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Related papers: Barriers to Active Learning for Computer Science F…

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With the proliferation of large language model (LLM) applications since 2022, their use in education has sparked both excitement and concern. Recent studies consistently highlight students' (mis)use of LLMs can hinder learning outcomes.…

Human-Computer Interaction · Computer Science 2025-07-01 Ruiwei Xiao , Xinying Hou , Runlong Ye , Majeed Kazemitabaar , Nicholas Diana , Michael Liut , John Stamper

Undergraduates are unlikely to even consider graduate research in Computer Science if they do not know what Computer Science research is. Many programs aimed at introducing undergraduate to research are structured like graduate research…

Computers and Society · Computer Science 2020-03-13 Sindhu Kutty , Mark Guzdial

Quality education, one of the seventeen sustainable development goals (SDGs) identified by the United Nations General Assembly, stands to benefit enormously from the adoption of artificial intelligence (AI) driven tools and technologies.…

Computers and Society · Computer Science 2023-01-25 Sruti Mallik , Ahana Gangopadhyay

In the rapidly evolving field of computer science education, novel approaches to teaching fundamental concepts are crucial for engaging a diverse student body. Given the growing demand for a computing-skilled workforce, it is essential to…

Computers and Society · Computer Science 2024-07-25 Stanley Cao , Christopher Gregg

Adaptive remote instruction has led to important lessons for the future, including rediscovery of known pedagogical principles in new contexts and new insights for supporting remote learning. Studying one computer science department that…

Computers and Society · Computer Science 2022-03-18 Maxwell Bigman , Yosefa Gilon , Jenny Han , John C Mitchell

Intelligent Tutoring Systems often grant learners shared control over skill and problem selection. This choice brings motivational and metacognitive benefits. At the same time, past literature suggests that learners exhibit diverse…

Human-Computer Interaction · Computer Science 2026-05-26 Haley Noh , Aarna Chowdhary , Jeroen Ooge , Vincent Aleven , Conrad Borchers

Computer aided formative assessment can be used to enhance a learning process, for instance by providing feedback. There are many design choices for delivering feedback, that lead to a feedback strategy. In an informative feedback strategy,…

Human-Computer Interaction · Computer Science 2025-07-22 Gerben van der Hoek , Bastiaan Heeren , Rogier Bos , Paul Drijvers , Johan Jeuring

Gender diversity in the tech sector is - not yet? - sufficient to create a balanced ratio of men and women. For many women, access to computer science is hampered by socialization-related, social, cultural and structural obstacles. The…

Computers and Society · Computer Science 2021-07-06 Aurélie Breidenbach , Caroline Mahlow , Andreas Schreiber

As research-based self-paced e-learning tools become increasingly available, a critical issue educators encounter is implementing strategies to ensure that all students engage with them as intended. Here, we discuss the effectiveness of…

Physics Education · Physics 2016-06-03 Seth DeVore , Emily Marshman , Chandralekha Singh

Popularity of the use of free software in the IT industry is much higher than its popular use in educational activities. Disadvantages of free software and problems of its implementation in the educational process is a limiting factor for…

Computers and Society · Computer Science 2018-07-25 Vladyslav Velychko

To help faculty use research-based materials in a more significant way, we learn about their perceived needs and desires and use this information to suggest ways for the Physics Education Research community to address these needs. When…

Blended learning (BL) is a recent tread among many options that can best fit learners' needs, regardless of time and place. This study aimed to discover students' perceptions of BL and the challenges faced by them while using technology.…

Human-Computer Interaction · Computer Science 2022-04-19 Saira Soomro , Arjumand Bano Soomro , Tarique Bhatti , Yonis Gulzar

Contribution: This article analyzes the learning and motivational impact of teacher-authored educational video games on computer science education and compares its effectiveness in both face-to-face and online (remote) formats. This work…

Computers and Society · Computer Science 2024-07-11 Daniel López-Fernández , Aldo Gordillo , Jennifer Pérez , Edmundo Tovar

Supervised learning relies on data annotation which usually is time-consuming and therefore expensive. A longstanding strategy to reduce annotation costs is active learning, an iterative process, in which a human annotates only data…

Computation and Language · Computer Science 2026-02-03 Julia Romberg , Christopher Schröder , Julius Gonsior , Katrin Tomanek , Fredrik Olsson

The ability to emotionally or intellectually understand another person's thoughts and feelings-empathy-can foster critical connections that facilitate learning and collaboration. We present a case study of physics faculty that examines…

Physics Education · Physics 2024-06-26 Rachel Merrill , Alia Hamdan , Ash Bista , Scott Franklin

In this research, a literature in human-computer interaction is reviewed and the technology aspect of human computer interaction related with digital academic supportive devices is also analyzed. According to all these concerns,…

Human-Computer Interaction · Computer Science 2015-01-06 S. Thuseethan , S. Kuhanesan

Classification algorithms aim to predict an unknown label (e.g., a quality class) for a new instance (e.g., a product). Therefore, training samples (instances and labels) are used to deduct classification hypotheses. Often, it is relatively…

Machine Learning · Computer Science 2019-01-30 Daniel Kottke , Jim Schellinger , Denis Huseljic , Bernhard Sick

It is a common phenomenon for many mature female international students enrolled in high education overseas to experience strain from managing conflicting roles of student and family, and difficulties of cross-cultural adjustment. The…

Computers and Society · Computer Science 2014-05-15 Mboni Kibelloh , Yukun Bao

In the context of higher education's evolving dynamics post-COVID-19, this paper assesses the impact of new pedagogical incentives implemented in a first-year undergraduate computing module at University College London. We employ a mixed…

Computers and Society · Computer Science 2024-03-25 Laura J. Johnston , Takoua Jendoubi

Uncertainty estimation is at the core of Active Learning (AL). Most existing methods resort to complex auxiliary models and advanced training fashions to estimate uncertainty for unlabeled data. These models need special design and hence…

Computer Vision and Pattern Recognition · Computer Science 2025-09-22 Tianyang Wang , Xi Xiao , Gaofei Chen , Xiaoying Liao , Guo Cheng , Yingrui Ji