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4D reconstruction of human-object interaction is critical for immersive VR/AR experience and human activity understanding. Recent advances still fail to recover fine geometry and texture results from sparse RGB inputs, especially under…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Guoxing Sun , Xin Chen , Yizhang Chen , Anqi Pang , Pei Lin , Yuheng Jiang , Lan Xu , Jingya Wang , Jingyi Yu

We introduce a deep multitask architecture to integrate multityped representations of multimodal objects. This multitype exposition is less abstract than the multimodal characterization, but more machine-friendly, and thus is more precise…

Machine Learning · Statistics 2016-03-07 Truyen Tran , Dinh Phung , Svetha Venkatesh

Recently, deep learning-based denoising approaches have led to dramatic improvements in low sample-count Monte Carlo rendering. These approaches are aimed at path tracing, which is not ideal for simulating challenging light transport…

Graphics · Computer Science 2020-04-28 Shilin Zhu , Zexiang Xu , Henrik Wann Jensen , Hao Su , Ravi Ramamoorthi

We present a new pipeline for holistic 3D scene understanding from a single image, which could predict object shapes, object poses, and scene layout. As it is a highly ill-posed problem, existing methods usually suffer from inaccurate…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Cheng Zhang , Zhaopeng Cui , Yinda Zhang , Bing Zeng , Marc Pollefeys , Shuaicheng Liu

Implicit surface representations, such as signed-distance functions, combined with deep learning have led to impressive models which can represent detailed shapes of objects with arbitrary topology. Since a continuous function is learned,…

Computer Vision and Pattern Recognition · Computer Science 2021-02-08 Edgar Tretschk , Ayush Tewari , Vladislav Golyanik , Michael Zollhöfer , Carsten Stoll , Christian Theobalt

Learning an animatable and clothed human avatar model with vivid dynamics and photorealistic appearance from multi-view videos is an important foundational research problem in computer graphics and vision. Fueled by recent advances in…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Heming Zhu , Guoxing Sun , Christian Theobalt , Marc Habermann

Recent advances in 3D deep learning have shown that it is possible to train highly effective deep models for 3D shape generation, directly from 2D images. This is particularly interesting since the availability of 3D models is still limited…

Computer Vision and Pattern Recognition · Computer Science 2019-11-05 Shichen Liu , Shunsuke Saito , Weikai Chen , Hao Li

3D shape is a crucial but heavily underutilized cue in today's computer vision systems, mostly due to the lack of a good generic shape representation. With the recent availability of inexpensive 2.5D depth sensors (e.g. Microsoft Kinect),…

Computer Vision and Pattern Recognition · Computer Science 2015-04-16 Zhirong Wu , Shuran Song , Aditya Khosla , Fisher Yu , Linguang Zhang , Xiaoou Tang , Jianxiong Xiao

Choosing the right representation for geometry is crucial for making 3D models compatible with existing applications. Focusing on piecewise-smooth man-made shapes, we propose a new representation that is usable in conventional CAD modeling…

Graphics · Computer Science 2021-02-11 Dmitriy Smirnov , Mikhail Bessmeltsev , Justin Solomon

In modern computer vision, the optimal representation of 3D shape continues to be task-dependent. One fundamental operation applied to such representations is differentiable rendering, as it enables inverse graphics approaches in learning…

Computer Vision and Pattern Recognition · Computer Science 2025-07-30 Tristan Aumentado-Armstrong , Stavros Tsogkas , Sven Dickinson , Allan Jepson

We propose an end-to-end pipeline for both building and tracking 3D facial models from personalized in-the-wild (cellphone, webcam, youtube clips, etc.) video data. First, we present a method for automatic data curation and retrieval based…

Computer Vision and Pattern Recognition · Computer Science 2022-04-28 Winnie Lin , Yilin Zhu , Demi Guo , Ron Fedkiw

Neural implicit surface representations have recently emerged as popular alternative to explicit 3D object encodings, such as polygonal meshes, tabulated points, or voxels. While significant work has improved the geometric fidelity of these…

Graphics · Computer Science 2023-06-27 Yanran Guan , Andrei Chubarau , Ruby Rao , Derek Nowrouzezahrai

Synthesizing photo-realistic images and videos is at the heart of computer graphics and has been the focus of decades of research. Traditionally, synthetic images of a scene are generated using rendering algorithms such as rasterization or…

Deep networks for image classification often rely more on texture information than object shape. While efforts have been made to make deep-models shape-aware, it is often difficult to make such models simple, interpretable, or rooted in…

Computer Vision and Pattern Recognition · Computer Science 2023-05-24 Rajhans Singh , Ankita Shukla , Pavan Turaga

We study the problem of how to build a deep learning representation for 3D shape. Deep learning has shown to be very effective in variety of visual applications, such as image classification and object detection. However, it has not been…

Computer Vision and Pattern Recognition · Computer Science 2014-09-26 Zhuotun Zhu , Xinggang Wang , Song Bai , Cong Yao , Xiang Bai

Volume Rendering is an important technique for visualizing three-dimensional scalar data grids and is commonly employed for scientific and medical image data. Direct Volume Rendering (DVR) is a well established and efficient rendering…

Graphics · Computer Science 2021-06-11 Jakob Weiss , Nassir Navab

Recent deep image-to-image translation techniques allow fast generation of face images from freehand sketches. However, existing solutions tend to overfit to sketches, thus requiring professional sketches or even edge maps as input. To…

Graphics · Computer Science 2020-06-09 Shu-Yu Chen , Wanchao Su , Lin Gao , Shihong Xia , Hongbo Fu

We propose an approach to generate images of people given a desired appearance and pose. Disentangled representations of pose and appearance are necessary to handle the compound variability in the resulting generated images. Hence, we…

Computer Vision and Pattern Recognition · Computer Science 2021-04-27 Mengyao Zhai , Ruizhi Deng , Jiacheng Chen , Lei Chen , Zhiwei Deng , Greg Mori

Many robotic tasks involving some form of 3D visual perception greatly benefit from a complete knowledge of the working environment. However, robots often have to tackle unstructured environments and their onboard visual sensors can only…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Andrea Rosasco , Stefano Berti , Fabrizio Bottarel , Michele Colledanchise , Lorenzo Natale

We present dynamic neural radiance fields for modeling the appearance and dynamics of a human face. Digitally modeling and reconstructing a talking human is a key building-block for a variety of applications. Especially, for telepresence…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Guy Gafni , Justus Thies , Michael Zollhöfer , Matthias Nießner