artist similarity quest has become a crucial subject in social and scientific contexts, driven by the desire to enhance music discovery according to user preferences. Modern research solutions facilitate music discovery according to…
Text-based games are becoming commonly used in reinforcement learning as real-world simulation environments. They are usually imperfect information games, and their interactions are only in the textual modality. To challenge these games, it…
Modern recommender systems often embed users and items into low-dimensional latent representations, based on their observed interactions. In practical recommendation scenarios, users often exhibit various intents which drive them to…
A GraphMaps is a system that visualizes a graph using zoom levels, which is similar to a geographic map visualization. GraphMaps reveals the structural properties of the graph and enables users to explore the graph in a natural way by using…
Predicting user actions based on anonymous sessions is a challenge to general recommendation systems because the lack of user profiles heavily limits data-driven models. Recently, session-based recommendation methods have achieved…
Knowledge graphs, represented in RDF, are able to model entities and their relations by means of ontologies. The use of knowledge graphs for information modeling has attracted interest in recent years. In recommender systems, items and…
Explanations in a recommender system assist users in making informed decisions among a set of recommended items. Great research attention has been devoted to generating natural language explanations to depict how the recommendations are…
Graph neural network (GNN) based methods have saturated the field of recommender systems. The gains of these systems have been significant, showing the advantages of interpreting data through a network structure. However, despite the…
In this work, we consider how preference models in interactive recommendation systems determine the availability of content and users' opportunities for discovery. We propose an evaluation procedure based on stochastic reachability to…
Different from the traditional recommender system, the session-based recommender system introduces the concept of the session, i.e., a sequence of interactions between a user and multiple items within a period, to preserve the user's recent…
Recommender systems are designed to predict user preferences over collections of items. These systems process users' previous interactions to decide which items should be ranked higher to satisfy their desires. An ensemble recommender…
We introduce an axiomatic approach to group recommendations, in line of previous work on the axiomatic treatment of trust-based recommendation systems, ranking systems, and other foundational work on the axiomatic approach to internet…
Recommender systems based on graph neural networks receive increasing research interest due to their excellent ability to learn a variety of side information including social networks. However, previous works usually focus on modeling…