Related papers: RGB Video Based Tennis Action Recognition Using a …
In this paper, we propose to improve the traditional use of RNNs by employing a many to many model for video classification. We analyze the importance of modeling spatial layout and temporal encoding for daily living action recognition.…
In video-based action recognition, viewpoint variations often pose major challenges because the same actions can appear different from different views. We use the complementary RGB and Depth information from the RGB-D cameras to address…
Action recognition is a key technology in building interactive metaverses. With the rapid development of deep learning, methods in action recognition have also achieved great advancement. Researchers design and implement the backbones…
Different from RGB videos, depth data in RGB-D videos provide key complementary information for tristimulus visual data which potentially could achieve accuracy improvement for action recognition. However, most of the existing action…
Recent methods based on 3D skeleton data have achieved outstanding performance due to its conciseness, robustness, and view-independent representation. With the development of deep learning, Convolutional Neural Networks (CNN) and Long…
Human activity recognition based on video streams has received numerous attentions in recent years. Due to lack of depth information, RGB video based activity recognition performs poorly compared to RGB-D video based solutions. On the other…
Human action recognition remains an important yet challenging task. This work proposes a novel action recognition system. It uses a novel Multiple View Region Adaptive Multi-resolution in time Depth Motion Map (MV-RAMDMM) formulation…
Deep neural networks have become the primary learning technique for object recognition. Videos, unlike still images, are temporally coherent which makes the application of deep networks non-trivial. Here, we investigate how motion can aid…
As participants of the MediaEval 2022 Sport Task, we propose a two-stream network approach for the classification and detection of table tennis strokes. Each stream is a succession of 3D Convolutional Neural Network (CNN) blocks using…
Human action recognition is one of the challenging tasks in computer vision. The current action recognition methods use computationally expensive models for learning spatio-temporal dependencies of the action. Models utilizing RGB channels…
The paper addresses the problem of recognition of actions in video with low inter-class variability such as Table Tennis strokes. Two stream, "twin" convolutional neural networks are used with 3D convolutions both on RGB data and optical…
This paper proposes a fusion method of modalities extracted from video through a three-stream network with spatio-temporal and temporal convolutions for fine-grained action classification in sport. It is applied to TTStroke-21 dataset which…
Developing a technique for the automatic analysis of surveillance videos in order to identify the presence of violence is of broad interest. In this work, we propose a deep neural network for the purpose of recognizing violent videos. A…
3D convolutional networks is a good means to perform tasks such as video segmentation into coherent spatio-temporal chunks and classification of them with regard to a target taxonomy. In the chapter we are interested in the classification…
Traditional action recognition models are constructed around the paradigm of 2D perspective imagery. Though sophisticated time-series models have pushed the field forward, much of the information is still not exploited by confining the…
Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D motion representation and a powerful learning model are two key factors influencing recognition performance. In this paper we introduce a new…
In this work we present a new efficient approach to Human Action Recognition called Video Transformer Network (VTN). It leverages the latest advances in Computer Vision and Natural Language Processing and applies them to video…
Human actions captured in video sequences are three-dimensional signals characterizing visual appearance and motion dynamics. To learn action patterns, existing methods adopt Convolutional and/or Recurrent Neural Networks (CNNs and RNNs).…
Scene flow describes the motion of 3D objects in real world and potentially could be the basis of a good feature for 3D action recognition. However, its use for action recognition, especially in the context of convolutional neural networks…
Human motion recognition is one of the most important branches of human-centered research activities. In recent years, motion recognition based on RGB-D data has attracted much attention. Along with the development in artificial…