Related papers: A 2D Advancing-Front Delaunay Mesh Refinement Algo…
Divide-and-conquer is a central paradigm for the design of algorithms, through which some fundamental computational problems, such as sorting arrays and computing convex hulls, are solved in optimal time within $\Theta(n\log{n})$ in the…
In this paper, we present improved decoding algorithms for expander-based Tanner codes. We begin by developing a randomized linear-time decoding algorithm that, under the condition that $ \delta d_0 > 2 $, corrects up to $ \alpha n $ errors…
Mesh reconstruction of the cardiac anatomy from medical images is useful for shape and motion measurements and biophysics simulations to facilitate the assessment of cardiac function and health. However, 3D medical images are often acquired…
Normal integration reconstructs 3D surfaces from normal maps obtained e.g. by photometric stereo. These normal maps capture surface details down to the pixel level but require large computational resources for integration at high…
We show that Delaunay triangulations and compressed quadtrees are equivalent structures. More precisely, we give two algorithms: the first computes a compressed quadtree for a planar point set, given the Delaunay triangulation; the second…
This paper provides a comprehensive guide to generating unconstrained, simplicial, four-dimensional (4D), hypervolume meshes for space-time applications. While several universal procedures for constructing unconstrained, d-dimensional,…
Face alignment algorithms locate a set of landmark points in images of faces taken in unrestricted situations. State-of-the-art approaches typically fail or lose accuracy in the presence of occlusions, strong deformations, large pose…
Urban reconstruction from a video captured by a surveying vehicle constitutes a core module of automated mapping. When computational power represents a limited resource and, a detailed map is not the primary goal, the reconstruction can be…
We introduce a novel approach to automatic unstructured mesh generation using machine learning to predict an optimal finite element mesh for a previously unseen problem. The framework that we have developed is based around training an…
We present and analyze a novel regularized form of the gradient clipping algorithm, proving that it converges to global minima of the loss surface of deep neural networks under the squared loss, provided that the layers are of sufficient…
Automatic identification of brain lesions from magnetic resonance imaging (MRI) scans of stroke survivors would be a useful aid in patient diagnosis and treatment planning. We propose a multi-modal multi-path convolutional neural network…
Partitioning a polygonal mesh into meaningful parts can be challenging. Many applications require decomposing such structures for further processing in computer graphics. In the last decade, several methods were proposed to tackle this…
We present TriMe++, a multi-threaded software library designed for generating two-dimensional meshes for intricate geometric shapes using the Delaunay triangulation. Multi-threaded parallel computing is implemented throughout the meshing…
We propose a new data structure to compute the Delaunay triangulation of a set of points in the plane. It combines good worst case complexity, fast behavior on real data, and small memory occupation. The location structure is organized into…
Thanks to their universal approximation properties and new efficient training strategies, Deep Neural Networks are becoming a valuable tool for the approximation of mathematical operators. In the present work, we introduce Mesh-Informed…
We introduce a new approach for identifying and characterizing voids within two-dimensional (2D) point distributions through the integration of Delaunay triangulation and Voronoi diagrams, combined with a Minimal Distance Scoring algorithm.…
Densest Subgraph Problem (DSP) is an important primitive problem with a wide range of applications, including fraud detection, community detection and DNA motif discovery. Edge-based density is one of the most common metrics in DSP.…
We study fundamental limits of first-order stochastic optimization in a range of nonconvex settings, including L-smooth functions satisfying Quasar-Convexity (QC), Quadratic Growth (QG), and Restricted Secant Inequalities (RSI). While the…
Adaptive meshing includes local refinement as well as coarsening of meshes. Typically, coarsening algorithms are based on an explicit refinement history. In this work, we deal with local coarsening algorithms that build on the refinement…
We consider the problem of optimality in manifold reconstruction. A random sample $\mathbb{X}_n = \left\{X_1,\ldots,X_n\right\}\subset \mathbb{R}^D$ composed of points close to a $d$-dimensional submanifold $M$, with or without outliers…