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We present a robotic system that watches a human using a Kinect v2 RGB-D sensor, detects what he forgot to do while performing an activity, and if necessary reminds the person using a laser pointer to point out the related object. Our…

Robotics · Computer Science 2015-12-15 Chenxia Wu , Jiemi Zhang , Bart Selman , Silvio Savarese , Ashutosh Saxena

Learning new skills by observing humans' behaviors is an essential capability of AI. In this work, we leverage instructional videos to study humans' decision-making processes, focusing on learning a model to plan goal-directed actions in…

Computer Vision and Pattern Recognition · Computer Science 2021-10-12 Jing Bi , Jiebo Luo , Chenliang Xu

Humans demonstrate an impressive ability to acquire and generalize manipulation "tricks." Even from a single demonstration, such as using soup ladles to reach for distant objects, we can apply this skill to new scenarios involving different…

Robotics · Computer Science 2023-11-07 Jiayuan Mao , Joshua B. Tenenbaum , Tomás Lozano-Pérez , Leslie Pack Kaelbling

We present a visual imitation learning framework that enables learning of robot action policies solely based on expert samples without any robot trials. Robot exploration and on-policy trials in a real-world environment could often be…

Robotics · Computer Science 2019-10-09 Alan Wu , AJ Piergiovanni , Michael S. Ryoo

We cast visual imitation as a visual correspondence problem. Our robotic agent is rewarded when its actions result in better matching of relative spatial configurations for corresponding visual entities detected in its workspace and…

Robotics · Computer Science 2020-03-06 Maximilian Sieb , Zhou Xian , Audrey Huang , Oliver Kroemer , Katerina Fragkiadaki

Existing marker-less motion capture methods often assume known backgrounds, static cameras, and sequence specific motion priors, which narrows its application scenarios. Here we propose a fully automatic method that given multi-view video,…

Computer Vision and Pattern Recognition · Computer Science 2018-05-01 Yinghao Huang , Federica Bogo , Christoph Lassner , Angjoo Kanazawa , Peter V. Gehler , Ijaz Akhter , Michael J. Black

Imitation learning for acquiring generalizable policies often requires a large volume of demonstration data, making the process significantly costly. One promising strategy to address this challenge is to leverage the cognitive and…

Robotics · Computer Science 2025-06-09 Yutaro Ishida , Takamitsu Matsubara , Takayuki Kanai , Kazuhiro Shintani , Hiroshi Bito

Robots applied in therapeutic scenarios, for instance in the therapy of individuals with Autism Spectrum Disorder, are sometimes used for imitation learning activities in which a person needs to repeat motions by the robot. To simplify the…

Robotics · Computer Science 2022-07-26 Natalia Quiroga , Alex Mitrevski , Paul G. Plöger

This paper investigates how learning can be used to ease the design of high-quality paths for the assembly of deformable objects. Object dynamics plays an important role when manipulating deformable objects; thus, detailed models are often…

Robotics · Computer Science 2025-06-02 Yitaek Kim , Christoffer Sloth

Learning from demonstrations is an easy and intuitive way to show examples of successful behavior to a robot. However, the fact that humans optimize or take advantage of their body and not of the robot, usually called the embodiment problem…

Robotics · Computer Science 2019-03-19 Okan Koc , Jan Peters

Many works in collaborative robotics and human-robot interaction focuses on identifying and predicting human behaviour while considering the information about the robot itself as given. This can be the case when sensors and the robot are…

Intelligent robots require object-level scene understanding to reason about possible tasks and interactions with the environment. Moreover, many perception tasks such as scene reconstruction, image retrieval, or place recognition can…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Cathrin Elich , Iro Armeni , Martin R. Oswald , Marc Pollefeys , Joerg Stueckler

Teleoperated robotic characters can perform expressive interactions with humans, relying on the operators' experience and social intuition. In this work, we propose to create autonomous interactive robots, by training a model to imitate…

Generalizing manipulation skills to new situations requires extracting invariant patterns from demonstrations. For example, the robot needs to understand the demonstrations at a higher level while being invariant to the appearance of the…

Imitation learning enables robots to learn and replicate human behavior from training data. Recent advances in machine learning enable end-to-end learning approaches that directly process high-dimensional observation data, such as images.…

Robotics · Computer Science 2024-01-22 Koki Yamane , Sho Sakaino , Toshiaki Tsuji

Prediction is an appealing objective for self-supervised learning of behavioral skills, particularly for autonomous robots. However, effectively utilizing predictive models for control, especially with raw image inputs, poses a number of…

Robotics · Computer Science 2018-10-09 Frederik Ebert , Sudeep Dasari , Alex X. Lee , Sergey Levine , Chelsea Finn

The uses of robots are changing from static environments in factories to encompass novel concepts such as Human-Robot Collaboration in unstructured settings. Pre-programming all the functionalities for robots becomes impractical, and hence,…

Visual localization is the task of estimating camera pose in a known scene, which is an essential problem in robotics and computer vision. However, long-term visual localization is still a challenge due to the environmental appearance…

Robotics · Computer Science 2022-12-02 Yuxuan Chen , Timothy D. Barfoot

The human language is one of the most natural interfaces for humans to interact with robots. This paper presents a robot system that retrieves everyday objects with unconstrained natural language descriptions. A core issue for the system is…

Robotics · Computer Science 2017-07-19 Mohit Shridhar , David Hsu

Robotic grasping traditionally relies on object features or shape information for learning new or applying already learned grasps. We argue however that such a strong reliance on object geometric information renders grasping and grasp…

Robotics · Computer Science 2017-01-05 Philipp Zech , Justus Piater