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The domination game on a graph $G$ (introduced by B. Bre\v{s}ar, S. Klav\v{z}ar, D.F. Rall \cite{BKR2010}) consists of two players, Dominator and Staller, who take turns choosing a vertex from $G$ such that whenever a vertex is chosen by…

Discrete Mathematics · Computer Science 2014-05-02 Hovhannes G. Tananyan

In the domination game, introduced by Bre\v{s}ar, Klav\v{z}ar and Rall in 2010, Dominator and Staller alternately select a vertex of a graph $G$. A move is legal if the selected vertex $v$ dominates at least one new vertex -- that is, if we…

Combinatorics · Mathematics 2014-07-01 Csilla Bujtás

In the m-\emph{Eternal Domination} game, a team of guard tokens initially occupies a dominating set on a graph $G$. An attacker then picks a vertex without a guard on it and attacks it. The guards defend against the attack: one of them has…

Discrete Mathematics · Computer Science 2018-10-16 Ioannis Lamprou , Russell Martin , Sven Schewe

We consider the following two-player game on a graph. A token is located at a vertex, and the players take turns to move it along an edge to a vertex that has not been visited before. A player who cannot move loses. We analyze outcomes with…

Probability · Mathematics 2015-05-29 Riddhipratim Basu , Alexander E. Holroyd , James B. Martin , Johan Wästlund

Consider the family of all finite graphs with maximum degree $\Delta(G)<d$ and matching number $\nu(G)<m$. In this paper we give a new proof to obtain the exact upper bound for the number of edges in such graphs and also characterize all…

Combinatorics · Mathematics 2007-05-23 Niranjan Balachandran , Niraj Khare

We study the Maker-Breaker $H$-game played on the edge set of the random graph $G_{n,p}$. In this game two players, Maker and Breaker, alternately claim unclaimed edges of $G_{n,p}$, until all the edges are claimed. Maker wins if he claims…

Combinatorics · Mathematics 2014-01-20 Rajko Nenadov , Angelika Steger , Miloš Stojaković

We consider a two-player search game on a tree $T$. One vertex (unknown to the players) is randomly selected as the target. The players alternately guess vertices. If a guess $v$ is not the target, then both players are informed in which…

Probability · Mathematics 2022-02-07 Ravi B. Boppana , Joel Brewster Lewis

We discuss winning possibilities of players in various variants of cops and robber game played on large random graphs, a testbed for various kinds of network queries, search problems in particular. We explore the use of logic frameworks to…

Logic in Computer Science · Computer Science 2025-12-01 Sourav Chakraborty , Sujata Ghosh , Smiha Samanta

We study a random game in which two players in turn play a fixed number of moves. For each move, there are two possible choices. To each possible outcome of the game we assign a winner in an i.i.d. fashion with a fixed parameter p. In the…

Probability · Mathematics 2024-09-05 Natalia Cardona-Tobón , Anja Sturm , Jan M. Swart

We study the unbiased WalkerMaker-WalkerBreaker games on the edge set of the complete graph on $n$ vertices, $K_n$, a variant of well-known Maker-Breaker positional games, where both players have the restriction on the way of playing.…

Combinatorics · Mathematics 2019-06-13 Jovana Forcan , Mirjana Mikalački

We study (a:a) Maker-Breaker games played on the edge set of the complete graph on n vertices. In the following four games - perfect matching game, Hamilton cycle game, star factor game and path factor game, our goal is to determine the…

Combinatorics · Mathematics 2016-02-09 Dennis Clemens , Mirjana Mikalački

We investigate games played between Maker and Breaker on an infinite complete graph whose vertices are coloured with colours from a given set, each colour appearing infinitely often. The players alternately claim edges, Makers aim being to…

Combinatorics · Mathematics 2023-04-26 Nathan Bowler , Marit Emde , Florian Gut

In the {\em Musical Chairs} game $MC(n,m)$ a team of $n$ players plays against an adversarial {\em scheduler}. The scheduler wins if the game proceeds indefinitely, while termination after a finite number of rounds is declared a win of the…

Combinatorics · Mathematics 2012-08-06 Yehuda Afek , Yakov Babichenko , Uriel Feige , Eli Gafni , Nati Linial , Benny Sudakov

We analyze the Gambler's problem, a simple reinforcement learning problem where the gambler has the chance to double or lose the bets until the target is reached. This is an early example introduced in the reinforcement learning textbook by…

Machine Learning · Statistics 2020-07-14 Baoxiang Wang , Shuai Li , Jiajin Li , Siu On Chan

We consider the following game. A deck with $m$ copies of each of $n$ distinct cards is shuffled in a perfectly random way. The Guesser sequentially guesses the card from top to bottom. After each guess, the Guesser is informed whether the…

Probability · Mathematics 2022-12-19 Zipei Nie

We study a patrolling game played on a network $Q$, considered as a metric space. The Attacker chooses a point of $Q$ (not necessarily a node) to attack during a chosen time interval of fixed duration. The Patroller chooses a unit speed…

Discrete Mathematics · Computer Science 2022-09-16 Steve Alpern , Thuy Bui , Thomas Lidbetter , Katerina Papadaki

In his book "Mathematical Mind-Benders", Peter Winkler poses the following open problem, originally due to the first author: "[In the game Peer Pressure,] two players are dealt some number of cards, initially face up, each card carrying a…

Combinatorics · Mathematics 2010-01-08 Boris Alexeev , Jacob Tsimerman

We study the following game version of the generalized graph Tur\'an problem. For two fixed graphs F and H, two players, Max and Mini, alternately claim unclaimed edges of the complete graph Kn such that the graph G of the claimed edges…

Combinatorics · Mathematics 2025-05-30 Balázs Patkós , Miloš Stojaković , Jelena Stratijev , Máté Vizer

We introduce a new virtual environment for simulating a card game known as "Big 2". This is a four-player game of imperfect information with a relatively complicated action space (being allowed to play 1,2,3,4 or 5 card combinations from an…

Machine Learning · Computer Science 2018-09-03 Henry Charlesworth

Consider the following Maker-Breaker type game played by Toucher and Isolator on the edges of a graph $G$ with first move given to Toucher. The aim of Isolator is to maximise the number of vertices which are not incident to any edges…

Combinatorics · Mathematics 2020-01-29 Eero Raty
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