Related papers: Incremental Non-Rigid Structure-from-Motion with U…
We present a method to reconstruct a dense spatio-temporal depth map of a non-rigidly deformable object directly from a video sequence. The estimation of depth is performed locally on spatio-temporal patches of the video, and then the full…
We propose a general, prior-free approach for the uncalibrated non-rigid structure-from-motion problem for modelling and analysis of non-rigid objects such as human faces. The word general refers to an approach that recovers the non-rigid…
Structure-from-Motion (SfM) is a fundamental technique for recovering camera poses and scene structure from multi-view imagery, serving as a critical upstream component for applications ranging from 3D reconstruction to modern neural scene…
Despite the increasing prevalence of rotating-style capture (e.g., surveillance cameras), conventional stereo rectification techniques frequently fail due to the rotation-dominant motion and small baseline between views. In this paper, we…
We present a novel Structure from Motion pipeline that is capable of reconstructing accurate camera poses for panorama-style video capture without prior camera intrinsic calibration. While panorama-style capture is common and convenient,…
In this paper, we propose a novel video super-resolution method that aims at generating high-fidelity high-resolution (HR) videos from low-resolution (LR) ones. Previous methods predominantly leverage temporal neighbor frames to assist the…
Reconstructing from multi-view images is a longstanding problem in 3D vision, where neural radiance fields (NeRFs) have shown great potential and get realistic rendered images of novel views. Currently, most NeRF methods either require…
Automatic reconstruction of 3D models from images using multi-view Structure-from-Motion methods has been one of the most fruitful outcomes of computer vision. These advances combined with the growing popularity of Micro Aerial Vehicles as…
Monocular depth reconstruction of complex and dynamic scenes is a highly challenging problem. While for rigid scenes learning-based methods have been offering promising results even in unsupervised cases, there exists little to no…
Video compression artifact reduction aims to recover high-quality videos from low-quality compressed videos. Most existing approaches use a single neighboring frame or a pair of neighboring frames (preceding and/or following the target…
Tracking Facial Points in unconstrained videos is challenging due to the non-rigid deformation that changes over time. In this paper, we propose to exploit incremental learning for person-specific alignment in wild conditions. Our approach…
This paper addresses the problem of Structure from Motion (SfM) for indoor panoramic image streams, extremely challenging even for the state-of-the-art due to the lack of textures and minimal parallax. The key idea is the fusion of…
Active 3D measurement, especially structured light (SL) has been widely used in various fields for its robustness against textureless or equivalent surfaces by low light illumination. In addition, reconstruction of large scenes by moving…
Many objects, especially these made by humans, are symmetric, e.g. cars and aeroplanes. This paper addresses the estimation of 3D structures of symmetric objects from multiple images of the same object category, e.g. different cars, seen…
Reconstructing high-quality 3D models from sparse 2D images has garnered significant attention in computer vision. Recently, 3D Gaussian Splatting (3DGS) has gained prominence due to its explicit representation with efficient training speed…
Estimating the pose of a moving camera from monocular video is a challenging problem, especially due to the presence of moving objects in dynamic environments, where the performance of existing camera pose estimation methods are susceptible…
It has long been an ill-posed problem to predict absolute depth maps from single images in real (unseen) indoor scenes. We observe that it is essentially due to not only the scale-ambiguous problem but also the focal-ambiguous problem that…
Many monocular visual SLAM algorithms are derived from incremental structure-from-motion (SfM) methods. This work proposes a novel monocular SLAM method which integrates recent advances made in global SfM. In particular, we present two main…
We present Non-Rigid Neural Radiance Fields (NR-NeRF), a reconstruction and novel view synthesis approach for general non-rigid dynamic scenes. Our approach takes RGB images of a dynamic scene as input (e.g., from a monocular video…
Recovering structure and motion parameters given a image pair or a sequence of images is a well studied problem in computer vision. This is often achieved by employing Structure from Motion (SfM) or Simultaneous Localization and Mapping…