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Data analytics helps basketball teams to create tactics. However, manual data collection and analytics are costly and ineffective. Therefore, we applied a deep bidirectional long short-term memory (BLSTM) and mixture density network (MDN)…

Artificial Intelligence · Computer Science 2018-02-14 Yu Zhao , Rennong Yang , Guillaume Chevalier , Rajiv Shah , Rob Romijnders

Penalties are fraught and game-changing moments in soccer games that teams explicitly prepare for. Consequently, there has been substantial interest in analyzing them in order to provide advice to practitioners. From a data science…

Machine Learning · Computer Science 2025-06-02 Lotte Bransen , Tim Janssen , Jesse Davis

As autonomous vehicles become an every-day reality, high-accuracy pedestrian detection is of paramount practical importance. Pedestrian detection is a highly researched topic with mature methods, but most datasets focus on common scenes of…

Computer Vision and Pattern Recognition · Computer Science 2017-04-11 Shiyu Huang , Deva Ramanan

With the explosion in the availability of spatio-temporal tracking data in modern sports, there is an enormous opportunity to better analyse, learn and predict important events in adversarial group environments. In this paper, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2018-05-15 Tharindu Fernando , Sridha Sridharan , Clinton Fookes , Simon Denman

One of the main shortcomings of event data in football, which has been extensively used for analytics in the recent years, is that it still requires manual collection, thus limiting its availability to a reduced number of tournaments. In…

Machine Learning · Computer Science 2022-09-01 Ferran Vidal-Codina , Nicolas Evans , Bahaeddine El Fakir , Johsan Billingham

This paper presents a novel data-driven crowd simulation method that can mimic the observed traffic of pedestrians in a given environment. Given a set of observed trajectories, we use a recent form of neural networks, Generative Adversarial…

Graphics · Computer Science 2019-05-24 Javad Amirian , Wouter van Toll , Jean-Bernard Hayet , Julien Pettré

In this work, we draw attention to a connection between skill-based models of game outcomes and Gaussian process classification models. The Gaussian process perspective enables a) a principled way of dealing with uncertainty and b) rich…

Machine Learning · Computer Science 2016-09-06 Lucas Maystre , Victor Kristof , Antonio J. González Ferrer , Matthias Grossglauser

In this work, we introduce a two-step framework for generative modeling of temporal data. Specifically, the generative adversarial networks (GANs) setting is employed to generate synthetic scenes of moving objects. To do so, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2019-02-01 Isabela Albuquerque , João Monteiro , Tiago H. Falk

This paper proposes a novel approach for predicting the motion of pedestrians interacting with others. It uses a Generative Adversarial Network (GAN) to sample plausible predictions for any agent in the scene. As GANs are very susceptible…

Computer Vision and Pattern Recognition · Computer Science 2019-04-25 Javad Amirian , Jean-Bernard Hayet , Julien Pettre

Assigning team labels to players in a sport game is not a trivial task when no prior is known about the visual appearance of each team. Our work builds on a Convolutional Neural Network (CNN) to learn a descriptor, namely a pixel-wise…

Computer Vision and Pattern Recognition · Computer Science 2019-07-03 Maxime Istasse , Julien Moreau , Christophe De Vleeschouwer

Modelling the trajectorial motion of humans along the ground is a foundational task in the quantitative analysis of sports like association football. Most existing models of football player motion have not been validated yet with respect to…

Other Computer Science · Computer Science 2022-05-02 M. Renkin , J. Bischofberger , E. Schikuta , A. Baca

This paper presents a novel deep learning framework for human trajectory prediction and detecting social group membership in crowds. We introduce a generative adversarial pipeline which preserves the spatio-temporal structure of the…

Computer Vision and Pattern Recognition · Computer Science 2018-12-20 Tharindu Fernando , Simon Denman , Sridha Sridharan , Clinton Fookes

This study developed a new explainable artificial intelligence algorithm called PassAI, which classifies successful or failed passes in a soccer game and explains its rationale using both tracking and passer's seasonal stats information.…

Human-Computer Interaction · Computer Science 2026-04-06 Ryota Takamido , Jun Ota , Hiroki Nakamoto

In this paper, we propose a non-parametric method for state estimation of high-dimensional nonlinear stochastic dynamical systems, which evolve according to gradient flows with isotropic diffusion. We combine diffusion maps, a manifold…

Signal Processing · Electrical Eng. & Systems 2019-02-26 Tal Shnitzer , Ronen Talmon , Jean-Jacques Slotine

In the last years, scientific and industrial research has experienced a growing interest in acquiring large annotated data sets to train artificial intelligence algorithms for tackling problems in different domains. In this context, we have…

Human-Computer Interaction · Computer Science 2021-03-09 Silvio Barra , Salvatore M. Carta , Alessandro Giuliani , Alessia Pisu , Alessandro Sebastian Podda , DanieleRiboni

A novel strategy for generating datasets is developed within the context of drag prediction for automotive geometries using neural networks. A primary challenge in this space is constructing a training databse of sufficient size and…

Machine Learning · Computer Science 2024-08-15 Mark Benjamin , Gianluca Iaccarino

We propose a novel deep neural network (DNN) based approximation architecture to learn estimates of measurements. We detail an algorithm that enables training of the DNN. The DNN estimator only uses measurements, if and when they are…

Machine Learning · Computer Science 2022-09-13 Shivangi Agarwal , Sanjit K. Kaul , Saket Anand , P. B. Sujit

In recent years, Generative Adversarial Networks (GAN) have emerged as a powerful method for learning the mapping from noisy latent spaces to realistic data samples in high-dimensional space. So far, the development and application of GANs…

Machine Learning · Statistics 2018-01-30 Atanas Mirchev , Seyed-Ahmad Ahmadi

Vision based player detection is important in sports applications. Accuracy, efficiency, and low memory consumption are desirable for real-time tasks such as intelligent broadcasting and automatic event classification. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2017-10-02 Keyu Lu , Jianhui Chen , James J. Little , Hangen He

The RoboCup competitions hold various leagues, and the Soccer Simulation 2D League is a major among them. Soccer Simulation 2D (SS2D) match involves two teams, including 11 players and a coach for each team, competing against each other.…