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We present a method for improving human design of chairs. The goal of the method is generating enormous chair candidates in order to facilitate human designer by creating sketches and 3d models accordingly based on the generated chair…
In recent years, machine learning, and in particular generative adversarial neural networks (GANs) and attention-based neural networks (transformers), have been successfully used to compose and generate music, both melodies and polyphonic…
A new architecture of an artificial neural network that helps to generate longer melodic patterns is introduced alongside with methods for post-generation filtering. The proposed approach called variational autoencoder supported by history…
The field of Automatic Music Generation has seen significant progress thanks to the advent of Deep Learning. However, most of these results have been produced by unconditional models, which lack the ability to interact with their users, not…
Music generation models can produce high-fidelity coherent accompaniment given complete audio input, but are limited to editing and loop-based workflows. We study real-time audio-to-audio accompaniment: as a model hears an input audio…
Diffusion models have shown promising results for a wide range of generative tasks with continuous data, such as image and audio synthesis. However, little progress has been made on using diffusion models to generate discrete symbolic music…
Current AI-generated music lacks fundamental principles of good compositional techniques. By narrowing down implementation issues both programmatically and musically, we can create a better understanding of what parameters are necessary for…
Spurred by the potential of deep learning, computational music generation has gained renewed academic interest. A crucial issue in music generation is that of user control, especially in scenarios where the music generation process is…
Controllable music generation plays a vital role in human-AI music co-creation. While Large Language Models (LLMs) have shown promise in generating high-quality music, their focus on autoregressive generation limits their utility in music…
Despite recent achievements of deep learning automatic music generation algorithms, few approaches have been proposed to evaluate whether a single-track music excerpt is composed by automatons or Homo sapiens. To tackle this problem, we…
Discovering and exploring the underlying structure of multi-instrumental music using learning-based approaches remains an open problem. We extend the recent MusicVAE model to represent multitrack polyphonic measures as vectors in a latent…
This paper introduces a new large-scale music dataset, MusicNet, to serve as a source of supervision and evaluation of machine learning methods for music research. MusicNet consists of hundreds of freely-licensed classical music recordings…
In this paper, we introduce new methods and discuss results of text-based LSTM (Long Short-Term Memory) networks for automatic music composition. The proposed network is designed to learn relationships within text documents that represent…
We contribute a pop-song automation framework for lead melody generation and accompaniment arrangement. The framework reflects the major procedures of human music composition, generating both lead melody and piano accompaniment by a unified…
Prior approaches to lead instrument detection primarily analyze mixture audio, limited to coarse classifications and lacking generalization ability. This paper presents a novel approach to lead instrument detection in multitrack music audio…
At present, neural network-based models, including transformers, struggle to generate memorable and readily comprehensible music from unified and repetitive musical material due to a lack of understanding of musical structure. Consequently,…
Existing work in automatic music generation has mostly focused on end-to-end systems that generate either entire compositions or continuations of pieces, which are difficult for composers to iterate on. The area of computer-assisted…
We propose a novel approach for the generation of polyphonic music based on LSTMs. We generate music in two steps. First, a chord LSTM predicts a chord progression based on a chord embedding. A second LSTM then generates polyphonic music…
This paper proposes a novel generative adversarial layout refinement network for automated floorplan generation. Our architecture is an integration of a graph-constrained relational GAN and a conditional GAN, where a previously generated…
Crafting computer-aided design (CAD) models has long been a painstaking and time-intensive task, demanding both precision and expertise from designers. With the emergence of 3D generation, this task has undergone a transformative impact,…