Related papers: Universal Perceptual Grouping
We introduce a new method for generating color images from sketches or edge maps. Current methods either require some form of additional user-guidance or are limited to the "paired" translation approach. We argue that segmentation…
We scrutinise an important observation plaguing scene-level sketch research -- that a significant portion of scene sketches are "partial". A quick pilot study reveals: (i) a scene sketch does not necessarily contain all objects in the…
Text-to-image models are showcasing the impressive ability to create high-quality and diverse generative images. Nevertheless, the transition from freehand sketches to complex scene images remains challenging using diffusion models. In this…
With the recent surge in the use of touchscreen devices, free-hand sketching has emerged as a promising modality for human-computer interaction. While previous research has focused on tasks such as recognition, retrieval, and generation of…
Humans are able to segment images effortlessly without supervision using perceptual grouping. Here, we propose a counter-intuitive computational approach to solving unsupervised perceptual grouping and segmentation: that they arise because…
We introduce a novel problem of scene sketch zero-shot learning (SSZSL), which is a challenging task, since (i) different from photo, the gap between common semantic domain (e.g., word vector) and sketch is too huge to exploit common…
Segmenting object parts such as cup handles and animal bodies is important in many real-world applications but requires more annotation effort. The largest dataset nowadays contains merely two hundred object categories, implying the…
In the field of sketch generation, raster-format trained models often produce non-stroke artifacts, while vector-format trained models typically lack a holistic understanding of sketches, leading to compromised recognizability. Moreover,…
Detecting and segmenting individual objects, regardless of their category, is crucial for many applications such as action detection or robotic interaction. While this problem has been well-studied under the classic formulation of…
Sketching is a natural and effective visual communication medium commonly used in creative processes. Recent developments in deep-learning models drastically improved machines' ability in understanding and generating visual content. An…
Face sketch-photo synthesis is a critical application in law enforcement and digital entertainment industry where the goal is to learn the mapping between a face sketch image and its corresponding photo-realistic image. However, the limited…
Sketch recognition algorithms are engineered and evaluated using publicly available datasets contributed by the sketch recognition community over the years. While existing datasets contain sketches of a limited set of generic objects, each…
A more realistic object detection paradigm, Open-World Object Detection, has arisen increasing research interests in the community recently. A qualified open-world object detector can not only identify objects of known categories, but also…
With the widespread use of touch-screen devices, it is more and more convenient for people to draw sketches on screen. This results in the demand for automatically understanding the sketches. Thus, the sketch recognition task becomes more…
Generative models have demonstrated remarkable abilities in generating high-fidelity visual content. In this work, we explore how generative models can further be used not only to synthesize visual content but also to understand the…
This paper introduces a novel unified representation of diffusion models for image generation and segmentation. Specifically, we use a colormap to represent entity-level masks, addressing the challenge of varying entity numbers while…
By pretraining to synthesize coherent images from perturbed inputs, generative models inherently learn to understand object boundaries and scene compositions. How can we repurpose these generative representations for general-purpose…
The semantic segmentation task aims at dense classification at the pixel-wise level. Deep models exhibited progress in tackling this task. However, one remaining problem with these approaches is the loss of spatial precision, often produced…
Unbiased scene graph generation (USGG) is a challenging task that requires predicting diverse and heavily imbalanced predicates between objects in an image. To address this, we propose a novel framework peer learning that uses predicate…
In this paper, we propose a novel deep framework for part-level semantic parsing of freehand sketches, which makes three main contributions that are experimentally shown to have substantial practical merit. First, we propose a homogeneous…