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Posing high-quality problems is a critical skill to be possessed by students in learning mathematics. However, it is still limited in literature in answering whether problem posing learning model effective in improving students' learning…

Physics Education · Physics 2020-02-12 Agatha Puri Christidamayani , Yosep Dwi Kristanto

In the virtual elements of immersive learning, the use of Google Expedition and touch-screen-based emotion are examined. The objective is to investigate possible ways to combine these technologies to enhance virtual learning environments…

Human-Computer Interaction · Computer Science 2024-02-29 Akey Sungheetha , Rajesh Sharma R , Chinnaiyan R

This article studies the conditions of use of a VLE (Virtual Learning Environment) by primary school teachers. It first presents a triangulated model to explore Virtual Learning Environments' adoption in primary schools. The theoretical…

Computers and Society · Computer Science 2019-10-28 Elena Codreanu , Christine Michel , Marc-Eric Bobillier-Chaumon , Olivier Vigneau

Background: Software project management activities help to introduce software process models in Software Engineering courses. However, these activities should be adequately aligned with the learning outcomes and support student's…

Software Engineering · Computer Science 2021-01-21 Javier Gonzalez-Huerta , Jefferson Seide Molleri , Aivars Šablis , Ehsan Zabardast

With the rapid adoption of AI tools in learning contexts, it is vital to understand how these systems shape users' reading processes and cognitive engagement. We collected and analyzed text from 124 sessions with AI tools, in which students…

Human-Computer Interaction · Computer Science 2025-04-22 Yue Fu , Alexis Hiniker

The growing adoption of interactive learning tools in higher education offers new opportunities to enhance student performance and well-being. This study compares the effects of traditional and interactive learning methods on academic…

Human-Computer Interaction · Computer Science 2026-04-20 Siva Raja Sindiramutty

Ranking is a key aspect of many applications, such as information retrieval, question answering, ad placement and recommender systems. Learning to rank has the goal of estimating a ranking model automatically from training data. In…

Information Retrieval · Computer Science 2015-02-10 Truyen Tran , Dinh Phung , Svetha Venkatesh

Machine learning has seen a vast increase of interest in recent years, along with an abundance of learning resources. While conventional lectures provide students with important information and knowledge, we also believe that additional…

Computers and Society · Computer Science 2021-07-30 Sebastian Raschka

The aim of the work presented in this paper is to develop and evaluate an integrated system that provides automated lecture style evaluation, allowing teachers to get instant feedback related to the goodness of their lecturing style. The…

Computers and Society · Computer Science 2023-12-29 Eleni Dimitriadou , Andreas Lanitis

The increasing availability of longitudinal student achievement data has heightened interest among researchers, educators and policy makers in using these data to evaluate educational inputs, as well as for school and possibly teacher…

Applications · Statistics 2011-08-11 Daniel F. McCaffrey , J. R. Lockwood

Math placement is a crucial step between admission and full engagement with the university for students in STEM majors. Students' placement experiences influence not only their mathematical entry point on their degree pathway, but their…

History and Overview · Mathematics 2019-07-02 Debra Lewis

Reinforcement learning is one of the core components in designing an artificial intelligent system emphasizing real-time response. Reinforcement learning influences the system to take actions within an arbitrary environment either having…

Artificial Intelligence · Computer Science 2020-02-03 Amit Kumar Mondal

Fairness-aware learning aims at satisfying various fairness constraints in addition to the usual performance criteria via data-driven machine learning techniques. Most of the research in fairness-aware learning employs the setting of…

Machine Learning · Computer Science 2022-05-23 Pratik Gajane , Akrati Saxena , Maryam Tavakol , George Fletcher , Mykola Pechenizkiy

We propose a reinforcement learning based approach to query object localization, for which an agent is trained to localize objects of interest specified by a small exemplary set. We learn a transferable reward signal formulated using the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-16 Tingfeng Li , Shaobo Han , Martin Renqiang Min , Dimitris N. Metaxas

This paper describes the development needed to support the functional and teaching requirements of iRead, a 4-year EU-funded project which produced an award-winning serious game utilising lexical and syntactical game content. The main…

Human-Computer Interaction · Computer Science 2021-01-28 George Tsatiris , Kostas Karpouzis

We introduce a class of learning problems where the agent is presented with a series of tasks. Intuitively, if there is relation among those tasks, then the information gained during execution of one task has value for the execution of…

Machine Learning · Computer Science 2012-09-06 Christos Dimitrakakis

The object of the research is the adaptive algorithms that are used by the operator when educating the robotic systems. Operator, being the target-setting subject, is interested in the goal that robotic systems, being the conductor of his…

Robotics · Computer Science 2015-09-07 Valery Vilisov

Imitation learning aims to extract knowledge from human experts' demonstrations or artificially created agents in order to replicate their behaviors. Its success has been demonstrated in areas such as video games, autonomous driving,…

Machine Learning · Computer Science 2022-10-24 Boyuan Zheng , Sunny Verma , Jianlong Zhou , Ivor Tsang , Fang Chen

Predicting performance outcomes has the potential to transform training approaches, inform coaching strategies, and deepen our understanding of the factors that contribute to athletic success. Traditional non-automated data analysis in…

Human-Computer Interaction · Computer Science 2025-09-12 Melik Ozolcer , Tongze Zhang , Sang Won Bae

Effective learning strategies based on principles like personalization, retrieval practice, and spaced repetition are often challenging to implement due to practical constraints. Here we explore the integration of AI tutors to complement…

Computers and Society · Computer Science 2023-09-26 Ambroise Baillifard , Maxime Gabella , Pamela Banta Lavenex , Corinna S. Martarelli